Thanks for open-sourcing this amazing project, the modular design and the MaskedMimic framework are incredibly inspiring.
I have a question regarding the training pipeline of MaskedMimic.
As I understand, the current pipeline consists of two stages:
- Training a full-body expert tracker (via RL)
- Distilling it into a masked policy (MaskedMimic)
However, in my experiments (specifically in VR tracking controller settings, where the tracked joints are fixed to the head and two wrists, or even just the two wrists), I found that while the second-stage policy performs well on in-distribution tasks, it tends to struggle with unseen or out-of-distribution goals. The generalization ability in these sparse-tracking scenarios seems somewhat limited.
This made me wonder: Is there any plan to introduce a third-stage RL fine-tuning phase (similar to PULSE), where the masked policy is further optimized with reinforcement learning?
Thanks again for the great work, looking forward to your insights!
Best,
Yufei Zhu
Thanks for open-sourcing this amazing project, the modular design and the MaskedMimic framework are incredibly inspiring.
I have a question regarding the training pipeline of MaskedMimic.
As I understand, the current pipeline consists of two stages:
However, in my experiments (specifically in VR tracking controller settings, where the tracked joints are fixed to the head and two wrists, or even just the two wrists), I found that while the second-stage policy performs well on in-distribution tasks, it tends to struggle with unseen or out-of-distribution goals. The generalization ability in these sparse-tracking scenarios seems somewhat limited.
This made me wonder: Is there any plan to introduce a third-stage RL fine-tuning phase (similar to PULSE), where the masked policy is further optimized with reinforcement learning?
Thanks again for the great work, looking forward to your insights!
Best,
Yufei Zhu