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[After Effects] Help needed compiling Cryptomatte_AE for ExtendScript manifest access #166

Description

@marynagoretti

Hi there,

I am trying to customize the Cryptomatte plugin for After Effects to make the manifest parameter readable via ExtendScript for an automation project.

I have attempted to build the plugin from source (fnordware/ProEXR) using Visual Studio. The build completes successfully, but After Effects fails to recognize the resulting .aex file (it doesn't show up in the effects list).

I suspect I might be missing some specific environment configurations or resource linking steps. Could anyone (perhaps @fnordware) provide some guidance on:

  1. Build Settings: Are there specific Visual Studio or Adobe SDK versions required for a compatible build?
  2. Resource Files: How should I ensure the PiPL and other resources are correctly linked so AE can load the plugin?
  3. ExtendScript: Any tips on how to expose the manifest string so it can be accessed as a property via script?

Any help would be greatly appreciated!

Environment details
OS: Windows 10
After Effects Version: 25.2 (2025)
AE SDK Version: 25.2
Compiler: Visual Studio 2022

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