|
Inputs.OnTextInput(TextInputCharacters[(textIndex)]); |
|
Inputs.OnTextInput(TextInputCharacters[6]); |
Around these two spots, no checks are made to see if the button is actually pressed before invoking Inputs.OnTextInput.
A simple breakpoint at line 108 confirms that this runs all the time, even if nothing is being pressed.
Credits to @APurpleApple for the discovery on Discord: https://discord.com/channels/571020752904519693/802438034209243137/1447649190187630735
MoonWorks/src/Input/Keyboard.cs
Line 108 in 14d8143
MoonWorks/src/Input/Keyboard.cs
Line 112 in 14d8143
Around these two spots, no checks are made to see if the button is actually pressed before invoking
Inputs.OnTextInput.A simple breakpoint at line 108 confirms that this runs all the time, even if nothing is being pressed.
Credits to @APurpleApple for the discovery on Discord: https://discord.com/channels/571020752904519693/802438034209243137/1447649190187630735