Each annotation requires listening to a pair of tracks that are reproduced in independent players. Thus, to change from A to B you have to stop player A and start player B.
This could be optimized to reduce the number of clicks required by forcing to stop one player when the other starts sounding.
Each annotation requires listening to a pair of tracks that are reproduced in independent players. Thus, to change from A to B you have to stop player A and start player B.
This could be optimized to reduce the number of clicks required by forcing to stop one player when the other starts sounding.