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Store messages when the sender/recipient is offline and send them when online. #19

@FrazerSeymour

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@FrazerSeymour

Currently meshIM users can only send messages when both parties are online, and if either party disconnects unexpectedly messages can be in a weird state where they are considered sent but never received.

Once "message received" events are in RightMesh, we need to save whether or not a message has been received, and attempt to resend once both parties are online.

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