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createDXTnTexture does not work correctly #7

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@KirmesBude

This is used in favor of createRGBA8Texture on the REGoth-bs master.
It has some weird behaviour. Most notable for some treeleaf texture and fonts. But sometimes almost every texture has blue/red/green marking in seemingly random places.
Edit: I feel like my gpu is dying a bit on me, so someone should probably test this.

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