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The validation added in 91bfd96 requires that there is a layout qualifier in the shader but that's not a thing in the NV variant of the extension :
If neither layout qualifier is specified, derivatives in compute shaders
return zero, which is consistent with the handling of built-in texture
functions like texture() in GLSL 4.50 compute shaders.
The validation added in 91bfd96 requires that there is a layout qualifier in the shader but that's not a thing in the NV variant of the extension :
https://github.com/KhronosGroup/GLSL/blob/main/extensions/nv/GLSL_NV_compute_shader_derivatives.txt
/cc @janharaldfredriksen-arm