Using deck.gl "coordinateOrigin" feature will enable smoother rending and lower jitter when panning and zooming. This has to do with floating point precision getting rounded near boundaries but having each tile/layer have a relative origin enables higher fp32 precision and lower jitter.
Using deck.gl "coordinateOrigin" feature will enable smoother rending and lower jitter when panning and zooming. This has to do with floating point precision getting rounded near boundaries but having each tile/layer have a relative origin enables higher fp32 precision and lower jitter.