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702 lines (651 loc) · 15 KB
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Copy pathpriorityThreadPool.h
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702 lines (651 loc) · 15 KB
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#pragma once
#ifdef _WIN32
#include <windows.h>
#define sleep(x) Sleep(x)
#else
#include <unistd.h>
#define sleep(x) usleep(x * 1000)
#endif
#include <queue>
#include <functional>
#include <future>
#include <mutex>
#include <memory>
#include <atomic>
#include <iostream>
#include <ctime>
#include "timeouttable.h"
namespace ptpl {
using namespace std;
//线程安全的任务队列
class TaskQueue {
private:
mutex x;//任务队列互斥锁
queue<function<void(void)>*>taskque;
public:
int size() {
unique_lock<mutex>lck(this->x);
return (int)taskque.size();
}
bool empty(){
unique_lock<mutex>lck(this->x);
return taskque.empty();
}
bool pop(function<void(void)>*& t) {
unique_lock<mutex>lck(this->x);
if (taskque.empty())return false;
else {
t = taskque.front();
taskque.pop();
return true;
}
return false;
}
void clear() {
//unique_lock<mutex>lck(this->x);
function<void(void)>* f;
while (pop(f)) {
delete f;
}
}
//把函数包装成可调用对象,加入到队列中
template <typename F,typename... PARAM>
auto push(F&& f,PARAM&&... params) {
auto pck = make_shared<packaged_task<decltype(f(params...))(void)> >(
bind(forward<F>(f), forward<PARAM>(params)...)
);
function<void(void)>* _f = new function<void(void)>([pck]() {(*pck)(); });
{
unique_lock<mutex>lck(x);
taskque.push(_f);
}
return pck->get_future();
}
};
//优先任务队列
struct PriorityTask {
int priority = 1;
function<void(void)>* task;
PriorityTask(int n, function<void(void)>* f) :priority(n), task(f) {};
};
class cmp {
public:
bool operator()(PriorityTask a,PriorityTask b){
return a.priority < b.priority;
}
};
class PriorityTaskQueue {
private:
mutex x;
priority_queue<PriorityTask, vector<PriorityTask>, cmp> taskque;
public:
int size() {
unique_lock<mutex>lck(this->x);
return (int)taskque.size();
}
bool empty() {
unique_lock<mutex>lck(this->x);
return taskque.empty();
}
bool pop(function<void(void)>*& t) {
if (taskque.empty())return false;
else {
unique_lock<mutex>lck(this->x);
t = taskque.top().task;
taskque.pop();
return true;
}
return false;
}
void clear() {
//unique_lock<mutex>lck(this->x);
function<void(void)>* f;
while (pop(f)) {
delete f;
}
}
template <typename F, typename... PARAM>
auto push(int priority,F&& f, PARAM&&... params) {
auto pck = make_shared<packaged_task<decltype(f(params...))(void)> >(
bind(forward<F>(f), forward<PARAM>(params)...)
);
function<void(void)>* _f = new function<void(void)>([pck]() {(*pck)(); });
{
unique_lock<mutex>lck(x);
taskque.push(PriorityTask(priority,_f));
}
return pck->get_future();
}
};
//线程池
class FCFS_ThreadPool {
protected:
//禁用拷贝构造函数
FCFS_ThreadPool& operator=(const FCFS_ThreadPool&);
FCFS_ThreadPool& operator=(const FCFS_ThreadPool&&);
//禁用赋值构造函数
FCFS_ThreadPool(const FCFS_ThreadPool&);
FCFS_ThreadPool(const FCFS_ThreadPool&&);
//用来同步对任务队列访问的条件变量与互斥锁
mutex mx;
condition_variable cv;
//线程池
vector<unique_ptr<thread>>threadpool;
//线程停止信号
vector<shared_ptr<atomic<bool>>> stopsign;
//任务队列
TaskQueue tasks;
//空闲线程数量
atomic<int> idleThreadNum;
//线程池状态
atomic<bool>isDone;
atomic<bool>isStop;
//启动i号线程
void startThread(int i) {
shared_ptr<atomic<bool>>stop_sign_copy(this->stopsign[i]);
//创建线程任务
auto threadtask = [this, i, stop_sign_copy]() {
atomic<bool>& _sign = *stop_sign_copy;
function<void(void)>* _func;
bool tasknoempty = this->tasks.pop(_func);
while (true) {
//取任务成功,执行任务
while (tasknoempty) {
(*_func)();
//检查停止信号
if (_sign)return;
else tasknoempty = this->tasks.pop(_func);
}
//空闲线程+1
unique_lock<mutex>lck(this->mx);
++this->idleThreadNum;
this->cv.wait(lck, [this,&_func,&_sign,&tasknoempty]() {
tasknoempty = this->tasks.pop(_func);
return tasknoempty || this->isDone || _sign;
});
--this->idleThreadNum;
//已无任务执行,结束线程任务
if (!tasknoempty) {
return;
}
}
};
//线程任务交付线程执行
this->threadpool[i].reset( new thread(threadtask));
}
//线程池标志量初始化
void init() {
isStop = false;
isDone = false;
idleThreadNum = 0;
}
public:
//构造函数
FCFS_ThreadPool() {
init();
}
FCFS_ThreadPool(int n) {
resize(n);
init();
}
//析构函数
~FCFS_ThreadPool() {
stop(true);
}
//设置线程池大小并且启动线程
void resize(int n){
//运行状态下才能生效
if (!isStop&&!isDone) {
int oldsize = threadpool.size();
if (n >= oldsize) {
threadpool.resize(n);
stopsign.resize(n);
for (int i = oldsize; i < n; i++) {
stopsign[i] = make_shared<atomic<bool>>(false);
startThread(i);
}
}
else {
for (int i = n; i < oldsize; i++) {
(*stopsign[i]) = true;
threadpool[i]->detach();
}
{
//激活所有线程,使所有释放的线程结束。
unique_lock<mutex>lck(mx);
cv.notify_all();
}
//安全的删除
threadpool.resize(n);
stopsign.resize(n);
}
}
}
//获取空闲线程数量
int GetidleThreadNumber() {
return idleThreadNum;
}
//获取线程池总数
int pool_size() {
return threadpool.size();
}
//获取剩余任务数量
int GetTaskQueueSize() {
return tasks.size();
}
//清空任务队列
void clear_allTask() {
tasks.clear();
}
//停止线程池
void stop(bool iswait=false) {
if (!iswait) {//强制停止,不继续处理任务队列的剩余任务
//已经停止的情况
if (isStop)return;
isStop = true;
for (auto& i : stopsign) {
(*i) = true;
}
tasks.clear();
}
else {
if(isStop||isDone)return;
isDone = true;
}
{
unique_lock<mutex>lck(mx);
cv.notify_all();
}
for (auto& i : threadpool) {
if (i->joinable()) {
i->join();
}
}
tasks.clear();
threadpool.clear();
stopsign.clear();
}
template <typename F,typename... PARAM>
auto push(F&& f,PARAM&&... params) {
auto pck=tasks.push(forward<F>(f), forward<PARAM>(params)...);
//激活一个等待中的线程
unique_lock<mutex>lck(mx);
cv.notify_one();
return pck;
}
};
//基于优先队列线程池
class PriorityThreadPool {
private:
//禁用拷贝构造函数
PriorityThreadPool& operator=(const PriorityThreadPool&);
PriorityThreadPool& operator=(const PriorityThreadPool&&);
//禁用赋值构造函数
PriorityThreadPool(const PriorityThreadPool&);
PriorityThreadPool(const PriorityThreadPool&&);
//用来同步对任务队列访问的条件变量与互斥锁
mutex mx;
condition_variable cv;
//线程池
vector<unique_ptr<thread>>threadpool;
//线程停止信号
vector<shared_ptr<atomic<bool>>> stopsign;
//任务队列
PriorityTaskQueue tasks;
//空闲线程数量
atomic<int> idleThreadNum;
//线程池状态
atomic<bool>isDone;
atomic<bool>isStop;
//启动i号线程
void startThread(int i) {
shared_ptr<atomic<bool>>stop_sign_copy(this->stopsign[i]);
//创建线程任务
auto threadtask = [this, i, stop_sign_copy]() {
atomic<bool>& _sign = *stop_sign_copy;
function<void(void)>* _func;
bool tasknoempty = this->tasks.pop(_func);
while (true) {
//取任务成功,执行任务
while (tasknoempty) {
(*_func)();
//检查停止信号
if (_sign)return;
else tasknoempty = this->tasks.pop(_func);
}
//空闲线程+1
unique_lock<mutex>lck(this->mx);
++this->idleThreadNum;
this->cv.wait(lck, [this, &_func, &_sign, &tasknoempty]() {
tasknoempty = this->tasks.pop(_func);
return tasknoempty || this->isDone || _sign;
});
--this->idleThreadNum;
//已无任务执行,结束线程任务
if (!tasknoempty) {
return;
}
}
};
//线程任务交付线程执行
this->threadpool[i].reset(new thread(threadtask));
}
//线程池标志量初始化
void init() {
isStop = false;
isDone = false;
idleThreadNum = 0;
}
public:
//构造函数
PriorityThreadPool() {
init();
}
PriorityThreadPool(int n) {
resize(n);
init();
}
//析构函数
~PriorityThreadPool() {
stop(true);
}
//设置线程池大小并且启动线程
void resize(int n) {
//运行状态下才能生效
if (!isStop && !isDone) {
int oldsize = threadpool.size();
if (n >= oldsize) {
threadpool.resize(n);
stopsign.resize(n);
for (int i = oldsize; i < n; i++) {
stopsign[i] = make_shared<atomic<bool>>(false);
startThread(i);
}
}
else {
for (int i = n; i < oldsize; i++) {
(*stopsign[i]) = true;
threadpool[i]->detach();
}
{
//激活所有线程,使所有释放的线程结束。
unique_lock<mutex>lck(mx);
cv.notify_all();
}
//安全的删除
threadpool.resize(n);
stopsign.resize(n);
}
}
}
//获取空闲线程数量
int GetidleThreadNumber() {
return idleThreadNum;
}
//获取线程池总数
int pool_size() {
return threadpool.size();
}
//获取剩余任务数量
int GetTaskQueueSize() {
return tasks.size();
}
//清空任务队列
void clear_allTask() {
tasks.clear();
}
//停止线程池
void stop(bool iswait = false) {
if (!iswait) {//强制停止,不继续处理任务队列的剩余任务
//已经停止的情况
if (isStop)return;
isStop = true;
for (auto& i : stopsign) {
(*i) = true;
}
tasks.clear();
}
else {
if (isStop || isDone)return;
isDone = true;
}
{
unique_lock<mutex>lck(mx);
cv.notify_all();
}
for (auto& i : threadpool) {
if (i->joinable()) {
i->join();
}
}
tasks.clear();
threadpool.clear();
stopsign.clear();
}
template <typename F, typename... PARAM>
auto push(int priority,F&& f, PARAM&&... params) {
auto pck = tasks.push(priority,forward<F>(f), forward<PARAM>(params)...);
//激活一个等待中的线程
unique_lock<mutex>lck(mx);
cv.notify_one();
return pck;
}
};
//支持自适应线程大小的线程池
class AutoSuitPool{
private:
queue<int>outThread;//已经退出的线程id
mutex outlock;
tot::TimeOutTable totable;//等待中的线程表
thread* Threadmaster;
//最大线程数量
int maxthreadnum = 100;
//超时时间
int maxwaittime = 3;
//用来同步对任务队列访问的条件变量与互斥锁
mutex mx;
condition_variable cv;
//线程池
vector<unique_ptr<thread>>threadpool;
//线程停止信号
vector<shared_ptr<atomic<bool>>> stopsign;
//任务队列
TaskQueue tasks;
//空闲线程数量
atomic<int> idleThreadNum;
//线程池状态
atomic<bool>isDone;
atomic<bool>isStop;
//启动i号线程
//禁用拷贝构造函数
AutoSuitPool& operator=(const AutoSuitPool&);
AutoSuitPool& operator=(const AutoSuitPool&&);
//禁用赋值构造函数
AutoSuitPool(const AutoSuitPool&);
AutoSuitPool(const AutoSuitPool&&);
void resize(int n) {
//运行状态下才能生效
if (!isStop && !isDone) {
int oldsize = threadpool.size();
if (n >= oldsize) {
threadpool.resize(n);
stopsign.resize(n);
for (int i = oldsize; i < n; i++) {
stopsign[i] = make_shared<atomic<bool>>(false);
startThread(i);
}
}
else {
for (int i = n; i < oldsize; i++) {
(*stopsign[i]) = true;
threadpool[i]->detach();
}
{
//激活所有线程,使所有释放的线程结束。
unique_lock<mutex>lck(mx);
cv.notify_all();
}
//安全的删除
threadpool.resize(n);
stopsign.resize(n);
}
}
}
//启动线程
void startThread(int i){
shared_ptr<atomic<bool>>stop_sign_copy(this->stopsign[i]);
//创建线程任务
auto threadtask = [this, i, stop_sign_copy]() {
atomic<bool>& _sign = *stop_sign_copy;
function<void(void)>* _func;
bool tasknoempty = this->tasks.pop(_func);
while (true) {
//取任务成功,执行任务
while (tasknoempty) {
(*_func)();
//检查停止信号
if (_sign) { return; }
else tasknoempty = this->tasks.pop(_func);
}
//将线程加入到等待表
//cout << i << "号进程进入等待表" << endl;
this->totable.push(i);
//空闲线程+1
unique_lock<mutex>lck(this->mx);
++this->idleThreadNum;
this->cv.wait(lck, [this, &_func, &_sign, &tasknoempty]() {
tasknoempty = this->tasks.pop(_func);
return tasknoempty || this->isDone || _sign;
});
totable.remove(i);
--this->idleThreadNum;
//已无任务执行,结束线程任务
if (!tasknoempty) {
//cout << i << "号进程结2束";
return;
}
}
};
//线程任务交付线程执行
//释放之前的线程
if (this->threadpool[i] != nullptr) this->threadpool[i]->detach();
*this->stopsign[i] = false;
this->threadpool[i].reset(new thread(threadtask));
}
//线程池标志量初始化
void init() {
isStop = false;
isDone = false;
idleThreadNum = 0;
}
//超时监控线程
void startThreadManage() {
this->Threadmaster = new thread([this]() {
//cout << "监控线程开始执行" << endl;
long long t;
while (true) {
sleep(this->maxwaittime*1000);
if (this->isStop || this->isDone)break;
time(&t);
int i;
this->totable.lockque();
if (!this->totable.empty()) {
if (t - this->totable.GetTopTime() > this->maxwaittime) {
i = this->totable.pop();
if (i < 0)break;
//终止线程
//(*(this->threadpool[i])).~thread();
*(this->stopsign[i]) = true;
{
unique_lock<mutex>lck(this->mx);
this->cv.notify_all();
}
//加入到退出线程队列
{
unique_lock<mutex> lck(this->outlock);
this->outThread.push(i);
//cout << "退出" << i << "线程" << endl;
}
}
}
this->totable.unlockque();
}
});
}
public:
//启动监控线程
AutoSuitPool() {
init();
startThreadManage();
}
AutoSuitPool(int maxThreadNum,int FirstThreadNum,int overTime){
init();
this->maxthreadnum = maxThreadNum;
this->maxwaittime = overTime;
resize(FirstThreadNum);
startThreadManage();
}
~AutoSuitPool() {
stop(true);
}
int GetidleThreadNumber() {
return this->idleThreadNum;
}
//线程重启机制
template <typename F, typename... PARAM>
auto push(F&& f, PARAM&&... params) {
auto pck = tasks.push(forward<F>(f), forward<PARAM>(params)...);
{
if (GetidleThreadNumber() == 0) {
unique_lock<mutex> lck(outlock);
if (outThread.empty()) {
int ms = threadpool.size();
ms = max(ms + 1, (int)(1.2 * ms));
ms = min(ms, this->maxthreadnum);
resize(ms);
}
else {
startThread(outThread.front());
outThread.pop();
}
}
else {
//激活一个等待中的线程
unique_lock<mutex>lck(mx);
cv.notify_one();
}
}
return pck;
}
int GetRunningThread() {
return threadpool.size() - outThread.size();
}
void stop(bool iswait = false) {
if (!iswait) {//强制停止,不继续处理任务队列的剩余任务
//已经停止的情况
if (isStop)return;
isStop = true;
for (auto& i : stopsign) {
(*i) = true;
}
tasks.clear();
}
else {
if (isStop || isDone)return;
isDone = true;
}
{
unique_lock<mutex>lck(mx);
cv.notify_all();
}
for (auto& i : threadpool) {
if (i->joinable()) {
i->join();
}
}
tasks.clear();
threadpool.clear();
stopsign.clear();
}
};
}