The current animations of the freeform gradient are extremely laggy and under analysis of the components usage - the GPU is staying idle, because the CPU is actively re-calculating the movements of the animation. To resolve that we will create a caching system that will free up the CPU and navigate towards the GPU.
The current animations of the freeform gradient are extremely laggy and under analysis of the components usage - the GPU is staying idle, because the CPU is actively re-calculating the movements of the animation. To resolve that we will create a caching system that will free up the CPU and navigate towards the GPU.