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I'm making a pixel perfect game and trying to use the minimap addon My rooms (center texture etc) are 8x8 and my borders 1x8. This setup works for the most part, but I experience bad scaling issues:
I assume that the plugin puts room textures on a grid and with the shared border setting tries to place a border in between the grid cells. And here it runs into an issue, since it positions it at an offset of "left room's right border" +0.5px which in pixel perfect makes it spawn the border either on a 0px or 1px offset but not in the 0.5px since it's impossible. The way to fix this would probably be to add a forced 1px border between every cell instead of trying to positions borders inside of, or on the middle of cells next to each other.
I'll probably try to look at the source code and attempt to implement it if possible, but I doubt it will be a fun ride. If any of you know of a simpler solution, or if such a feature is something the developer is willing to add, I'd greatly appreciate if you could help me.
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