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Cross compilation from Linux to Windows #866

@bluesillybeard

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@bluesillybeard

Spinning up a Windows VM to export a project for Windows is a bit of a drag. Doing it from Linux with cross-compilation would save a ton of time and energy.

I don't know how this could be done, but I do know that it requires compiling with clang and/or mingw, adding cross-compilation to kmake, and linking required system libraries when those libraries don't actually exist on the host system.

A solid alternative is to compile Kinc ahead of time as a library (.lib), but that still requires going through the process on a Windows VM for every update.

For some context, I am creating a game engine that uses Kinc.

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