Hey so I'm looking into this as there seems to be some complications with exp gains..... Here's some information..
Summary: Exp rates are not standard on character - tested aoe, 1v1 same area. tested with team of 2 and team of 3. tested solo no party, tested party on level. Exp comparison makes no sense and hoping for clarification.
Amps used on teamates, balloon and es amp (100% more then normal) - amp used for myself 50% es amp and housing.
Server: mushpoei
Character iSuperBuff
Position: envy, kaillun
Visual proof: recordings on request
Expected result: 19-22% roughly contri party
Actual result: 12.78% contri party
Scenario two: contri. 1v1 expected result 14% actual result 2% at lv 166 Samoset
Scenario three: tested twice , contri. **141-160 envy **grind 435% exp boost 8% gained. aoe tank + waterbomb. rm gained 15% at a higher level then I was. @ 325% amps or less
scenario 4: party on level with over leveled rm at 166 fighting 162 hounds. tank recieves 2.5% gains on mobs in 15 minutes. no amps. **Hundur **
Scenario 5 in FWC at lv 146 Contri party. - i was recieving the "less exp" as lv 161 psy at ** envy** i was fully amped red flask, es amps housing. 20% for myself, 16% for psykeeper.
i believe strongly there is in issue with this character? sounds strange to me - normally i wouldnt say something this outrageous but after hundreds of hours - something is wrong.
i understand there will be point of view from "tank exp" and "damage exp" but given that this is also effected in 1v1 attempts - perhaps because of waterbomb.
Heart of sacrifice also seems extremely inconsistent. An explanation here is also great. - 10 mobs check was inconsistent, mass mob check had 0.0001 0.0002 0.0004 and 0.001 values...
Hey so I'm looking into this as there seems to be some complications with exp gains..... Here's some information..
Summary: Exp rates are not standard on character - tested aoe, 1v1 same area. tested with team of 2 and team of 3. tested solo no party, tested party on level. Exp comparison makes no sense and hoping for clarification.
Amps used on teamates, balloon and es amp (100% more then normal) - amp used for myself 50% es amp and housing.
Server: mushpoei
Character iSuperBuff
Position: envy, kaillun
Visual proof: recordings on request
Expected result: 19-22% roughly contri party
Actual result: 12.78% contri party
Scenario two: contri. 1v1 expected result 14% actual result 2% at lv 166 Samoset
Scenario three: tested twice , contri. **141-160 envy **grind 435% exp boost 8% gained. aoe tank + waterbomb. rm gained 15% at a higher level then I was. @ 325% amps or less
scenario 4: party on level with over leveled rm at 166 fighting 162 hounds. tank recieves 2.5% gains on mobs in 15 minutes. no amps. **Hundur **
Scenario 5 in FWC at lv 146 Contri party. - i was recieving the "less exp" as lv 161 psy at ** envy** i was fully amped red flask, es amps housing. 20% for myself, 16% for psykeeper.
i believe strongly there is in issue with this character? sounds strange to me - normally i wouldnt say something this outrageous but after hundreds of hours - something is wrong.
i understand there will be point of view from "tank exp" and "damage exp" but given that this is also effected in 1v1 attempts - perhaps because of waterbomb.
Heart of sacrifice also seems extremely inconsistent. An explanation here is also great. - 10 mobs check was inconsistent, mass mob check had 0.0001 0.0002 0.0004 and 0.001 values...