Skip to content

Porting to 1.20.1 To-Do List #33

Description

@CelestialAbyss

Just a to-do list since I keep forgetting things and have to keep track of things somewhere.
Still a work in progress as I am writing this from my phone.

For Players

If you are a player of the modpack, here is the section for you.

Removed Mods

Last updated as of 2024-05-19 (YYYY-MM-DD)

  • Blue Skies
  • Cloud Storage
    • Replaced by Sophisticated Storage & Tesseract
  • Ore Growth
  • Create: Interior
  • ExtendedCrafting, Mystical Agriculture, Mystical Agradditions
    • Resource generation replaced by... you'll see. (Hint: Create automation, chemistry, etc.)
  • Iron's Spells 'n Spellbooks
  • The Graveyard
    • Nyctophobia
  • L_Ender's Cataclysm
    • Lionfish API
  • Domestication Innovation

Required Mods

Includes modpack development tools.

  • Create
  • Exposure
  • Farmer's Delight
  • Finality Core
  • Fusion
  • Jade + Jade Addons
  • KubeJS
  • KubeJS Create
  • LootJS
  • Monobank
  • MoreJS
  • PonderJS
  • ProbeJS
  • Salt
  • Sooty Chimneys
  • Summoning Rituals
  • Wares

Core Experience Mods

  • Artifacts
  • Grimoire of Gaia
  • Quark
  • Integrated Structures & Dungeons
  • Integrated Stronghold
  • Bone Meal Everything
    • Note to self: need to correct name after I wake up.

YUNG's...

  • Better Mineshafts
  • Better Jungle Temples
  • Better Ocean Monuments
  • Better End Island
  • Better Witch Huts
  • Traveler's Titles

Recipe Integration, Progression & More

  • Integrate shapes into early game Create
    • This idea will not be implemented into Finality Genesis on 1.20.1 in the near future and has been moved to Finality Mote's 1.20.1 port.
  • Integrate Sophisticated Storage with Alex's Caves and other mods.
  • Integrate Sophisticated Backpacks with Alex's Caves and other mods.
  • Modify recipes for both Sophisticated mods.
  • Try to integrate Destroy
  • Try to implement custom clockwork meka as a reference to Fontaine from Genshin Impact.
  • [ ] Implement the work in progress food items I was already working on since 1.19.2
    • Will implement in a later update.
  • Change the Tesseract recipe to now utilize Iridium.
  • Automate Ender Pearls
  • Modify Reliquary recipes to be Create, Summoning Rituals and possibly Ars Nouveau integrated.

New Materials, Items & Weapons

  • Implement Null Matter
  • Implement Stardew Valley's iridium to serve as a step above Netherite.
  • Implement the Final Singularity as a replacement to the Ultimate Singularity from ExtendedCrafting.

Create Tooltip Replacing

  • Fix Tetra's absurdly long tooltips wherever possible by replacing them with Create tooltips.
  • Replace Reliquary's tooltips with Create tooltips.

Metadata

Metadata

Labels

developmentFor use by modpack developers only.

Type

No type

Projects

Status
In Progress

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions