Skip to content

91bfd96ae494a9f1c503cacb0dfceef6d3075cb2 breaking GLSL_NV_compute_shader_derivatives #4239

@llandwerlin-intel

Description

@llandwerlin-intel

The validation added in 91bfd96 requires that there is a layout qualifier in the shader but that's not a thing in the NV variant of the extension :

    If neither layout qualifier is specified, derivatives in compute shaders
    return zero, which is consistent with the handling of built-in texture
    functions like texture() in GLSL 4.50 compute shaders.

https://github.com/KhronosGroup/GLSL/blob/main/extensions/nv/GLSL_NV_compute_shader_derivatives.txt

/cc @janharaldfredriksen-arm

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions