Is your feature request related to a problem? Please describe.
Making reusable modular behaviour is one of the most useful parts about game engines, you have scripts attached to a given enemy and can then drop that down wherever you like. Or you have a house object that always acts as a safezone but you want multiple of them around the map.
Describe the solution you'd like
Being able to put areas inside schematics serves a the main way to solve this. I'm unsure how this would be implemented and would probably need some special format as breaking things by mixing into the default nbt schematics would cause horrible mod compatibility.
Describe alternatives you've considered
There aren't really many possible alternatives to this that I can think of.
Additional context
Add any other context or screenshots about the feature request here.
Is your feature request related to a problem? Please describe.
Making reusable modular behaviour is one of the most useful parts about game engines, you have scripts attached to a given enemy and can then drop that down wherever you like. Or you have a house object that always acts as a safezone but you want multiple of them around the map.
Describe the solution you'd like
Being able to put areas inside schematics serves a the main way to solve this. I'm unsure how this would be implemented and would probably need some special format as breaking things by mixing into the default nbt schematics would cause horrible mod compatibility.
Describe alternatives you've considered
There aren't really many possible alternatives to this that I can think of.
Additional context
Add any other context or screenshots about the feature request here.