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Null Render Proxy Crash #78
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C++A feature that needs to be created in C++A feature that needs to be created in C++High PriorityProgrammingAn issue that needs to be addressed by a programmerAn issue that needs to be addressed by a programmer
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C++A feature that needs to be created in C++A feature that needs to be created in C++High PriorityProgrammingAn issue that needs to be addressed by a programmerAn issue that needs to be addressed by a programmer
Figure out why there is sometimes a null render proxy and fix it. May be a race condition relating to changing textures at runtime.