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WIP thoughts #98

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@dk1a
  • LibNetwork.resolve fills inputs in the same cycle as it uses them; if the machines are unordered and inputs come last is everything just skipped?
  • LibNetwork move hardcoded amount: 100 to a constant (and use it in tests too)
  • Storage name is a bit confusing, it clashes with solidity's term of storage, especially in LibStorage I expected different stuff

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