When i was doing a test run of my ap world the tracker consistently was out of sync. it was counting many more items of each multi item type in my world
In the state I'm uploading the session state for i should have 2 pal sphere use items and 37 nothing items, but it appears to be counted as >=7 pal sphere use items and ~380 nothing items
I'm unsure what caused this, but notes on what has happened so far are that i hosted the game on archipelago's server, played this for about 1 day, had the port change under me, then kept playing several more days. I'm now noting this happened and that the port in the session state was never updated. using the universal tracker to see the opinion of what the apworld thinks my state should allow seems to be correct however
unfortunately because i don't have any clues as to what caused this to happen, i haven't been able to minimize this case, and since i don't have this hosted locally i cant supply a server state snapshot for easy Reproducibility
Capabilities:
AP_Capabilities_Patchy_Palworld.json
Yaml:
AP_Patchy_Palworld.yaml
Session State:
session_state.json
When i was doing a test run of my ap world the tracker consistently was out of sync. it was counting many more items of each multi item type in my world
In the state I'm uploading the session state for i should have 2 pal sphere use items and 37 nothing items, but it appears to be counted as >=7 pal sphere use items and ~380 nothing items
I'm unsure what caused this, but notes on what has happened so far are that i hosted the game on archipelago's server, played this for about 1 day, had the port change under me, then kept playing several more days. I'm now noting this happened and that the port in the session state was never updated. using the universal tracker to see the opinion of what the apworld thinks my state should allow seems to be correct however
unfortunately because i don't have any clues as to what caused this to happen, i haven't been able to minimize this case, and since i don't have this hosted locally i cant supply a server state snapshot for easy Reproducibility
Capabilities:
AP_Capabilities_Patchy_Palworld.json
Yaml:
AP_Patchy_Palworld.yaml
Session State:
session_state.json