Follow-up to #128 based on the first real guided-drawing playtest.
Problem
At close zoom, the full-cell dark badges and bold white numbers dominate the artwork. The guide should remain readable without becoming the primary visual layer.
Scope
- Remove the full-cell number badge.
- Render a smaller, medium-weight label with restrained opacity and a minimal contrast halo.
- Keep the existing close-zoom threshold, Hide numbers control, target preview, and painted-cell disappearance behavior unchanged.
- Preserve the existing canvas accessibility label and low-zoom hint.
Acceptance
- Numbers remain readable on both light and dark canvas backgrounds at the existing threshold.
- The artwork and grid carry more visual weight than the labels.
- Painted cells still lose their number immediately.
- Focused overlay tests and a live visual check pass.
Follow-up to #128 based on the first real guided-drawing playtest.
Problem
At close zoom, the full-cell dark badges and bold white numbers dominate the artwork. The guide should remain readable without becoming the primary visual layer.
Scope
Acceptance