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67 lines (61 loc) · 1.38 KB
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<!doctype html>
<!--[if lt IE 7]> <html class="no-js lt-ie9 lt-ie8 lt-ie7"> <![endif]-->
<!--[if IE 7]> <html class="no-js lt-ie9 lt-ie8"> <![endif]-->
<!--[if IE 8]> <html class="no-js lt-ie9"> <![endif]-->
<!--[if gt IE 8]><!--> <html class="no-js"> <!--<![endif]-->
<head>
<meta charset="utf-8">
<title>WebGL Pieces</title>
<meta name="description" content="">
<meta name="viewport" content="width=device-width">
<!-- Place favicon.ico and apple-touch-icon.png in the root directory -->
</head>
<style>
body {
overflow: hidden;
margin: 0;
padding: 0;
}
audio {
display: none;
}
#mute {
position: absolute;
width: 2em;
height: 2em;
bottom: 0;
left: 0;
}
canvas {
height: 100vh;
width: 100vw;
}
</style>
<body>
<canvas id="canvas" width="1024" height="1024"></canvas>
<img src="Speaker_Icon.svg" id="mute">
<audio controls loop autoplay>
</audio>
<script src="/init.js"></script>
<script>
var vid = document.getElementsByTagName("audio")[0];
vid.volume = 0.5;
vid.addEventListener("timeupdate", function() {
if(vid.currentTime > 59.0) {
vid.currentTime = 0
}
});
var m = document.querySelector("#mute");
m.addEventListener("click", function(e) {
e.stopPropagation();
if(vid.paused) {
m.src = "Speaker_Icon.svg";
vid.play();
} else {
m.src = "Mute_Icon.svg";
vid.pause();
}
});
</script>
</body>
</html>