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Releases: MappedIn/ios

v1.4.3

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@christiefelker christiefelker released this 09 Jul 14:31
142ad26
  • Fixed issue with accessible directions

v1.4.2

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@phillhood phillhood released this 28 Jun 20:27
142ad26
  • Adds PhoneNumber class for accessing said property for locations and venues

v1.4.1

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@cbmaiolo cbmaiolo released this 15 May 17:24
abb1b3a
  • Access to more properties for categories and venues

v1.4.0

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@cbmaiolo cbmaiolo released this 16 Apr 19:58
e106fca

Migrate to using Swift 5

v1.3.0-beta (Febuary 21st, 2019)

Pre-release

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@cbmaiolo cbmaiolo released this 21 Feb 22:00
e106fca

Added new APIs to get all polygons, or all locations in view of the camera and look up if a specific polygon or location is in view of the camera.

// Returns a set of polygons currently in view of the camera
mapview.polygonsInView()

// Returns a set of locations that have polygons currently in view of the camera
mapView.locationsInView()

// Returns true if polygon is currently in view of the camera
mapView.isInView(polygon: polygon)

// Returns true if location has polygons currently in view of the camera
mapView.isInView(location: location)

v1.2.1 (Febuary 8th, 2019)

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@csherratt csherratt released this 08 Feb 16:23
e106fca
  • Bug Fix: Fixed a memory leak caused by a Path pulse animation.

v1.2.0 (January 29th, 2019)

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@csherratt csherratt released this 29 Jan 16:06
e106fca
  • Added support for a path pulse to the Path object. The Path pulse can be accessed as a set of options when you create the Path object. A Path pulse is a highlight that moves down the direction of the path to direct the user to the correct direction that the Path is leading them. This is identical to what is found in the Mappedin web SDK.

    /// we can enable the Path pulse
    let path = Path(
       points: directions.path,
       width: 2,
       height: 2,
       color: .blue,
       pulseEnabled: true
     )
  • Fixed bug in the Coordinate.meters(from: [Coordinate]) that would report the incorrect distance if a single point was given.

v1.1.2 (November 2nd, 2018)

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@csherratt csherratt released this 02 Nov 20:55
e106fca
  • Fixed problem where the map would vanish when the Camera was modified.

v1.1.1 (October 17th, 2018)

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@csherratt csherratt released this 17 Oct 19:46
e106fca
  • Fixed issue where adding overlays to the MapView could cause Z-fighting
  • Fixed Memory Leaks

v1.1.0 (September 18th, 2018)

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@csherratt csherratt released this 18 Sep 17:38
e106fca
  • Migrated from Swift 4.1 to Swift 4.2