- `LibNetwork.resolve` fills inputs in the same cycle as it uses them; if the machines are unordered and inputs come last is everything just skipped? - `LibNetwork` move hardcoded `amount: 100` to a constant (and use it in tests too) - `Storage` name is a bit confusing, it clashes with solidity's term of storage, especially in `LibStorage` I expected different stuff
LibNetwork.resolvefills inputs in the same cycle as it uses them; if the machines are unordered and inputs come last is everything just skipped?LibNetworkmove hardcodedamount: 100to a constant (and use it in tests too)Storagename is a bit confusing, it clashes with solidity's term of storage, especially inLibStorageI expected different stuff