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HUD is showing linear velocity instead of angular #3

@Untri8ium

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@Untri8ium

3rd arg for the call of UpdatePhysics() in PhysicsModule.cs at 123 should be this.LinearVelocity, not this.AngularVelocity (which is, unfortunately, of the same type).

https://github.com/MITLLRacecar/Simulation/blame/bccb61bba165ecb12fd1f6f9abaeeeca455c8fb6/RacecarSim/Assets/Scripts/Racecar/PhysicsModule.cs#L123

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