Skip to content

Crash (Maybe Gourgeist?) #852

Description

@TCJLee

Oops! The game crashed:
[SMODS Pokermon "pokemon/pokejokers_24.lua"]:174: attempt to index global 'v' (a nil value)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1814a-STEAMODDED
Optional features enabled: quantum_enhancements
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: Trans Spectrals by RadicaAprils, AutumnMood (it/she/they) [ID: TSpectrals, Version: 1.2]
2: Pokermon by InertSteak, Please See Credits Page [ID: Pokermon, Priority: -1, Version: 3.8.1-0713a, Uses Lovely]
3: BalaGay by Nether [ID: balagay]
4: Handy by SleepyG11 [ID: Handy, Version: 1.5.1p, Uses Lovely]
5: JokerDisplay by nh6574 [ID: JokerDisplay, Priority: -1000000000, Version: 1.10.7, Uses Lovely]
Lovely Mods:
1: BMM-Compat

Stack Traceback

(3) Lua local 'func' at file 'pokemon/pokejokers_24.lua:174' (from mod with id Pokermon)
Local variables:
(*temporary) = nil
(*temporary) = nil
(*temporary) = string: "attempt to index global 'v' (a nil value)"
(4) Lua field 'filter' at file 'functions/pokeutils.lua:203' (from mod with id Pokermon)
Local variables:
list = table: 0x416a5850 {1:table: 0x428afee0, 2:table: 0x415e5510, 3:table: 0x41a8f858, 4:table: 0x411dcef0, 5:table: 0x41d7c748}
func = Lua function '?' (defined at line 174 of chunk [SMODS Pokermon "pokemon/pokejokers_24.lua"])
new_list = table: 0x4178e8f0 {}
(for generator) = C function: next
(for state) = table: 0x416a5850 {1:table: 0x428afee0, 2:table: 0x415e5510, 3:table: 0x41a8f858, 4:table: 0x411dcef0, 5:table: 0x41d7c748}
(for control) = number: nan
_ = number: 1
v = table: 0x428afee0 {click_offset:table: 0x42271020, static_rotation:false, rank:2, parent:table: 0x41f2f9e0, T:table: 0x419aa4b0, joker_display_update_time_variance:0.71405110990567 (more...)}
(5) Lua method 'calculate' at file 'pokemon/pokejokers_24.lua:174' (from mod with id Pokermon)
Local variables:
self = table: 0x40144090 {loc_vars:function: 0x40144208, alert:true, _discovered_unlocked_overwritten:true, key:j_poke_gourgeist, _saved_d_u:true, original_key:gourgeist (more...)}
card = table: 0x40274770 {click_offset:table: 0x41e00c50, static_rotation:false, ambient_tilt:0.2, parent:table: 0x42509940, T:table: 0x42178668, joker_display_update_time_variance:0.62570706502181 (more...)}
context = table: 0x421082c0 {cardarea:table: 0x42509940, full_hand:table: 0x416a5850, pre_discard:true, main_eval:true}
(6) Lua upvalue 'calculate_joker_ref' at file 'card.lua:2698'
Local variables:
self = table: 0x40274770 {click_offset:table: 0x41e00c50, static_rotation:false, ambient_tilt:0.2, parent:table: 0x42509940, T:table: 0x42178668, joker_display_update_time_variance:0.62570706502181 (more...)}
context = table: 0x421082c0 {cardarea:table: 0x42509940, full_hand:table: 0x416a5850, pre_discard:true, main_eval:true}
obj = table: 0x40144090 {loc_vars:function: 0x40144208, alert:true, _discovered_unlocked_overwritten:true, key:j_poke_gourgeist, _saved_d_u:true, original_key:gourgeist (more...)}
(7) Lua method 'calculate_joker' at Steamodded file 'src/overrides.lua:2695'
Local variables:
self = table: 0x40274770 {click_offset:table: 0x41e00c50, static_rotation:false, ambient_tilt:0.2, parent:table: 0x42509940, T:table: 0x42178668, joker_display_update_time_variance:0.62570706502181 (more...)}
context = table: 0x421082c0 {cardarea:table: 0x42509940, full_hand:table: 0x416a5850, pre_discard:true, main_eval:true}
(8) Lua upvalue 'eval_card_ref' at file 'functions/common_events.lua:772'
Local variables:
card = table: 0x40274770 {click_offset:table: 0x41e00c50, static_rotation:false, ambient_tilt:0.2, parent:table: 0x42509940, T:table: 0x42178668, joker_display_update_time_variance:0.62570706502181 (more...)}
context = table: 0x421082c0 {cardarea:table: 0x42509940, full_hand:table: 0x416a5850, pre_discard:true, main_eval:true}
vanilla_debuff_handling = nil
ret = table: 0x3f242578 {}
post_trig = table: 0x3f2425a0 {}
areas = table: 0x410baae0 {1:table: 0x42509940, 2:table: 0x414a3758, 3:table: 0x401557f8}
area_set = table: 0x410bab28 {table: 0x414a3758:true, table: 0x42509940:true, table: 0x401557f8:true}
(9) Lua global 'eval_card' at Steamodded file 'src/overrides.lua:2679'
Local variables:
card = table: 0x40274770 {click_offset:table: 0x41e00c50, static_rotation:false, ambient_tilt:0.2, parent:table: 0x42509940, T:table: 0x42178668, joker_display_update_time_variance:0.62570706502181 (more...)}
context = table: 0x421082c0 {cardarea:table: 0x42509940, full_hand:table: 0x416a5850, pre_discard:true, main_eval:true}
(10) Lua field 'calculate_card_areas' at Steamodded file 'src/utils.lua:1798'
Local variables:
_type = string: "jokers"
context = table: 0x421082c0 {cardarea:table: 0x42509940, full_hand:table: 0x416a5850, pre_discard:true, main_eval:true}
return_table = nil
args = table: 0x40236ed8 {joker_area:true}
flags = table: 0x40236f00 {}
(for generator) = C function: builtin#6
(for state) = table: 0x40fc6180 {1:table: 0x42509940, 2:table: 0x414a3758, 3:table: 0x401557f8}
(for control) = number: 1
_ = number: 1
area = table: 0x42509940 {click_offset:table: 0x42509ce8, static_rotation:false, shuffle_amt:0, T:table: 0x42509b30, offset:table: 0x42f8f8d8, role:table: 0x42f8fe28, last_aligned:-1 (more...)}
(for generator) = C function: builtin#6
(for state) = table: 0x400be860 {1:table: 0x41e6f530, 2:table: 0x41282fb0, 3:table: 0x4014e438, 4:table: 0x411dc310, 5:table: 0x40274770}
(for control) = number: 5
_ = number: 5
_card = table: 0x40274770 {click_offset:table: 0x41e00c50, static_rotation:false, ambient_tilt:0.2, parent:table: 0x42509940, T:table: 0x42178668, joker_display_update_time_variance:0.62570706502181 (more...)}
(11) Lua field 'calculate_context' at Steamodded file 'src/utils.lua:2056'
Local variables:
context = table: 0x421082c0 {cardarea:table: 0x42509940, full_hand:table: 0x416a5850, pre_discard:true, main_eval:true}
return_table = nil
no_resolve = nil
has_area = nil
flags = table: 0x40236eb0 {}
(*temporary) = number: 1
(12) Lua function '?' at file 'functions/state_events.lua:407' (best guess)
Local variables:
e = table: 0x41e6e9e8 {pixellated_rect:table: 0x41348ed0, click_offset:table: 0x43b18330, static_rotation:true, parent:table: 0x42662030, T:table: 0x3ffc0d18, offset:table: 0x403cea98 (more...)}
hook = nil
highlighted_count = number: 5
(13) Lua method 'click' at file 'engine/ui.lua:1055'
Local variables:
self = table: 0x41e6e9e8 {pixellated_rect:table: 0x41348ed0, click_offset:table: 0x43b18330, static_rotation:true, parent:table: 0x42662030, T:table: 0x3ffc0d18, offset:table: 0x403cea98 (more...)}
(14) Lua method 'update' at file 'engine/controller.lua:373'
Local variables:
self = table: 0x3f29a120 {held_button_times:table: 0x3f324d88, focus_cursor_stack_level:1, snap_cursor_to:table: 0x42f40598, interrupt:table: 0x3f3337c8, saved_axis_cursor_speed:20 (more...)}
dt = number: 0.0173336
(15) Lua upvalue 'gameUpdateRef' at file 'game.lua:2807'
Local variables:
self = table: 0x3f3125d0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x417a3198, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x420b2288 (more...)}
dt = number: 0.0173336
(16) Lua method 'update' at Steamodded file 'src/ui.lua:456'
Local variables:
self = table: 0x3f3125d0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x417a3198, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x420b2288 (more...)}
dt = number: 0.0173336
(17) Lua upvalue 'love_update_ref' at file 'main.lua:1092'
Local variables:
dt = number: 0.0173336
(18) Lua field 'update' at file 'modules/controller.lua:1099' (from lovely module handy/controller)
Local variables:
dt = number: 0.0173336
(19) Lua function '?' at file 'main.lua:1030' (best guess)
(20) global C function 'xpcall'
(21) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 1001 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions