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Investigate slot reservation issues for the MvM servers #38

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@pixelbitie

Currently a few issues on the MvM servers have been observed regarding the slot reservation plugin:

Some players may take a long time to download assets, taking up an open server slot, disallowing other players from joining as sometimes slot reservation kicks in.

Its understandable if there is no easy fix for this one. Allowing priority to players who have downloaded everything isn't welcoming to new players. Though maybe some mitigations could be:

  • Perhaps increase spectator limit and increase the player limit at which slot reservation kicks in?
  • If possible, change kick message to be more guiding for the player? Something like "Disconnect: No more player slots available. Try joining another time or joining our other servers"

Missions with increased robot limit via rafmod are buggy regarding slot reservation

Currently we have a mission on Bigrock that increases the robot limit to 40 via rafmod. Doesn't seem to be an issue on the higher playercount servers, but when testing it out on mvm 3 (6 player cap) and leaving mid-wave, slot reservation kicks in and essentially locks players out until server restart. Don't have an exact suggestion to fix this from an outside perspective, but maybe code changes are needed to the slot res plugin that accounts for increased robot limits (there's likely a rafmod cvar that keeps track of and dictates this value)

Massive disclaimer with this issue, these issues are currently just observed, and there may be some uncertainty with the nature of them. More investigation is likely needed for these. Let us know in the mvm channel if you'd like help testing these out.

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