Welcome to Kelly County: Docs v2.0!
This issue has been made as the documentation has recently become, well, a mess. With this overhaul, I am aiming for the documentation to become easier to follow, read, and understand. As well as having more useful topics covered.
Another thing about the current documentation that requires changing is the length of some pages. Why? Because having to scroll through a page to find 1 specific bit of information is just... not fun. It's simply tedious at times. So here it goes, I am going to re-do - absolutely every bit of the docs from scratch. From just the introduction channel, and even that is going to change.
Overhaul (Part 1): Navigation Bar
So, the navigation bar. I would question the way it's laid out - but I've realized that questioning things is useless and it should just be fixed. Here's a reference image for what it looked like before this overhaul has started:

The Goal:
Overhaul (Part 2): Sidebar & General Navigation
Okay, this just hurts to look at. But here goes the original:

The Goal:
Overhaul (Part 3): The Blog
I was very wrong when I said that blogs are lame. We need a space for development updates and keeping our community up-to-date. So, let's do just that. No "before photo" as well; it doesn't currently exist. The task is simple, make a blog.
The Goal:
Overhaul (Part 4): The Final Part!
The final, yet also the most tedious. Re-write every single section using at least semi-decent MD and make sure it's readable. Don't miss any important information, and make sure it's easy to read. Probably the main part of this re-write, yet I still left it to be last. Why? Because this is an absolutely crazy amount of fucking work.
What does this achieve?
Implementing will allow players to have easier and simpler access to any and all information that they may need and should save us time in the long-run from having to repeat instructions to people - we can just link a good documentation instead.
We also get a lot of new players, so I feel like this would be beneficial all-round.
Welcome to Kelly County: Docs v2.0!
This issue has been made as the documentation has recently become, well, a mess. With this overhaul, I am aiming for the documentation to become easier to follow, read, and understand. As well as having more useful topics covered.
Another thing about the current documentation that requires changing is the length of some pages. Why? Because having to scroll through a page to find 1 specific bit of information is just... not fun. It's simply tedious at times. So here it goes, I am going to re-do - absolutely every bit of the docs from scratch. From just the introduction channel, and even that is going to change.
Overhaul (Part 1): Navigation Bar
So, the navigation bar. I would question the way it's laid out - but I've realized that questioning things is useless and it should just be fixed. Here's a reference image for what it looked like before this overhaul has started:
The Goal:
Overhaul (Part 2): Sidebar & General Navigation
Okay, this just hurts to look at. But here goes the original:
The Goal:
Overhaul (Part 3): The Blog
I was very wrong when I said that blogs are lame. We need a space for development updates and keeping our community up-to-date. So, let's do just that. No "before photo" as well; it doesn't currently exist. The task is simple, make a blog.
The Goal:
Paneedah,Skyy,Ace,MindVoidOverhaul (Part 4): The Final Part!
The final, yet also the most tedious. Re-write every single section using at least semi-decent MD and make sure it's readable. Don't miss any important information, and make sure it's easy to read. Probably the main part of this re-write, yet I still left it to be last. Why? Because this is an absolutely crazy amount of fucking work.
/postalcommandMessagesWhat does this achieve?
Implementing will allow players to have easier and simpler access to any and all information that they may need and should save us time in the long-run from having to repeat instructions to people - we can just link a good documentation instead.
We also get a lot of new players, so I feel like this would be beneficial all-round.