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This is not an issue with normal NPCs, but when you want to get something better (enemies or bosses), setRotation method is one of the very basic things you need. Saddly, it interrupts the animation that is currently being played.
Maybe it triggers updateClient() or any other method that makes the npc reload/restart the animation.
This is not an issue with normal NPCs, but when you want to get something better (enemies or bosses), setRotation method is one of the very basic things you need. Saddly, it interrupts the animation that is currently being played.
Maybe it triggers updateClient() or any other method that makes the npc reload/restart the animation.
minecraft-1165-singleplayer-2025-03-11-21-44-08_UmdreueD.mp4