Problem
Creating hit states can be kind of tedious since you have to manually create a composition of a few different nodes. Namely HitState -> Hitbox -> CollisionShape. You can duplicate an exiting composition but you then have to go through and manually make each shape reference unique to avoid interfering with the original composition.
Solution
A quick create menu could potentially be added which can assist the user in adding new states allowing them to set how many hitboxes a state will have, what their attributes are, and what collision shape they use. The utility could also support copying existing state compositions while automatically making the shape resources unique.
Problem
Creating hit states can be kind of tedious since you have to manually create a composition of a few different nodes. Namely HitState -> Hitbox -> CollisionShape. You can duplicate an exiting composition but you then have to go through and manually make each shape reference unique to avoid interfering with the original composition.
Solution
A quick create menu could potentially be added which can assist the user in adding new states allowing them to set how many hitboxes a state will have, what their attributes are, and what collision shape they use. The utility could also support copying existing state compositions while automatically making the shape resources unique.