-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathm3_bindings.cpp
More file actions
2068 lines (1852 loc) · 181 KB
/
Copy pathm3_bindings.cpp
File metadata and controls
2068 lines (1852 loc) · 181 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
// SPDX-License-Identifier: BSD-3-Clause
// Copyright (c) 2026 Fernando Sahmkow
//
// AUTOGENERATED by tools/codegen — do not edit by hand.
// Regenerate via: python -m tools.codegen.codegen m3 --backend pybind11
//
// Source headers and `@bind` annotations live under include/whiteout/.
//
// Include order matters here:
// 1. pybind11/pybind11.h sets up the base library
// 2. project headers define whiteout::u32 et al used inside MAKE_OPAQUE
// 3. PYBIND11_MAKE_OPAQUE opts out of stl.h's auto-conversion for our vectors
// 4. pybind11/stl.h, stl_bind.h honor the opaque declarations
#include <pybind11/pybind11.h>
#include <array>
#include <cstdint>
#include <optional>
#include <sstream>
#include <string>
#include <vector>
#include <whiteout/vector_types.h>
#include <whiteout/models/m3/types.h>
#include <whiteout/models/m3/structures/anim.h>
#include <whiteout/models/m3/structures/base.h>
#include <whiteout/models/m3/structures/effect.h>
#include <whiteout/models/m3/structures/material.h>
#include <whiteout/models/m3/structures/mesh.h>
#include <whiteout/models/m3/structures/misc.h>
#include <whiteout/models/m3/structures/physics.h>
#include <whiteout/models/m3/structures/scene.h>
#include <whiteout/models/m3/structures.h>
#include <whiteout/models/m3/parser.h>
#include <whiteout/models/m3/writer.h>
#include <whiteout/interfaces.h>
PYBIND11_MAKE_OPAQUE(std::vector<std::string>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::u8>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::u32>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::u64>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::u16>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::Vector3f>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::Vector4f>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::AnimRef<whiteout::f32>>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::AnimRef<whiteout::Vector3f>>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::AnimationGroup>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::AnimationState>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::AttachmentPoint>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::AttachmentVolume>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::Batch>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::BillboardBehavior>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::Bone>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::BoneAnimationSet>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::Camera>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::ClothCollider>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::ClothPhysics>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::ClothProxy>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::CompositeMaterial>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::CompositeSection>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::ConvexHullHalfEdge>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::CreepMaterial>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::DisplacementMaterial>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::Force>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::HairMaterial>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::HitTestShape>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::IKCCD>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::IKJoint>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::IKTwoJoint>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::InitialReference>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::LensFlare>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::Light>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::MaterialAddData>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::MaterialMap>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::MeshDivision>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::MeshSection>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::OneBoneSolver>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::ParticleEmitter>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::ParticleEmitterCopy>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::PhysicsConstraint>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::PhysicsJoint>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::PhysicsMeshBvhNode>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::PhysicsShape>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::Projector>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::ReflectionMaterial>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::Region>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::RibbonEmitter>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::RigidBody>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::STBMaterial>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::Sequence>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::ShadowBox>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::SplineRibbon>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::StandardMaterial>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::SubFlare>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::SubTrackContainer>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::TerrainMaterial>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::TrailingModel>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::TriggerData>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::TurretBehavior>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::ViewVolume>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::VolumeMaterial>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::VolumeNoiseMaterial>);
PYBIND11_MAKE_OPAQUE(std::vector<whiteout::m3::Warp>);
#include <pybind11/stl.h>
#include <pybind11/stl_bind.h>
#include <pybind11/operators.h>
#include <pybind11/numpy.h>
namespace py = pybind11;
namespace {
// Buffer-protocol vector wrapper for std::vector<Elem> where Elem is laid
// out as `Components` contiguous Scalars (Vector3f, Quaternion, ColorBGRA…).
//
// pybind11's bind_vector<> wires up py::buffer_protocol() automatically,
// but stl_bind.h's auto-buffer-info path static-asserts on element types
// lacking a format_descriptor — Vector3f/Quaternion don't have one.
// We provide the same Python surface (append, extend, clear, __getitem__,
// __setitem__, __iter__, __len__, __bool__) plus a 2D buffer view.
template <typename Elem, typename Scalar, py::ssize_t Components>
auto bindBufferVector(py::module_& m, const char* name) {
using Vec = std::vector<Elem>;
py::class_<Vec> cls(m, name, py::buffer_protocol());
cls.def(py::init<>());
cls.def("__len__", [](const Vec& v) { return v.size(); });
cls.def("__bool__", [](const Vec& v) { return !v.empty(); });
cls.def("__getitem__", [](const Vec& v, std::size_t i) -> Elem {
if (i >= v.size()) throw py::index_error();
return v[i];
});
cls.def("__setitem__", [](Vec& v, std::size_t i, const Elem& val) {
if (i >= v.size()) throw py::index_error();
v[i] = val;
});
cls.def("__iter__", [](Vec& v) {
return py::make_iterator(v.begin(), v.end());
}, py::keep_alive<0, 1>());
cls.def("append", [](Vec& v, const Elem& val) { v.push_back(val); });
cls.def("extend", [](Vec& v, const Vec& o) {
v.insert(v.end(), o.begin(), o.end());
});
cls.def("clear", &Vec::clear);
cls.def_buffer([](Vec& v) -> py::buffer_info {
if constexpr (Components == 1) {
return py::buffer_info(
v.data(),
static_cast<py::ssize_t>(sizeof(Scalar)),
py::format_descriptor<Scalar>::format(),
1,
{ static_cast<py::ssize_t>(v.size()) },
{ static_cast<py::ssize_t>(sizeof(Scalar)) });
} else {
return py::buffer_info(
v.data(),
static_cast<py::ssize_t>(sizeof(Scalar)),
py::format_descriptor<Scalar>::format(),
2,
{ static_cast<py::ssize_t>(v.size()), Components },
{ static_cast<py::ssize_t>(sizeof(Elem)),
static_cast<py::ssize_t>(sizeof(Scalar)) });
}
});
return cls;
}
} // namespace
void bind_m3(py::module_& m) {
py::enum_<whiteout::m3::VertexFormatFlag>(m, "VertexFormatFlag", R"doc(Vertex format flags determining vertex buffer layout
These bitmask flags control the per-vertex data layout in the U8__ vertex blob. The vertex stride is: 24 + (hasColor ? 4 : 0) + (numUVs * 4) + 4 bytes.)doc")
.value("NONE", whiteout::m3::VertexFormatFlag::None)
.value("VERTEX_COLOR", whiteout::m3::VertexFormatFlag::VertexColor, R"doc(Bit 10 (1-based): Has vertex color (adds 4 bytes))doc")
.value("UV1", whiteout::m3::VertexFormatFlag::UV1, R"doc(Bit 18 (1-based): Has UV layer 1 (adds 4 bytes))doc")
.value("UV2", whiteout::m3::VertexFormatFlag::UV2, R"doc(Bit 19 (1-based): Has UV layer 2 (adds 4 bytes))doc")
.value("UV3", whiteout::m3::VertexFormatFlag::UV3, R"doc(Bit 20 (1-based): Has UV layer 3 (adds 4 bytes))doc")
.value("UV4", whiteout::m3::VertexFormatFlag::UV4, R"doc(Bit 21 (1-based): Has UV layer 4 (adds 4 bytes))doc")
.value("UV5", whiteout::m3::VertexFormatFlag::UV5, R"doc(Bit 30 (1-based): Has UV layer 5 (adds 4 bytes))doc")
;
py::enum_<whiteout::m3::MaterialType>(m, "MaterialType", R"doc(Identifies which material array a MATM entry references)doc")
.value("STANDARD", whiteout::m3::MaterialType::Standard, R"doc(MAT_ — Standard material)doc")
.value("DISPLACEMENT", whiteout::m3::MaterialType::Displacement, R"doc(DIS_ — Displacement material)doc")
.value("COMPOSITE", whiteout::m3::MaterialType::Composite, R"doc(CMP_ — Composite material)doc")
.value("TERRAIN", whiteout::m3::MaterialType::Terrain, R"doc(TER_ — Terrain material)doc")
.value("VOLUME", whiteout::m3::MaterialType::Volume, R"doc(VOL_ — Volume material)doc")
.value("VOLUME_NOISE", whiteout::m3::MaterialType::VolumeNoise, R"doc(VON_ — Volume noise material)doc")
.value("CREEP", whiteout::m3::MaterialType::Creep, R"doc(CREP — Creep material)doc")
.value("HAIR", whiteout::m3::MaterialType::Hair, R"doc(HAI_ — Hair material (defunct))doc")
.value("SPLAT_TERRAIN_BAKE", whiteout::m3::MaterialType::SplatTerrainBake, R"doc(STBM — Splat terrain bake material)doc")
.value("REFLECTION", whiteout::m3::MaterialType::Reflection, R"doc(REF_ — Reflection material)doc")
.value("LENS_FLARE", whiteout::m3::MaterialType::LensFlare, R"doc(LFLR — Lens flare material)doc")
.value("BUFFER_MATERIAL", whiteout::m3::MaterialType::BufferMaterial, R"doc(MADD — Buffer / additional material data)doc")
;
py::enum_<whiteout::m3::LightType>(m, "LightType", R"doc(Light source type (LITE))doc")
.value("OMNI", whiteout::m3::LightType::Omni, R"doc(Point light (omnidirectional))doc")
.value("SPOT", whiteout::m3::LightType::Spot, R"doc(Spot light (cone))doc")
.value("DIRECTIONAL", whiteout::m3::LightType::Directional, R"doc(Directional light (infinite distance))doc")
;
py::enum_<whiteout::m3::PhysicsShapeType>(m, "PhysicsShapeType", R"doc(Physics collision shape type (PHSH))doc")
.value("BOX", whiteout::m3::PhysicsShapeType::Box, R"doc(Box (half-extents in shapeDimensions))doc")
.value("SPHERE", whiteout::m3::PhysicsShapeType::Sphere, R"doc(Sphere (radius in shapeDimensions.x))doc")
.value("CAPSULE", whiteout::m3::PhysicsShapeType::Capsule, R"doc(Capsule (radius + height))doc")
.value("CYLINDER", whiteout::m3::PhysicsShapeType::Cylinder, R"doc(Cylinder (radius + height))doc")
.value("CONVEX_HULL", whiteout::m3::PhysicsShapeType::ConvexHull, R"doc(Convex hull (vertex/half-edge data))doc")
.value("MESH", whiteout::m3::PhysicsShapeType::Mesh, R"doc(Triangle mesh (face/edge/normal data))doc")
;
py::enum_<whiteout::m3::HitTestShapeType>(m, "HitTestShapeType", R"doc(Hit-test shape type (SSGS / ATVL), same semantics as PhysicsShapeType but u32)doc")
.value("BOX", whiteout::m3::HitTestShapeType::Box)
.value("SPHERE", whiteout::m3::HitTestShapeType::Sphere)
.value("CAPSULE", whiteout::m3::HitTestShapeType::Capsule)
.value("CYLINDER", whiteout::m3::HitTestShapeType::Cylinder)
.value("MESH", whiteout::m3::HitTestShapeType::Mesh)
;
py::enum_<whiteout::m3::EmitterShape>(m, "EmitterShape", R"doc(Particle / ribbon emitter shape (PAR_ / RIB_))doc")
.value("POINT", whiteout::m3::EmitterShape::Point, R"doc(Emit from a single point)doc")
.value("PLANE", whiteout::m3::EmitterShape::Plane, R"doc(Emit from a rectangular plane)doc")
.value("SPHERE", whiteout::m3::EmitterShape::Sphere, R"doc(Emit from a sphere surface/volume)doc")
.value("BOX", whiteout::m3::EmitterShape::Box, R"doc(Emit from a box volume)doc")
.value("CYLINDER", whiteout::m3::EmitterShape::Cylinder, R"doc(Emit from a cylinder)doc")
.value("DISC", whiteout::m3::EmitterShape::Disc, R"doc(Emit from a disc)doc")
.value("SPLINE", whiteout::m3::EmitterShape::Spline, R"doc(Emit from a spline path, splineLineData)doc")
.value("MESH", whiteout::m3::EmitterShape::Mesh, R"doc(Emit from mesh surface, mesh region indices in shapeRegions)doc")
;
py::enum_<whiteout::m3::ParticleInstanceType>(m, "ParticleInstanceType", R"doc(Particle visual / billboard type (maps to b_iInstanceType in Particle.fx))doc")
.value("BILLBOARD", whiteout::m3::ParticleInstanceType::Billboard, R"doc(Camera-facing billboard quad)doc")
.value("TAIL", whiteout::m3::ParticleInstanceType::Tail, R"doc(Velocity-stretched quad)doc")
.value("FACE_TRAVEL_DIR", whiteout::m3::ParticleInstanceType::FaceTravelDir, R"doc(Quad oriented along instantaneous velocity)doc")
.value("FACE_WORLD_DIR", whiteout::m3::ParticleInstanceType::FaceWorldDir, R"doc(Quad oriented along a fixed world direction)doc")
.value("SINGLE_AXIS", whiteout::m3::ParticleInstanceType::SingleAxis, R"doc(Billboard locked to a single rotation axis)doc")
.value("TERRAIN_ORIENTED", whiteout::m3::ParticleInstanceType::TerrainOriented, R"doc(Quad projected onto terrain normal)doc")
.value("TERRAIN_DIR_ORIENTED", whiteout::m3::ParticleInstanceType::TerrainDirOriented, R"doc(Terrain-oriented + velocity-stretched)doc")
.value("EMITTER_ORIENTED", whiteout::m3::ParticleInstanceType::EmitterOriented, R"doc(Quad uses the emitter bone's orientation)doc")
.value("PHYSICS_ORIENTED", whiteout::m3::ParticleInstanceType::PhysicsOriented, R"doc(Quad oriented by physics simulation)doc")
.value("PINNED", whiteout::m3::ParticleInstanceType::Pinned, R"doc(Stretch between spawn origin and current position)doc")
.value("TRAIL", whiteout::m3::ParticleInstanceType::Trail, R"doc(Like Tail but offset by one tail-length)doc")
;
py::enum_<whiteout::m3::ForceType>(m, "ForceType", R"doc(Force influence type (FOR_))doc")
.value("RADIAL", whiteout::m3::ForceType::Radial, R"doc(Radial force (outward from center))doc")
.value("WIND", whiteout::m3::ForceType::Wind, R"doc(Wind force (directional))doc")
.value("EXPLOSION", whiteout::m3::ForceType::Explosion, R"doc(Explosion force (impulse))doc")
;
py::enum_<whiteout::m3::ForceShape>(m, "ForceShape", R"doc(Influence volume shape for a force (FOR_))doc")
.value("SPHERE", whiteout::m3::ForceShape::Sphere, R"doc(Spherical influence volume)doc")
.value("CYLINDER", whiteout::m3::ForceShape::Cylinder, R"doc(Cylindrical influence volume)doc")
.value("BOX", whiteout::m3::ForceShape::Box, R"doc(Box influence volume)doc")
.value("HEMISPHERE", whiteout::m3::ForceShape::Hemisphere, R"doc(Hemispherical influence volume)doc")
;
py::enum_<whiteout::m3::RibbonType>(m, "RibbonType", R"doc(Ribbon cross-section type (maps to b_iRibbonType in Ribbon.fx))doc")
.value("BILLBOARD", whiteout::m3::RibbonType::Billboard, R"doc(Camera-facing ribbon strip)doc")
.value("PLANAR", whiteout::m3::RibbonType::Planar, R"doc(Flat/planar ribbon strip)doc")
.value("CYLINDER", whiteout::m3::RibbonType::Cylinder, R"doc(Cylindrical cross-section)doc")
.value("STAR", whiteout::m3::RibbonType::Star, R"doc(Star-shaped cross-section)doc")
;
py::enum_<whiteout::m3::ProjectionType>(m, "ProjectionType", R"doc(Projector / decal projection type (PROJ))doc")
.value("ORTHOGRAPHIC", whiteout::m3::ProjectionType::Orthographic, R"doc(Orthographic projection)doc")
.value("PERSPECTIVE", whiteout::m3::ProjectionType::Perspective, R"doc(Perspective projection)doc")
;
py::enum_<whiteout::m3::VolumeType>(m, "VolumeType", R"doc(Volume shape type (VOL_ / VON_))doc")
.value("BOX", whiteout::m3::VolumeType::Box)
.value("SPHERE", whiteout::m3::VolumeType::Sphere)
.value("CAPSULE", whiteout::m3::VolumeType::Capsule)
;
py::enum_<whiteout::m3::InterpolationMode>(m, "InterpolationMode", R"doc(Interpolation mode for particle/ribbon smoothing curves
Maps to RibbonParticleCommon.fx constants. Used by PAR_ colorSmoothing / sizeSmoothing / rotationSmoothing and RIB_ sizeSmoothing / colorSmoothing.)doc")
.value("LINEAR", whiteout::m3::InterpolationMode::Linear, R"doc(ITERPOLATION_LINEAR)doc")
.value("LINEAR_SMOOTH", whiteout::m3::InterpolationMode::LinearSmooth, R"doc(ITERPOLATION_LINEAR_SMOOTH)doc")
.value("BEZIER", whiteout::m3::InterpolationMode::Bezier, R"doc(ITERPOLATION_BEZIER)doc")
.value("LINEAR_WITH_HOLD", whiteout::m3::InterpolationMode::LinearWithHold, R"doc(ITERPOLATION_LINEAR_WITH_HOLD)doc")
.value("BEZIER_WITH_HOLD", whiteout::m3::InterpolationMode::BezierWithHold, R"doc(ITERPOLATION_BEZIER_WITH_HOLD)doc")
;
py::enum_<whiteout::m3::ModelFlag>(m, "ModelFlag", R"doc(Model-wide flags (MODL.flags) — tangents, FOW, instancing, etc.)doc")
.value("NONE", whiteout::m3::ModelFlag::None)
.value("TANGENTS", whiteout::m3::ModelFlag::Tangents, R"doc(Tangents computed)doc")
.value("BONES_FIXED", whiteout::m3::ModelFlag::BonesFixed, R"doc(Bone transforms fixed)doc")
.value("UV_DENSITIES_COMPUTED", whiteout::m3::ModelFlag::UVDensitiesComputed, R"doc(UV densities computed)doc")
.value("RELATIVE_BOUNDS", whiteout::m3::ModelFlag::RelativeBounds, R"doc(Uses relative bounds)doc")
.value("SECTION_BOUNDS_FIXED", whiteout::m3::ModelFlag::SectionBoundsFixed, R"doc(Section bounds fixed)doc")
.value("TRACK_SETS_COMPUTED", whiteout::m3::ModelFlag::TrackSetsComputed, R"doc(Track sets computed)doc")
.value("TRACK_COLLECTION_SORTED", whiteout::m3::ModelFlag::TrackCollectionSorted, R"doc(Track collection sorted)doc")
.value("ACCEPTS_SPLATS", whiteout::m3::ModelFlag::AcceptsSplats, R"doc(Model accepts splats)doc")
.value("TRACK_ANIMATED_BASE_FLAG_VALID", whiteout::m3::ModelFlag::TrackAnimatedBaseFlagValid, R"doc(Animated base flag valid)doc")
.value("FILE_DIRTY", whiteout::m3::ModelFlag::FileDirty, R"doc(File marked dirty)doc")
.value("FOW_DO_NOT_USE_TINT", whiteout::m3::ModelFlag::FowDoNotUseTint, R"doc(FOW: do not tint)doc")
.value("INSTANCED_VB", whiteout::m3::ModelFlag::InstancedVB, R"doc(Uses instanced vertex buffer)doc")
.value("FORCE_SAMPLED_FOW", whiteout::m3::ModelFlag::ForceSampledFOW, R"doc(Force sampled FOW)doc")
.value("INSTANCED_MODEL", whiteout::m3::ModelFlag::InstancedModel, R"doc(Instanced model)doc")
.value("NEVER_USE_FOW", whiteout::m3::ModelFlag::NeverUseFOW, R"doc(Never use FOW)doc")
.value("BONE_ANIMATED_FLAG_SOLVED", whiteout::m3::ModelFlag::BoneAnimatedFlagSolved, R"doc(Bone animated flags solved)doc")
.value("ALLOW_LOCAL_LIGHT_SHADOWS", whiteout::m3::ModelFlag::AllowLocalLightShadows, R"doc(Allow local light shadows)doc")
.value("AVOID_SAMPLED_FOW", whiteout::m3::ModelFlag::AvoidSampledFOW, R"doc(Avoid sampled FOW)doc")
;
py::enum_<whiteout::m3::SequenceFlag>(m, "SequenceFlag", R"doc(Sequence playback flags (SEQS.flags))doc")
.value("NONE", whiteout::m3::SequenceFlag::None)
.value("NOT_LOOPING", whiteout::m3::SequenceFlag::NotLooping, R"doc(Sequence does not loop)doc")
.value("ALWAYS_GLOBAL", whiteout::m3::SequenceFlag::AlwaysGlobal, R"doc(Always plays globally)doc")
.value("UNKNOWN0X4", whiteout::m3::SequenceFlag::Unknown0x4, R"doc(Unknown)doc")
.value("GLOBAL_IN_PREVIEWER", whiteout::m3::SequenceFlag::GlobalInPreviewer, R"doc(Global playback in editor)doc")
;
py::enum_<whiteout::m3::BoneFlag>(m, "BoneFlag", R"doc(Bone flags (BONE.flags) — inheritance, billboard, IK, skin)doc")
.value("NONE", whiteout::m3::BoneFlag::None)
.value("INHERIT_TRANSLATION", whiteout::m3::BoneFlag::InheritTranslation, R"doc(Inherit parent translation)doc")
.value("INHERIT_SCALE", whiteout::m3::BoneFlag::InheritScale, R"doc(Inherit parent scale)doc")
.value("INHERIT_ROTATION", whiteout::m3::BoneFlag::InheritRotation, R"doc(Inherit parent rotation)doc")
.value("BILLBOARD1", whiteout::m3::BoneFlag::Billboard1, R"doc(Billboard mode 1)doc")
.value("BILLBOARD2", whiteout::m3::BoneFlag::Billboard2, R"doc(Billboard mode 2)doc")
.value("PROJECT2_D", whiteout::m3::BoneFlag::Project2D, R"doc(2D projection mode)doc")
.value("ANIMATED", whiteout::m3::BoneFlag::Animated, R"doc(Has animation data)doc")
.value("INVERSE_KINEMATICS", whiteout::m3::BoneFlag::InverseKinematics, R"doc(IK bone)doc")
.value("SKINNED", whiteout::m3::BoneFlag::Skinned, R"doc(Affects mesh skin)doc")
.value("REAL", whiteout::m3::BoneFlag::Real, R"doc(Real bone (not helper))doc")
.value("BATCH1", whiteout::m3::BoneFlag::Batch1, R"doc(Primary batch bone)doc")
.value("BATCH2", whiteout::m3::BoneFlag::Batch2, R"doc(Descendant of batch1 bone)doc")
;
py::enum_<whiteout::m3::RegionFlag>(m, "RegionFlag", R"doc(Region flags (REGN.flags, v4+))doc")
.value("NONE", whiteout::m3::RegionFlag::None)
.value("HIDDEN", whiteout::m3::RegionFlag::Hidden, R"doc(Region is hidden)doc")
.value("PLACEHOLDER", whiteout::m3::RegionFlag::Placeholder, R"doc(Placeholder region)doc")
.value("CLOTH_SIMULATED", whiteout::m3::RegionFlag::ClothSimulated, R"doc(Cloth-simulated)doc")
.value("CLOTH_INFLUENCED", whiteout::m3::RegionFlag::ClothInfluenced, R"doc(Cloth-influenced)doc")
;
py::enum_<whiteout::m3::MaterialAdditionalFlag>(m, "MaterialAdditionalFlag", R"doc(Additional standard-material flags (MAT_.additionalFlags))doc")
.value("NONE", whiteout::m3::MaterialAdditionalFlag::None)
.value("DEPTH_BLEND_FALLOFF", whiteout::m3::MaterialAdditionalFlag::DepthBlendFalloff, R"doc(Enable depth blend falloff)doc")
.value("VERTEX_COLOR", whiteout::m3::MaterialAdditionalFlag::VertexColor, R"doc(Uses vertex color)doc")
.value("VERTEX_ALPHA", whiteout::m3::MaterialAdditionalFlag::VertexAlpha, R"doc(Uses vertex alpha)doc")
;
py::enum_<whiteout::m3::MaterialFlag>(m, "MaterialFlag", R"doc(Standard material rendering flags (MAT_.flags))doc")
.value("NONE", whiteout::m3::MaterialFlag::None)
.value("VERTEX_COLOR", whiteout::m3::MaterialFlag::VertexColor, R"doc(Enable vertex color)doc")
.value("VERTEX_ALPHA", whiteout::m3::MaterialFlag::VertexAlpha, R"doc(Enable vertex alpha)doc")
.value("UNFOGGED", whiteout::m3::MaterialFlag::Unfogged, R"doc(Not affected by fog)doc")
.value("TWO_SIDED", whiteout::m3::MaterialFlag::TwoSided, R"doc(Two-sided rendering)doc")
.value("UNSHADED", whiteout::m3::MaterialFlag::Unshaded, R"doc(Unlit / unshaded)doc")
.value("NO_SHADOWS_CAST", whiteout::m3::MaterialFlag::NoShadowsCast, R"doc(Does not cast shadows)doc")
.value("NO_HIT_TEST", whiteout::m3::MaterialFlag::NoHitTest, R"doc(Excluded from hit testing)doc")
.value("NO_SHADOWS_RECEIVE", whiteout::m3::MaterialFlag::NoShadowsReceive, R"doc(Does not receive shadows)doc")
.value("DEPTH_PREPASS", whiteout::m3::MaterialFlag::DepthPrepass, R"doc(Z-fill pre-pass)doc")
.value("TERRAIN_HDR", whiteout::m3::MaterialFlag::TerrainHDR, R"doc(Terrain HDR mode)doc")
.value("SIMULATE_ROUGHNESS", whiteout::m3::MaterialFlag::SimulateRoughness, R"doc(Simulate roughness)doc")
.value("PIXEL_FORWARD_LIGHTING", whiteout::m3::MaterialFlag::PixelForwardLighting, R"doc(Pixel forward lighting)doc")
.value("DEPTH_FOG", whiteout::m3::MaterialFlag::DepthFog, R"doc(Depth-based fog)doc")
.value("TRANSPARENT_SHADOWS", whiteout::m3::MaterialFlag::TransparentShadows, R"doc(Transparent shadows)doc")
.value("DECAL_LIGHTING", whiteout::m3::MaterialFlag::DecalLighting, R"doc(Decal lighting mode)doc")
.value("TRANSPARENT_DEPTH_EFFECTS", whiteout::m3::MaterialFlag::TransparentDepthEffects, R"doc(Transparent depth effects)doc")
.value("TRANSPARENT_LOCAL_LIGHTS", whiteout::m3::MaterialFlag::TransparentLocalLights, R"doc(Transparent local lights)doc")
.value("DISABLE_SOFT", whiteout::m3::MaterialFlag::DisableSoft, R"doc(Disable soft blending)doc")
.value("DOUBLE_LAMBERT", whiteout::m3::MaterialFlag::DoubleLambert, R"doc(Double Lambert shading)doc")
.value("HAIR_LAYER_SORTING", whiteout::m3::MaterialFlag::HairLayerSorting, R"doc(Hair layer sorting)doc")
.value("ACCEPT_SPLATS", whiteout::m3::MaterialFlag::AcceptSplats, R"doc(Accept splat projections)doc")
.value("DECAL_LOW_REQUIRED", whiteout::m3::MaterialFlag::DecalLowRequired, R"doc(Decal low LOD required)doc")
.value("EMIS_LOW_REQUIRED", whiteout::m3::MaterialFlag::EmisLowRequired, R"doc(Emissive low LOD required)doc")
.value("SPEC_LOW_REQUIRED", whiteout::m3::MaterialFlag::SpecLowRequired, R"doc(Specular low LOD required)doc")
.value("ACCEPT_SPLATS_ONLY", whiteout::m3::MaterialFlag::AcceptSplatsOnly, R"doc(Accept splats only)doc")
.value("BACKGROUND_OBJECT", whiteout::m3::MaterialFlag::BackgroundObject, R"doc(Background object)doc")
.value("DEPTH_PREPASS_LOW_REQUIRED", whiteout::m3::MaterialFlag::DepthPrepassLowRequired, R"doc(Depth prepass low LOD)doc")
.value("NO_HIGHLIGHTING", whiteout::m3::MaterialFlag::NoHighlighting, R"doc(Disable highlighting)doc")
.value("CLAMP_OUTPUT", whiteout::m3::MaterialFlag::ClampOutput, R"doc(Clamp output)doc")
.value("GEOMETRY_VISIBLE", whiteout::m3::MaterialFlag::GeometryVisible, R"doc(Geometry visible (v17+))doc")
;
py::enum_<whiteout::m3::TextureLayerFlag>(m, "TextureLayerFlag", R"doc(Texture layer flags (LAYR.flags))doc")
.value("NONE", whiteout::m3::TextureLayerFlag::None)
.value("UV_WRAP_X", whiteout::m3::TextureLayerFlag::UVWrapX, R"doc(Wrap texture in U)doc")
.value("UV_WRAP_Y", whiteout::m3::TextureLayerFlag::UVWrapY, R"doc(Wrap texture in V)doc")
.value("COLOR_INVERT", whiteout::m3::TextureLayerFlag::ColorInvert, R"doc(Invert color)doc")
.value("COLOR_CLAMP", whiteout::m3::TextureLayerFlag::ColorClamp, R"doc(Clamp to [0,1])doc")
.value("COLOR_ADD", whiteout::m3::TextureLayerFlag::ColorAdd, R"doc(Additive blending)doc")
.value("COLOR_MULTIPLY", whiteout::m3::TextureLayerFlag::ColorMultiply, R"doc(Multiplicative blending)doc")
.value("PARTICLE_UV_FLIPBOOK", whiteout::m3::TextureLayerFlag::ParticleUVFlipbook, R"doc(Flipbook UVs for particles)doc")
.value("VIDEO", whiteout::m3::TextureLayerFlag::Video, R"doc(Video texture)doc")
.value("COLOR", whiteout::m3::TextureLayerFlag::Color, R"doc(Solid color (no texture))doc")
.value("REPLACE_TEXTURE_SOURCE", whiteout::m3::TextureLayerFlag::ReplaceTextureSource, R"doc(Override texture source)doc")
.value("FRESNEL_TRANSFORM", whiteout::m3::TextureLayerFlag::FresnelTransform, R"doc(Fresnel-based UV transform)doc")
.value("FRESNEL_NORMALIZE", whiteout::m3::TextureLayerFlag::FresnelNormalize, R"doc(Normalize fresnel values)doc")
;
py::enum_<whiteout::m3::BlendMode>(m, "BlendMode", R"doc(Blend mode for materials (MAT_.blendMode, VOL_.blendMode))doc")
.value("OPAQUE", whiteout::m3::BlendMode::Opaque, R"doc(Fully opaque)doc")
.value("ALPHA_BLEND", whiteout::m3::BlendMode::AlphaBlend, R"doc(Standard alpha blending)doc")
.value("ADD", whiteout::m3::BlendMode::Add, R"doc(Additive blending)doc")
.value("ALPHA_ADD", whiteout::m3::BlendMode::AlphaAdd, R"doc(Alpha-modulated additive)doc")
.value("MOD", whiteout::m3::BlendMode::Mod, R"doc(Multiplicative blending)doc")
.value("MOD2X", whiteout::m3::BlendMode::Mod2x, R"doc(Double multiplicative)doc")
;
py::enum_<whiteout::m3::MaterialClass>(m, "MaterialClass", R"doc(Material rendering class (MAT_.materialClass))doc")
.value("UNIT", whiteout::m3::MaterialClass::Unit, R"doc(Unit/character material)doc")
.value("BUILDING", whiteout::m3::MaterialClass::Building, R"doc(Building/structure material)doc")
.value("DOODAD", whiteout::m3::MaterialClass::Doodad, R"doc(Doodad/prop material)doc")
.value("SPECIAL_FX", whiteout::m3::MaterialClass::SpecialFX, R"doc(Special effect material)doc")
;
py::enum_<whiteout::m3::LayerBlendOp>(m, "LayerBlendOp", R"doc(Layer blend operation (MAT_.layerBlendMode, emissiveBlendMode))doc")
.value("MOD", whiteout::m3::LayerBlendOp::Mod, R"doc(Multiply: base * layer)doc")
.value("MOD2X", whiteout::m3::LayerBlendOp::Mod2x, R"doc(Double multiply: base * layer * 2)doc")
.value("ADD", whiteout::m3::LayerBlendOp::Add, R"doc(Add: base + layer)doc")
.value("LERP", whiteout::m3::LayerBlendOp::Lerp, R"doc(Linear interpolate by layer alpha)doc")
.value("TEAM_COLOR_EMISSIVE_ADD", whiteout::m3::LayerBlendOp::TeamColorEmissiveAdd, R"doc(Team color emissive add)doc")
.value("TEAM_COLOR_DIFFUSE_ADD", whiteout::m3::LayerBlendOp::TeamColorDiffuseAdd, R"doc(Team color diffuse add)doc")
.value("ADD_NO_ALPHA", whiteout::m3::LayerBlendOp::AddNoAlpha, R"doc(Add ignoring alpha channel)doc")
;
py::enum_<whiteout::m3::UVMappingMode>(m, "UVMappingMode", R"doc(UV mapping source / projection mode (LAYR.uvMapping))doc")
.value("EXPLICIT_UV0", whiteout::m3::UVMappingMode::ExplicitUV0, R"doc(UV coordinate set 0)doc")
.value("EXPLICIT_UV1", whiteout::m3::UVMappingMode::ExplicitUV1, R"doc(UV coordinate set 1)doc")
.value("REFLECT_CUBIC_ENVIO", whiteout::m3::UVMappingMode::ReflectCubicEnvio, R"doc(Cubic environment reflection)doc")
.value("REFLECT_SPHERICAL_ENVIO", whiteout::m3::UVMappingMode::ReflectSphericalEnvio, R"doc(Spherical environment reflection)doc")
.value("PLANAR_LOCAL_Z", whiteout::m3::UVMappingMode::PlanarLocalZ, R"doc(Planar local UVs (Z plane))doc")
.value("PLANAR_WORLD_Z", whiteout::m3::UVMappingMode::PlanarWorldZ, R"doc(Planar world UVs (Z plane))doc")
.value("PARTICLE_FLIPBOOK", whiteout::m3::UVMappingMode::ParticleFlipbook, R"doc(Particle flipbook UVs)doc")
.value("CUBIC_ENVIO", whiteout::m3::UVMappingMode::CubicEnvio, R"doc(Cubic environment mapping)doc")
.value("SPHERICAL_ENVIO", whiteout::m3::UVMappingMode::SphericalEnvio, R"doc(Spherical environment mapping)doc")
.value("EXPLICIT_UV2", whiteout::m3::UVMappingMode::ExplicitUV2, R"doc(UV coordinate set 2)doc")
.value("EXPLICIT_UV3", whiteout::m3::UVMappingMode::ExplicitUV3, R"doc(UV coordinate set 3)doc")
.value("PLANAR_LOCAL_X", whiteout::m3::UVMappingMode::PlanarLocalX, R"doc(Planar local UVs (X plane))doc")
.value("PLANAR_LOCAL_Y", whiteout::m3::UVMappingMode::PlanarLocalY, R"doc(Planar local UVs (Y plane))doc")
.value("PLANAR_WORLD_X", whiteout::m3::UVMappingMode::PlanarWorldX, R"doc(Planar world UVs (X plane))doc")
.value("PLANAR_WORLD_Y", whiteout::m3::UVMappingMode::PlanarWorldY, R"doc(Planar world UVs (Y plane))doc")
.value("SCREEN_SPACE", whiteout::m3::UVMappingMode::ScreenSpace, R"doc(Screen-space UVs)doc")
.value("TRI_PLANAR_LOCAL", whiteout::m3::UVMappingMode::TriPlanarLocal, R"doc(Tri-planar blending (local space))doc")
.value("TRI_PLANAR_WORLD", whiteout::m3::UVMappingMode::TriPlanarWorld, R"doc(Tri-planar blending (world space))doc")
.value("TRI_PLANAR_WORLD_LOCAL_Z", whiteout::m3::UVMappingMode::TriPlanarWorldLocalZ, R"doc(Tri-planar world with local Z)doc")
;
py::enum_<whiteout::m3::ColorChannelSelect>(m, "ColorChannelSelect", R"doc(Color channel selection (LAYR.colorType))doc")
.value("RGB", whiteout::m3::ColorChannelSelect::RGB, R"doc(Use RGB channels (alpha forced to 1))doc")
.value("RGBA", whiteout::m3::ColorChannelSelect::RGBA, R"doc(Use all RGBA channels)doc")
.value("ALPHA", whiteout::m3::ColorChannelSelect::Alpha, R"doc(Use alpha channel only (splat to all))doc")
.value("RED", whiteout::m3::ColorChannelSelect::Red, R"doc(Use red channel only (splat to all))doc")
.value("GREEN", whiteout::m3::ColorChannelSelect::Green, R"doc(Use green channel only (splat to all))doc")
.value("BLUE", whiteout::m3::ColorChannelSelect::Blue, R"doc(Use blue channel only (splat to all))doc")
;
py::enum_<whiteout::m3::SpecularMode>(m, "SpecularMode", R"doc(Specular mode (MAT_.specularMode))doc")
.value("RGB", whiteout::m3::SpecularMode::RGB, R"doc(Use RGB channels for specularity)doc")
.value("ALPHA_ONLY", whiteout::m3::SpecularMode::AlphaOnly, R"doc(Use alpha channel only)doc")
;
py::enum_<whiteout::m3::FresnelMode>(m, "FresnelMode", R"doc(Fresnel effect mode (LAYR.fresnelMode))doc")
.value("NONE", whiteout::m3::FresnelMode::None, R"doc(No fresnel effect)doc")
.value("STANDARD", whiteout::m3::FresnelMode::Standard, R"doc(Standard fresnel (edge glow))doc")
.value("INVERTED", whiteout::m3::FresnelMode::Inverted, R"doc(Inverted fresnel (center glow))doc")
;
py::enum_<whiteout::m3::ReflectionMaterialFlag>(m, "ReflectionMaterialFlag", R"doc(Reflection material flags (REF_.flags, v2+))doc")
.value("NONE", whiteout::m3::ReflectionMaterialFlag::None)
.value("USE_REFLECTION_MAP", whiteout::m3::ReflectionMaterialFlag::UseReflectionMap, R"doc(Use reflection map)doc")
.value("USE_DISPLACEMENT_MAP", whiteout::m3::ReflectionMaterialFlag::UseDisplacementMap, R"doc(Use displacement map)doc")
.value("RENDER_IN_TRANSPARENT_PASS", whiteout::m3::ReflectionMaterialFlag::RenderInTransparentPass, R"doc(Render in transparent pass)doc")
.value("BLURRING", whiteout::m3::ReflectionMaterialFlag::Blurring, R"doc(Enable blurring)doc")
.value("USE_BLUR_MAP", whiteout::m3::ReflectionMaterialFlag::UseBlurMap, R"doc(Use blur map)doc")
;
py::enum_<whiteout::m3::VolumeNoiseMaterialFlag>(m, "VolumeNoiseMaterialFlag", R"doc(Volume noise material flags (VON_.flags))doc")
.value("NONE", whiteout::m3::VolumeNoiseMaterialFlag::None)
.value("DRAW_AFTER_TRANSPARENCY", whiteout::m3::VolumeNoiseMaterialFlag::DrawAfterTransparency, R"doc(Draw in separate pass after transparency)doc")
;
py::enum_<whiteout::m3::VolumeFalloffType>(m, "VolumeFalloffType", R"doc(Volume density falloff type (VOL_.falloffType, VON_.falloffType))doc")
.value("LINEAR", whiteout::m3::VolumeFalloffType::Linear, R"doc(Linear density falloff)doc")
.value("EXPONENTIAL", whiteout::m3::VolumeFalloffType::Exponential, R"doc(Exponential density falloff)doc")
;
py::enum_<whiteout::m3::VolumeNoiseCameraMode>(m, "VolumeNoiseCameraMode", R"doc(Volume noise camera position mode (VON_.drawTransparency))doc")
.value("OUTSIDE", whiteout::m3::VolumeNoiseCameraMode::Outside, R"doc(Camera is outside the volume)doc")
.value("INSIDE", whiteout::m3::VolumeNoiseCameraMode::Inside, R"doc(Camera is inside the volume)doc")
;
py::enum_<whiteout::m3::LightFlag>(m, "LightFlag", R"doc(Light flags (LITE.flags))doc")
.value("NONE", whiteout::m3::LightFlag::None)
.value("SHADOWS", whiteout::m3::LightFlag::Shadows, R"doc(Casts shadows)doc")
.value("SPECULAR", whiteout::m3::LightFlag::Specular, R"doc(Specular component)doc")
.value("AMBIENT_OCCLUSION", whiteout::m3::LightFlag::AmbientOcclusion, R"doc(AO influence)doc")
.value("LIGHT_OPAQUE", whiteout::m3::LightFlag::LightOpaque, R"doc(Lights opaque objects)doc")
.value("LIGHT_TRANSPARENT", whiteout::m3::LightFlag::LightTransparent, R"doc(Lights transparent objects)doc")
.value("TEAM_COLOR", whiteout::m3::LightFlag::TeamColor, R"doc(Uses team color)doc")
;
py::enum_<whiteout::m3::ParticleFlag>(m, "ParticleFlag", R"doc(Particle emitter main flags (PAR_.flags))doc")
.value("NONE", whiteout::m3::ParticleFlag::None)
.value("SORT", whiteout::m3::ParticleFlag::Sort, R"doc(Sort by distance)doc")
.value("COLLIDE_TERRAIN", whiteout::m3::ParticleFlag::CollideTerrain, R"doc(Collide with terrain)doc")
.value("COLLIDE_OBJECTS", whiteout::m3::ParticleFlag::CollideObjects, R"doc(Collide with objects)doc")
.value("COLLIDE_EMIT", whiteout::m3::ParticleFlag::CollideEmit, R"doc(Emit on collision)doc")
.value("EMIT_SHAPE_CUTOUT", whiteout::m3::ParticleFlag::EmitShapeCutout, R"doc(Emit from shape cutout)doc")
.value("INHERIT_EMIT_PARAMS", whiteout::m3::ParticleFlag::InheritEmitParams, R"doc(Inherit emission parameters)doc")
.value("INHERIT_PARENT_VELOCITY", whiteout::m3::ParticleFlag::InheritParentVelocity, R"doc(Inherit parent velocity)doc")
.value("SORT_HEIGHT", whiteout::m3::ParticleFlag::SortHeight, R"doc(Sort by height)doc")
.value("SORT_REVERSE", whiteout::m3::ParticleFlag::SortReverse, R"doc(Reverse sort order)doc")
.value("OLD_ROTATION_SMOOTH", whiteout::m3::ParticleFlag::OldRotationSmooth, R"doc(Legacy rotation smoothing)doc")
.value("OLD_ROTATION_BEZIER", whiteout::m3::ParticleFlag::OldRotationBezier, R"doc(Legacy rotation bezier)doc")
.value("OLD_SIZE_SMOOTH", whiteout::m3::ParticleFlag::OldSizeSmooth, R"doc(Legacy size smoothing)doc")
.value("OLD_SIZE_BEZIER", whiteout::m3::ParticleFlag::OldSizeBezier, R"doc(Legacy size bezier)doc")
.value("OLD_COLOR_SMOOTH", whiteout::m3::ParticleFlag::OldColorSmooth, R"doc(Legacy color smoothing)doc")
.value("OLD_COLOR_BEZIER", whiteout::m3::ParticleFlag::OldColorBezier, R"doc(Legacy color bezier)doc")
.value("LIT_PARTS", whiteout::m3::ParticleFlag::LitParts, R"doc(Lit particles)doc")
.value("RANDOM_FLIPBOOK_START", whiteout::m3::ParticleFlag::RandomFlipbookStart, R"doc(Random flipbook start)doc")
.value("MULTIPLY_GRAVITY_BY_MASS", whiteout::m3::ParticleFlag::MultiplyGravityByMass, R"doc(Multiply gravity by mass)doc")
.value("CLAMP_TAIL_LENGTH", whiteout::m3::ParticleFlag::ClampTailLength, R"doc(Clamp tail length)doc")
.value("SPAWN_TRAILING_PARTICLES", whiteout::m3::ParticleFlag::SpawnTrailingParticles, R"doc(Spawn trailing particles)doc")
.value("FIX_TAIL_LENGTH_ON_CREATION", whiteout::m3::ParticleFlag::FixTailLengthOnCreation, R"doc(Fix tail length on creation)doc")
.value("USE_VERTEX_ALPHA", whiteout::m3::ParticleFlag::UseVertexAlpha, R"doc(Use vertex alpha)doc")
.value("MODEL_PARTICLES", whiteout::m3::ParticleFlag::ModelParticles, R"doc(Use model particles)doc")
.value("SWAP_YZ_ON_MODEL_PARTICLES", whiteout::m3::ParticleFlag::SwapYZOnModelParticles, R"doc(Swap Y/Z on model particles)doc")
.value("SCALE_TIME_BY_PARENT", whiteout::m3::ParticleFlag::ScaleTimeByParent, R"doc(Scale time by parent)doc")
.value("USE_LOCAL_TIME", whiteout::m3::ParticleFlag::UseLocalTime, R"doc(Use local time)doc")
.value("SIMULATE_INIT", whiteout::m3::ParticleFlag::SimulateInit, R"doc(Simulate on initialization)doc")
.value("COPY", whiteout::m3::ParticleFlag::Copy, R"doc(Copy emitter)doc")
;
py::enum_<whiteout::m3::ParticleAdditionalFlag>(m, "ParticleAdditionalFlag", R"doc(Particle emitter additional flags (PAR_.additionalFlags, v17+))doc")
.value("NONE", whiteout::m3::ParticleAdditionalFlag::None)
.value("EMIT_SPEED_RANDOMIZE", whiteout::m3::ParticleAdditionalFlag::EmitSpeedRandomize, R"doc(Randomize emission speed)doc")
.value("LIFESPAN_RANDOMIZE", whiteout::m3::ParticleAdditionalFlag::LifespanRandomize, R"doc(Randomize lifespan)doc")
.value("MASS_RANDOMIZE", whiteout::m3::ParticleAdditionalFlag::MassRandomize, R"doc(Randomize mass)doc")
.value("WORLD_SPACE", whiteout::m3::ParticleAdditionalFlag::WorldSpace, R"doc(World-space coordinates)doc")
;
py::enum_<whiteout::m3::ParticleRotationFlag>(m, "ParticleRotationFlag", R"doc(Particle rotation flags (PAR_.rotationFlags, v18+))doc")
.value("NONE", whiteout::m3::ParticleRotationFlag::None)
.value("RELATIVE", whiteout::m3::ParticleRotationFlag::Relative, R"doc(Relative rotation)doc")
.value("ALWAYS_SET", whiteout::m3::ParticleRotationFlag::AlwaysSet, R"doc(Always set)doc")
;
py::enum_<whiteout::m3::RibbonFlag>(m, "RibbonFlag", R"doc(Ribbon emitter main flags (RIB_.flags))doc")
.value("NONE", whiteout::m3::RibbonFlag::None)
.value("COLLIDE_TERRAIN", whiteout::m3::RibbonFlag::CollideTerrain, R"doc(Collide with terrain)doc")
.value("COLLIDE_OBJECTS", whiteout::m3::RibbonFlag::CollideObjects, R"doc(Collide with objects)doc")
.value("EDGE_FALLOFF", whiteout::m3::RibbonFlag::EdgeFalloff, R"doc(Fade edges)doc")
.value("INHERIT_PARENT_VELOCITY", whiteout::m3::RibbonFlag::InheritParentVelocity, R"doc(Inherit parent velocity)doc")
.value("SMOOTH_SIZE", whiteout::m3::RibbonFlag::SmoothSize, R"doc(Smooth size)doc")
.value("BEZIER_SMOOTH_SIZE", whiteout::m3::RibbonFlag::BezierSmoothSize, R"doc(Bezier smooth size)doc")
.value("USE_VERTEX_ALPHA", whiteout::m3::RibbonFlag::UseVertexAlpha, R"doc(Use vertex alpha)doc")
.value("SCALE_TIME_BY_PARENT", whiteout::m3::RibbonFlag::ScaleTimeByParent, R"doc(Scale time by parent)doc")
.value("FORCE_CPU_SIM", whiteout::m3::RibbonFlag::ForceCPUSim, R"doc(Force CPU simulation)doc")
.value("LOCAL_TIME", whiteout::m3::RibbonFlag::LocalTime, R"doc(Use local time)doc")
.value("SIMULATE_INIT", whiteout::m3::RibbonFlag::SimulateInit, R"doc(Simulate on init)doc")
.value("USE_LENGTH_AND_TIME", whiteout::m3::RibbonFlag::UseLengthAndTime, R"doc(Use length and time)doc")
.value("ACCURATE_GPU_TANGENTS", whiteout::m3::RibbonFlag::AccurateGPUTangents, R"doc(Accurate GPU tangents)doc")
.value("YAW_FROM_SPEED", whiteout::m3::RibbonFlag::YawFromSpeed, R"doc(Derive yaw from speed)doc")
.value("USE_LOCATOR", whiteout::m3::RibbonFlag::UseLocator, R"doc(Use locator node)doc")
;
py::enum_<whiteout::m3::RibbonAdditionalFlag>(m, "RibbonAdditionalFlag", R"doc(Ribbon emitter additional flags (RIB_.flags2, v8+))doc")
.value("NONE", whiteout::m3::RibbonAdditionalFlag::None)
.value("SPEED_RANDOMIZE", whiteout::m3::RibbonAdditionalFlag::SpeedRandomize, R"doc(Randomize emission speed)doc")
.value("LIFESPAN_RANDOMIZE", whiteout::m3::RibbonAdditionalFlag::LifespanRandomize, R"doc(Randomize lifespan)doc")
.value("MASS_RANDOMIZE", whiteout::m3::RibbonAdditionalFlag::MassRandomize, R"doc(Randomize mass)doc")
.value("WORLD_SPACE", whiteout::m3::RibbonAdditionalFlag::WorldSpace, R"doc(World-space coordinates)doc")
;
py::enum_<whiteout::m3::ProjectorFlag>(m, "ProjectorFlag", R"doc(Projector flags (PROJ.flags))doc")
.value("NONE", whiteout::m3::ProjectorFlag::None)
.value("STATIC", whiteout::m3::ProjectorFlag::Static, R"doc(Static position)doc")
.value("UNKNOWN_FLAG0X2", whiteout::m3::ProjectorFlag::UnknownFlag0x2, R"doc(Unknown)doc")
.value("UNKNOWN_FLAG0X4", whiteout::m3::ProjectorFlag::UnknownFlag0x4, R"doc(Unknown)doc")
.value("UNKNOWN_FLAG0X8", whiteout::m3::ProjectorFlag::UnknownFlag0x8, R"doc(Unknown)doc")
;
py::enum_<whiteout::m3::ForceFlag>(m, "ForceFlag", R"doc(Force flags (FOR_.flags))doc")
.value("NONE", whiteout::m3::ForceFlag::None)
.value("FALLOFF", whiteout::m3::ForceFlag::Falloff, R"doc(Distance falloff)doc")
.value("HEIGHT_GRADIENT", whiteout::m3::ForceFlag::HeightGradient, R"doc(Height gradient)doc")
.value("UNBOUNDED", whiteout::m3::ForceFlag::Unbounded, R"doc(Unbounded range)doc")
;
py::enum_<whiteout::m3::RigidBodyFlag>(m, "RigidBodyFlag", R"doc(Rigid body flags (PHRB.flags))doc")
.value("NONE", whiteout::m3::RigidBodyFlag::None)
.value("COLLIDABLE", whiteout::m3::RigidBodyFlag::Collidable, R"doc(Can collide)doc")
.value("WALKABLE", whiteout::m3::RigidBodyFlag::Walkable, R"doc(Walkable surface)doc")
.value("STACKABLE", whiteout::m3::RigidBodyFlag::Stackable, R"doc(Can be stacked)doc")
.value("SIMULATE_COLLISION", whiteout::m3::RigidBodyFlag::SimulateCollision, R"doc(Simulate collisions)doc")
.value("IGNORE_LOCAL_BODIES", whiteout::m3::RigidBodyFlag::IgnoreLocalBodies, R"doc(Ignore local bodies)doc")
.value("ALWAYS_EXISTS", whiteout::m3::RigidBodyFlag::AlwaysExists, R"doc(Always present)doc")
.value("UNKNOWN6", whiteout::m3::RigidBodyFlag::Unknown6, R"doc(Unknown)doc")
.value("NO_SIMULATION", whiteout::m3::RigidBodyFlag::NoSimulation, R"doc(Disable simulation)doc")
.value("UNKNOWN9", whiteout::m3::RigidBodyFlag::Unknown9, R"doc(Unknown)doc")
;
py::class_<whiteout::m3::Extent>(m, "Extent", R"doc(Axis-aligned bounding box with bounding sphere radius (28 bytes)
Used throughout M3 for model bounds, collision bounds, and per-region extents.)doc")
.def(py::init<>())
.def_readwrite("min", &whiteout::m3::Extent::min, R"doc(AABB minimum corner)doc")
.def_readwrite("max", &whiteout::m3::Extent::max, R"doc(AABB maximum corner)doc")
.def_readwrite("radius", &whiteout::m3::Extent::radius, R"doc(Bounding sphere radius)doc")
;
py::class_<whiteout::m3::ColorBGRA>(m, "ColorBGRA", R"doc(Color stored as BGRA (4 bytes)
Blue-green-red-alpha byte order, matching the M3 on-disk format.)doc")
.def(py::init<>())
.def_readwrite("b", &whiteout::m3::ColorBGRA::b, R"doc(Blue channel)doc")
.def_readwrite("g", &whiteout::m3::ColorBGRA::g, R"doc(Green channel)doc")
.def_readwrite("r", &whiteout::m3::ColorBGRA::r, R"doc(Red channel)doc")
.def_readwrite("a", &whiteout::m3::ColorBGRA::a, R"doc(Alpha channel)doc")
;
py::class_<whiteout::m3::ColorBGR>(m, "ColorBGR")
.def(py::init<>())
.def_readwrite("b", &whiteout::m3::ColorBGR::b, R"doc(Blue channel)doc")
.def_readwrite("g", &whiteout::m3::ColorBGR::g, R"doc(Green channel)doc")
.def_readwrite("r", &whiteout::m3::ColorBGR::r, R"doc(Red channel)doc")
;
py::class_<whiteout::m3::Event>(m, "Event", R"doc(EVNT — Animation event (v0–v2, 104–108 bytes)
Named event triggered at a specific bone with an optional type code and parameter string. Used for sound cues, spawn effects, etc.)doc")
.def(py::init<>())
.def_readwrite("name", &whiteout::m3::Event::name, R"doc(Event name (Ref<CHAR>))doc")
.def_readwrite("unknown", &whiteout::m3::Event::unknown, R"doc(Unknown field)doc")
.def_readwrite("bone_index", &whiteout::m3::Event::boneIndex, R"doc(Index into BONE array)doc")
.def_readwrite("padding", &whiteout::m3::Event::padding, R"doc(Alignment padding)doc")
.def_readwrite("event_type", &whiteout::m3::Event::eventType, R"doc(Engine-specific event type code)doc")
.def_readwrite("option_string", &whiteout::m3::Event::optionString, R"doc(Optional parameter string (Ref<CHAR>))doc")
.def_readwrite("rtt_channel_index", &whiteout::m3::Event::rttChannelIndex, R"doc(RTT channel index)doc")
.def_readwrite("extra_parameter", &whiteout::m3::Event::extraParameter, R"doc(Extra parameter (v2+))doc")
;
py::class_<whiteout::m3::Sequence>(m, "Sequence", R"doc(SEQS — Animation sequence (v0–v2, up to 92 bytes)
Defines a named animation clip with frame range, playback speed, looping flags, blend time, and bounding volume.)doc")
.def(py::init<>())
.def_readwrite("id", &whiteout::m3::Sequence::id, R"doc(Unique sequence identifier)doc")
.def_readwrite("index", &whiteout::m3::Sequence::index, R"doc(Sequence index)doc")
.def_readwrite("name", &whiteout::m3::Sequence::name, R"doc(Sequence name (Ref<CHAR>))doc")
.def_readwrite("start_frame", &whiteout::m3::Sequence::startFrame, R"doc(First frame (inclusive))doc")
.def_readwrite("end_frame", &whiteout::m3::Sequence::endFrame, R"doc(Last frame (inclusive))doc")
.def_readwrite("move_speed", &whiteout::m3::Sequence::moveSpeed, R"doc(Movement speed multiplier)doc")
.def_readwrite("flags", &whiteout::m3::Sequence::flags, R"doc(Playback flags (loop, global, etc.))doc")
.def_readwrite("frequency", &whiteout::m3::Sequence::frequency, R"doc(Selection frequency / priority weight)doc")
.def_readwrite("replay_start", &whiteout::m3::Sequence::replayStart, R"doc(Replay region start frame)doc")
.def_readwrite("replay_end", &whiteout::m3::Sequence::replayEnd, R"doc(Replay region end frame)doc")
.def_readwrite("blend_time", &whiteout::m3::Sequence::blendTime, R"doc(Blend-in time (ms))doc")
.def_readwrite("bounds", &whiteout::m3::Sequence::bounds, R"doc(Animated bounding volume)doc")
.def_readwrite("animation_sets", &whiteout::m3::Sequence::animationSets, R"doc(Animation set indices (U8__))doc")
;
py::class_<whiteout::m3::SubTrackContainer>(m, "SubTrackContainer", R"doc(STC_ — Sub-track container (v0–v4, 204 bytes)
Binds animation IDs to concrete keyframe data stored in 13 typed AnimBlock arrays (slots 0–12). Each slot handles a different value type: events, vectors, quaternions, colors, scalars, flags, and bounding extents.)doc")
.def(py::init<>())
.def_readwrite("name", &whiteout::m3::SubTrackContainer::name, R"doc(Container name (Ref<CHAR>))doc")
.def_readwrite("runs_concurrent", &whiteout::m3::SubTrackContainer::runsConcurrent, R"doc(Non-zero if runs concurrently)doc")
.def_readwrite("anim_priority", &whiteout::m3::SubTrackContainer::animPriority, R"doc(Animation priority level)doc")
.def_readwrite("animation_state_index", &whiteout::m3::SubTrackContainer::animationStateIndex, R"doc(Parent STS_ index)doc")
.def_readwrite("padding", &whiteout::m3::SubTrackContainer::padding, R"doc(Alignment padding)doc")
.def_readwrite("anim_ids", &whiteout::m3::SubTrackContainer::animIds, R"doc(Animation IDs (U32_))doc")
.def_readwrite("anim_refs", &whiteout::m3::SubTrackContainer::animRefs, R"doc(Animation reference indices (U32_))doc")
.def_readwrite("unknown", &whiteout::m3::SubTrackContainer::unknown, R"doc(Unknown field)doc")
;
py::class_<whiteout::m3::AnimationGroup>(m, "AnimationGroup", R"doc(STG_ — Animation group (v0, 24 bytes)
Groups sub-track containers by name for organizational purposes.)doc")
.def(py::init<>())
.def_readwrite("name", &whiteout::m3::AnimationGroup::name, R"doc(Group name (Ref<CHAR>))doc")
.def_readwrite("subtrack_indices", &whiteout::m3::AnimationGroup::subtrackIndices, R"doc(Indices into STC_ array (U32_))doc")
;
py::class_<whiteout::m3::AnimationState>(m, "AnimationState", R"doc(STS_ — Animation state (v0, 28 bytes)
Top-level animation state containing a set of animation IDs and 16 bytes of unknown state data.)doc")
.def(py::init<>())
.def_readwrite("anim_ids", &whiteout::m3::AnimationState::animIds, R"doc(Animation IDs (U32_))doc")
.def("get_unknown",
[](const whiteout::m3::AnimationState& self) {
return std::vector<whiteout::u8>(self.unknown.begin(), self.unknown.end());
})
.def("set_unknown",
[](whiteout::m3::AnimationState& self, const std::vector<whiteout::u8>& v) {
if (v.size() != self.unknown.size())
throw std::runtime_error("setter expected exactly "
+ std::to_string(self.unknown.size()) + " elements");
for (std::size_t i = 0; i < v.size(); ++i) self.unknown[i] = v[i];
})
;
py::class_<whiteout::m3::BoneAnimationSet>(m, "BoneAnimationSet", R"doc(BSET — Bone animation set (v0, 32 bytes)
Maps a bone to specific animation sequences with fallback support. In practice, always null in observed corpus data.)doc")
.def(py::init<>())
.def_readwrite("animation_sequence_index", &whiteout::m3::BoneAnimationSet::animationSequenceIndex, R"doc(Primary sequence index)doc")
.def_readwrite("fallback_sequence_index", &whiteout::m3::BoneAnimationSet::fallbackSequenceIndex, R"doc(Fallback sequence index)doc")
.def_readwrite("name", &whiteout::m3::BoneAnimationSet::name, R"doc(Set name (Ref<CHAR>))doc")
.def_readwrite("split_items", &whiteout::m3::BoneAnimationSet::splitItems, R"doc(Split item indices (U16_))doc")
;
py::class_<whiteout::m3::ParticleEmitter>(m, "ParticleEmitter", R"doc(PAR_ — Particle emitter (v10–v24, 1300–1496 bytes)
The most complex M3 chunk type. Contains bone/material binding, emission shape/rate, per-particle lifetime/velocity/color/size/rotation curves, physics (drag, mass, forces), noise, collision, flipbook, variation channels, spline data, LOD, trails, and splat references. Version extensions add additional flags, force multipliers, UV transforms, phase shift, and ribbon-on-bounce parameters.)doc")
.def(py::init<>())
.def_readwrite("bone_index", &whiteout::m3::ParticleEmitter::boneIndex, R"doc(Index into BONE array)doc")
.def_readwrite("material_index", &whiteout::m3::ParticleEmitter::materialIndex, R"doc(Index into MATM material map array)doc")
.def_readwrite("additional_flags", &whiteout::m3::ParticleEmitter::additionalFlags)
.def_readwrite("initial_speed", &whiteout::m3::ParticleEmitter::initialSpeed, R"doc(Initial particle speed)doc")
.def_readwrite("initial_speed_random", &whiteout::m3::ParticleEmitter::initialSpeedRandom, R"doc(Random speed variation)doc")
.def_readwrite("initial_yaw", &whiteout::m3::ParticleEmitter::initialYaw, R"doc(Initial yaw angle)doc")
.def_readwrite("initial_pitch", &whiteout::m3::ParticleEmitter::initialPitch, R"doc(Initial pitch angle)doc")
.def_readwrite("initial_horizontal", &whiteout::m3::ParticleEmitter::initialHorizontal, R"doc(Initial horizontal spread)doc")
.def_readwrite("initial_vertical", &whiteout::m3::ParticleEmitter::initialVertical, R"doc(Initial vertical spread)doc")
.def_readwrite("lifetime", &whiteout::m3::ParticleEmitter::lifetime, R"doc(Base particle lifetime)doc")
.def_readwrite("lifetime_random", &whiteout::m3::ParticleEmitter::lifetimeRandom, R"doc(Random lifetime variation)doc")
.def_readwrite("kill_radius", &whiteout::m3::ParticleEmitter::killRadius, R"doc(Kill radius (particles beyond this are destroyed))doc")
.def_readwrite("gravity_x", &whiteout::m3::ParticleEmitter::gravityX, R"doc(Gravity X component (expected 0))doc")
.def_readwrite("gravity_y", &whiteout::m3::ParticleEmitter::gravityY, R"doc(Gravity Y component (expected 0))doc")
.def_readwrite("gravity", &whiteout::m3::ParticleEmitter::gravity, R"doc(Gravity Z component)doc")
.def_readwrite("size_mid_time", &whiteout::m3::ParticleEmitter::sizeMidTime, R"doc(Size midpoint time (0–1, v12+))doc")
.def_readwrite("color_mid_time", &whiteout::m3::ParticleEmitter::colorMidTime, R"doc(Color midpoint time (0–1, v12+))doc")
.def_readwrite("alpha_mid_time", &whiteout::m3::ParticleEmitter::alphaMidTime, R"doc(Alpha midpoint time (0–1, v12+))doc")
.def_readwrite("rotation_mid_time", &whiteout::m3::ParticleEmitter::rotationMidTime, R"doc(Rotation midpoint time (0–1, v12+))doc")
.def_readwrite("size_mid_hold_time", &whiteout::m3::ParticleEmitter::sizeMidHoldTime, R"doc(Size hold time at midpoint (v14+))doc")
.def_readwrite("color_mid_hold_time", &whiteout::m3::ParticleEmitter::colorMidHoldTime, R"doc(Color hold time at midpoint (v14+))doc")
.def_readwrite("alpha_mid_hold_time", &whiteout::m3::ParticleEmitter::alphaMidHoldTime, R"doc(Alpha hold time at midpoint (v14+))doc")
.def_readwrite("rotation_mid_hold_time", &whiteout::m3::ParticleEmitter::rotationMidHoldTime, R"doc(Rotation hold time at midpoint (v14+))doc")
.def_readwrite("size_animation", &whiteout::m3::ParticleEmitter::sizeAnimation, R"doc(Size curve (start, mid, end))doc")
.def_readwrite("rotation_animation", &whiteout::m3::ParticleEmitter::rotationAnimation, R"doc(Rotation curve (start, mid, end))doc")
.def_readwrite("color_start", &whiteout::m3::ParticleEmitter::colorStart, R"doc(Color at birth)doc")
.def_readwrite("color_mid", &whiteout::m3::ParticleEmitter::colorMid, R"doc(Color at midpoint)doc")
.def_readwrite("color_end", &whiteout::m3::ParticleEmitter::colorEnd, R"doc(Color at death)doc")
.def_readwrite("drag", &whiteout::m3::ParticleEmitter::drag, R"doc(Air drag coefficient)doc")
.def_readwrite("mass", &whiteout::m3::ParticleEmitter::mass, R"doc(Particle mass)doc")
.def_readwrite("mass_random", &whiteout::m3::ParticleEmitter::massRandom, R"doc(Random mass variation multiplier)doc")
.def_readwrite("mass_size_multiplier", &whiteout::m3::ParticleEmitter::massSizeMultiplier, R"doc(Mass–size coupling (v12+))doc")
.def_readwrite("local_forces", &whiteout::m3::ParticleEmitter::localForces, R"doc(Local force channel bitmask)doc")
.def_readwrite("world_forces", &whiteout::m3::ParticleEmitter::worldForces, R"doc(World force channel bitmask)doc")
.def_readwrite("local_forces_fallback", &whiteout::m3::ParticleEmitter::localForcesFallback, R"doc(Fallback local force channels)doc")
.def_readwrite("world_forces_fallback", &whiteout::m3::ParticleEmitter::worldForcesFallback, R"doc(Fallback world force channels)doc")
.def_readwrite("world_forces_mass_multiplier", &whiteout::m3::ParticleEmitter::worldForcesMassMultiplier, R"doc(World force mass multiplier (v24+))doc")
.def_readwrite("noise_amplitude", &whiteout::m3::ParticleEmitter::noiseAmplitude, R"doc(Noise displacement amplitude)doc")
.def_readwrite("noise_frequency", &whiteout::m3::ParticleEmitter::noiseFrequency, R"doc(Noise spatial frequency)doc")
.def_readwrite("noise_coherence", &whiteout::m3::ParticleEmitter::noiseCoherence, R"doc(Noise temporal coherence)doc")
.def_readwrite("noise_edge", &whiteout::m3::ParticleEmitter::noiseEdge, R"doc(Noise edge sharpness)doc")
.def_readwrite("index_plus_length", &whiteout::m3::ParticleEmitter::indexPlusLength, R"doc(Index + length (v11+))doc")
.def_readwrite("max_particles", &whiteout::m3::ParticleEmitter::maxParticles, R"doc(Maximum live particle count)doc")
.def_readwrite("emission_rate", &whiteout::m3::ParticleEmitter::emissionRate, R"doc(Animated emission rate (particles/sec))doc")
.def_readwrite("emitter_shape", &whiteout::m3::ParticleEmitter::emitterShape, R"doc(Emission shape)doc")
.def_readwrite("shape_outer", &whiteout::m3::ParticleEmitter::shapeOuter, R"doc(Animated outer shape dimensions)doc")
.def_readwrite("shape_inner", &whiteout::m3::ParticleEmitter::shapeInner, R"doc(Animated inner shape dimensions)doc")
.def_readwrite("outer_radius", &whiteout::m3::ParticleEmitter::outerRadius, R"doc(Animated outer radius)doc")
.def_readwrite("inner_radius", &whiteout::m3::ParticleEmitter::innerRadius, R"doc(Animated inner radius)doc")
.def_readwrite("shape_regions", &whiteout::m3::ParticleEmitter::shapeRegions, R"doc(Shape region indices (U32_, v14+), which mesh region from div to use)doc")
.def_readwrite("velocity_type", &whiteout::m3::ParticleEmitter::velocityType, R"doc(Velocity randomization type)doc")
.def_readwrite("size_random_enable", &whiteout::m3::ParticleEmitter::sizeRandomEnable, R"doc(Enable size randomization)doc")
.def_readwrite("size_random_animation", &whiteout::m3::ParticleEmitter::sizeRandomAnimation, R"doc(Random size curve)doc")
.def_readwrite("rotation_random_enable", &whiteout::m3::ParticleEmitter::rotationRandomEnable, R"doc(Enable rotation randomization)doc")
.def_readwrite("rotation_random_animation", &whiteout::m3::ParticleEmitter::rotationRandomAnimation, R"doc(Random rotation curve)doc")
.def_readwrite("color_random_enable", &whiteout::m3::ParticleEmitter::colorRandomEnable, R"doc(Enable color randomization)doc")
.def_readwrite("color_start_random", &whiteout::m3::ParticleEmitter::colorStartRandom, R"doc(Random color at birth)doc")
.def_readwrite("color_mid_random", &whiteout::m3::ParticleEmitter::colorMidRandom, R"doc(Random color at midpoint)doc")
.def_readwrite("color_end_random", &whiteout::m3::ParticleEmitter::colorEndRandom, R"doc(Random color at death)doc")
.def_readwrite("alpha_random_enable", &whiteout::m3::ParticleEmitter::alphaRandomEnable, R"doc(Enable alpha randomization)doc")
.def_readwrite("squirt_amount", &whiteout::m3::ParticleEmitter::squirtAmount, R"doc(Animated squirt burst count)doc")
.def_readwrite("flipbook_start_init_index", &whiteout::m3::ParticleEmitter::flipbookStartInitIndex, R"doc(Flipbook start initial frame index)doc")
.def_readwrite("flipbook_start_stop_index", &whiteout::m3::ParticleEmitter::flipbookStartStopIndex, R"doc(Flipbook start stop frame index)doc")
.def_readwrite("flipbook_end_init_index", &whiteout::m3::ParticleEmitter::flipbookEndInitIndex, R"doc(Flipbook end initial frame index)doc")
.def_readwrite("flipbook_end_stop_index", &whiteout::m3::ParticleEmitter::flipbookEndStopIndex, R"doc(Flipbook end stop frame index)doc")
.def_readwrite("flipbook_mid_time", &whiteout::m3::ParticleEmitter::flipbookMidTime, R"doc(Flipbook midpoint time (0–1))doc")
.def_readwrite("flipbook_columns", &whiteout::m3::ParticleEmitter::flipbookColumns, R"doc(Flipbook grid columns)doc")
.def_readwrite("flipbook_rows", &whiteout::m3::ParticleEmitter::flipbookRows, R"doc(Flipbook grid rows)doc")
.def_readwrite("flipbook_column_fraction", &whiteout::m3::ParticleEmitter::flipbookColumnFraction, R"doc(Column fraction (v12+))doc")
.def_readwrite("flipbook_row_fraction", &whiteout::m3::ParticleEmitter::flipbookRowFraction, R"doc(Row fraction (v12+))doc")
.def_readwrite("bounce", &whiteout::m3::ParticleEmitter::bounce, R"doc(Bounce coefficient)doc")
.def_readwrite("friction", &whiteout::m3::ParticleEmitter::friction, R"doc(Friction coefficient)doc")
.def_readwrite("collision_spawn_index", &whiteout::m3::ParticleEmitter::collisionSpawnIndex, R"doc(Emitter index to spawn on collision (-1 = none))doc")
.def_readwrite("collision_spawn_min", &whiteout::m3::ParticleEmitter::collisionSpawnMin, R"doc(Minimum spawn count on collision)doc")
.def_readwrite("collision_spawn_max", &whiteout::m3::ParticleEmitter::collisionSpawnMax, R"doc(Maximum spawn count on collision)doc")
.def_readwrite("collision_spawn_chance", &whiteout::m3::ParticleEmitter::collisionSpawnChance, R"doc(Spawn probability on collision)doc")
.def_readwrite("collision_spawn_energy", &whiteout::m3::ParticleEmitter::collisionSpawnEnergy, R"doc(Spawn energy transfer)doc")
.def_readwrite("collision_die_bounce", &whiteout::m3::ParticleEmitter::collisionDieBounce, R"doc(Die after N bounces)doc")
.def_readwrite("instance_type", &whiteout::m3::ParticleEmitter::instanceType, R"doc(Visual type)doc")
.def_readwrite("tail_length", &whiteout::m3::ParticleEmitter::tailLength, R"doc(Tail length for Tail/Trail types)doc")
.def_readwrite("instance_angle", &whiteout::m3::ParticleEmitter::instanceAngle, R"doc(Instance orientation angles)doc")
.def_readwrite("instance_distance", &whiteout::m3::ParticleEmitter::instanceDistance, R"doc(Instance distance (v17+))doc")
.def_readwrite("pitch_type", &whiteout::m3::ParticleEmitter::pitchType, R"doc(Pitch variation type)doc")
.def_readwrite("pitch_amplitude", &whiteout::m3::ParticleEmitter::pitchAmplitude, R"doc(Pitch variation amplitude)doc")
.def_readwrite("pitch_frequency", &whiteout::m3::ParticleEmitter::pitchFrequency, R"doc(Pitch variation frequency)doc")
.def_readwrite("yaw_type", &whiteout::m3::ParticleEmitter::yawType, R"doc(Yaw variation type)doc")
.def_readwrite("yaw_amplitude", &whiteout::m3::ParticleEmitter::yawAmplitude, R"doc(Yaw variation amplitude)doc")
.def_readwrite("yaw_frequency", &whiteout::m3::ParticleEmitter::yawFrequency, R"doc(Yaw variation frequency)doc")
.def_readwrite("speed_type", &whiteout::m3::ParticleEmitter::speedType, R"doc(Speed variation type)doc")
.def_readwrite("speed_amplitude", &whiteout::m3::ParticleEmitter::speedAmplitude, R"doc(Speed variation amplitude)doc")
.def_readwrite("speed_frequency", &whiteout::m3::ParticleEmitter::speedFrequency, R"doc(Speed variation frequency)doc")
.def_readwrite("size_type", &whiteout::m3::ParticleEmitter::sizeType, R"doc(Size variation type)doc")
.def_readwrite("size_amplitude", &whiteout::m3::ParticleEmitter::sizeAmplitude, R"doc(Size variation amplitude)doc")
.def_readwrite("size_frequency", &whiteout::m3::ParticleEmitter::sizeFrequency, R"doc(Size variation frequency)doc")
.def_readwrite("alpha_type", &whiteout::m3::ParticleEmitter::alphaType, R"doc(Alpha variation type)doc")
.def_readwrite("alpha_amplitude", &whiteout::m3::ParticleEmitter::alphaAmplitude, R"doc(Alpha variation amplitude)doc")
.def_readwrite("alpha_frequency", &whiteout::m3::ParticleEmitter::alphaFrequency, R"doc(Alpha variation frequency)doc")
.def_readwrite("color_type", &whiteout::m3::ParticleEmitter::colorType, R"doc(Color variation type)doc")
.def_readwrite("color_amplitude", &whiteout::m3::ParticleEmitter::colorAmplitude, R"doc(Color variation amplitude)doc")
.def_readwrite("color_frequency", &whiteout::m3::ParticleEmitter::colorFrequency, R"doc(Color variation frequency)doc")
.def_readwrite("rotation_type", &whiteout::m3::ParticleEmitter::rotationType, R"doc(Rotation variation type)doc")
.def_readwrite("rotation_amplitude", &whiteout::m3::ParticleEmitter::rotationAmplitude, R"doc(Rotation variation amplitude)doc")
.def_readwrite("rotation_frequency", &whiteout::m3::ParticleEmitter::rotationFrequency, R"doc(Rotation variation frequency)doc")
.def_readwrite("horizontal_type", &whiteout::m3::ParticleEmitter::horizontalType, R"doc(Horizontal variation type)doc")
.def_readwrite("horizontal_amplitude", &whiteout::m3::ParticleEmitter::horizontalAmplitude, R"doc(Horizontal variation amplitude)doc")
.def_readwrite("horizontal_frequency", &whiteout::m3::ParticleEmitter::horizontalFrequency, R"doc(Horizontal variation frequency)doc")
.def_readwrite("vertical_type", &whiteout::m3::ParticleEmitter::verticalType, R"doc(Vertical variation type)doc")
.def_readwrite("vertical_amplitude", &whiteout::m3::ParticleEmitter::verticalAmplitude, R"doc(Vertical variation amplitude)doc")
.def_readwrite("vertical_frequency", &whiteout::m3::ParticleEmitter::verticalFrequency, R"doc(Vertical variation frequency;)doc")
.def_readwrite("particle_velocity", &whiteout::m3::ParticleEmitter::particleVelocity, R"doc(Animated parent velocity influence)doc")
.def_readwrite("phase_shift", &whiteout::m3::ParticleEmitter::phaseShift, R"doc(Animated phase shift (v22+))doc")
.def_readwrite("flags", &whiteout::m3::ParticleEmitter::flags, R"doc(Main particle flags)doc")
.def_readwrite("rotation_flags", &whiteout::m3::ParticleEmitter::rotationFlags, R"doc(Rotation flags (v18+))doc")
.def_readwrite("color_smoothing", &whiteout::m3::ParticleEmitter::colorSmoothing, R"doc(Color interpolation mode)doc")
.def_readwrite("size_smoothing", &whiteout::m3::ParticleEmitter::sizeSmoothing, R"doc(Size interpolation mode)doc")
.def_readwrite("rotation_smoothing", &whiteout::m3::ParticleEmitter::rotationSmoothing)
.def_readwrite("alpha_threshold", &whiteout::m3::ParticleEmitter::alphaThreshold, R"doc(Animated alpha threshold)doc")
.def_readwrite("uv_offset", &whiteout::m3::ParticleEmitter::uvOffset, R"doc(Animated UV offset)doc")
.def_readwrite("uv_angle", &whiteout::m3::ParticleEmitter::uvAngle, R"doc(Animated UV rotation angles)doc")
.def_readwrite("uv_tiling", &whiteout::m3::ParticleEmitter::uvTiling, R"doc(Animated UV tiling)doc")
.def_readwrite("spline_line_data", &whiteout::m3::ParticleEmitter::splineLineData, R"doc(Spline control points (SVC3))doc")
.def_readwrite("wind_multiplier", &whiteout::m3::ParticleEmitter::windMultiplier, R"doc(Wind influence multiplier)doc")
.def_readwrite("lod_reduce", &whiteout::m3::ParticleEmitter::lodReduce, R"doc(LOD reduction level)doc")
.def_readwrite("lod_cut", &whiteout::m3::ParticleEmitter::lodCut, R"doc(LOD cut-off level)doc")
.def_readwrite("lower_bound", &whiteout::m3::ParticleEmitter::lowerBound, R"doc(Animated lower bound)doc")
.def_readwrite("upper_bound", &whiteout::m3::ParticleEmitter::upperBound, R"doc(Animated upper bound)doc")
.def_readwrite("trail_link_index", &whiteout::m3::ParticleEmitter::trailLinkIndex)
.def_readwrite("trail_chance", &whiteout::m3::ParticleEmitter::trailChance, R"doc(Trail spawn probability)doc")
.def_readwrite("trail_emission_rate", &whiteout::m3::ParticleEmitter::trailEmissionRate, R"doc(Animated trail emission rate)doc")
.def_readwrite("splat_projection_index", &whiteout::m3::ParticleEmitter::splatProjectionIndex, R"doc(Linked projector index (-1 = none))doc")
.def_readwrite("splat_chance", &whiteout::m3::ParticleEmitter::splatChance, R"doc(Splat spawn probability)doc")
.def_readwrite("model_paths", &whiteout::m3::ParticleEmitter::modelPaths, R"doc(Model particle paths (SCHR))doc")
.def_readwrite("copy_indices", &whiteout::m3::ParticleEmitter::copyIndices, R"doc(Emitter copy indices (U32_))doc")
.def_readwrite("spawn_ribbon_on_bounce_chance", &whiteout::m3::ParticleEmitter::spawnRibbonOnBounceChance, R"doc(Ribbon spawn probability on bounce (v23+))doc")
.def_readwrite("ribbon_link_index", &whiteout::m3::ParticleEmitter::ribbonLinkIndex, R"doc(Index into RIB_ array (-1 = none, v23+))doc")
;
py::class_<whiteout::m3::ParticleEmitterCopy>(m, "ParticleEmitterCopy", R"doc(PARC — Particle emitter copy (v0, 40 bytes)
Lightweight copy of a particle emitter with overridden emission rate, squirt amount, and bone index. References the original PAR_ via Model.copyIndices.)doc")
.def(py::init<>())
.def_readwrite("emission_rate", &whiteout::m3::ParticleEmitterCopy::emissionRate, R"doc(Overridden emission rate)doc")
.def_readwrite("squirt_amount", &whiteout::m3::ParticleEmitterCopy::squirtAmount, R"doc(Overridden squirt burst count)doc")
.def_readwrite("bone_index", &whiteout::m3::ParticleEmitterCopy::boneIndex, R"doc(Index into BONE array)doc")
;
py::class_<whiteout::m3::SplineRibbon>(m, "SplineRibbon", R"doc(SRIB — Spline ribbon segment (v0, 272 bytes)
Defines a single segment of a spline-based ribbon with emission offset/vector, velocity, bone binding, and pitch/yaw/velocity variation channels.)doc")
.def(py::init<>())
.def_readwrite("emission_offset", &whiteout::m3::SplineRibbon::emissionOffset, R"doc(Emission point offset from bone)doc")
.def_readwrite("emission_vector", &whiteout::m3::SplineRibbon::emissionVector, R"doc(Emission direction vector)doc")
.def_readwrite("velocity", &whiteout::m3::SplineRibbon::velocity, R"doc(Animated base velocity)doc")
.def_readwrite("reserved", &whiteout::m3::SplineRibbon::reserved, R"doc(Reserved (always 0))doc")
.def_readwrite("bone_index", &whiteout::m3::SplineRibbon::boneIndex, R"doc(Index into BONE array)doc")
.def_readwrite("velocity_base_factor", &whiteout::m3::SplineRibbon::velocityBaseFactor, R"doc(Animated base velocity factor)doc")
.def_readwrite("velocity_end_factor", &whiteout::m3::SplineRibbon::velocityEndFactor, R"doc(Animated end velocity factor)doc")
.def_readwrite("yaw_type", &whiteout::m3::SplineRibbon::yawType, R"doc(Yaw variation type)doc")
.def_readwrite("yaw_amplitude", &whiteout::m3::SplineRibbon::yawAmplitude, R"doc(Yaw variation amplitude)doc")
.def_readwrite("yaw_frequency", &whiteout::m3::SplineRibbon::yawFrequency, R"doc(Yaw variation frequency)doc")
.def_readwrite("pitch_type", &whiteout::m3::SplineRibbon::pitchType, R"doc(Pitch variation type)doc")
.def_readwrite("pitch_amplitude", &whiteout::m3::SplineRibbon::pitchAmplitude, R"doc(Pitch variation amplitude)doc")
.def_readwrite("pitch_frequency", &whiteout::m3::SplineRibbon::pitchFrequency, R"doc(Pitch variation frequency)doc")
.def_readwrite("velocity_type", &whiteout::m3::SplineRibbon::velocityType, R"doc(Velocity variation type)doc")
.def_readwrite("velocity_amplitude", &whiteout::m3::SplineRibbon::velocityAmplitude, R"doc(Velocity variation amplitude)doc")
.def_readwrite("velocity_frequency", &whiteout::m3::SplineRibbon::velocityFrequency, R"doc(Velocity variation frequency)doc")
.def_readwrite("yaw", &whiteout::m3::SplineRibbon::yaw, R"doc(Animated yaw angle)doc")
.def_readwrite("pitch", &whiteout::m3::SplineRibbon::pitch, R"doc(Animated pitch angle)doc")
.def_readwrite("emission_vector_norm_factor", &whiteout::m3::SplineRibbon::emissionVectorNormFactor, R"doc(Precomputed ≈ 0.01 / |emissionVector|)doc")
.def_readwrite("velocity_norm_factor", &whiteout::m3::SplineRibbon::velocityNormFactor, R"doc(Precomputed ≈ 0.01 / velocity.initValue)doc")
;
py::class_<whiteout::m3::RibbonEmitter>(m, "RibbonEmitter", R"doc(RIB_ — Ribbon emitter (v4–v9, 744–760 bytes)
Ribbon strip effect with per-particle lifetime, velocity, color/size curves, physics, noise, spline segments, variation channels, and smoothing/collision settings. Shares many fields with ParticleEmitter.)doc")
.def(py::init<>())
.def_readwrite("bone_index", &whiteout::m3::RibbonEmitter::boneIndex, R"doc(Primary bone index)doc")
.def_readwrite("bone_index_fallback", &whiteout::m3::RibbonEmitter::boneIndexFallback, R"doc(Fallback bone index)doc")
.def_readwrite("material_index", &whiteout::m3::RibbonEmitter::materialIndex, R"doc(Index into MATM material map array)doc")
.def_readwrite("additional_flags", &whiteout::m3::RibbonEmitter::additionalFlags, R"doc(Additional flags (v8+))doc")
.def_readwrite("initial_speed", &whiteout::m3::RibbonEmitter::initialSpeed, R"doc(Initial ribbon segment speed)doc")
.def_readwrite("initial_speed_random", &whiteout::m3::RibbonEmitter::initialSpeedRandom, R"doc(Random speed variation)doc")
.def_readwrite("initial_yaw", &whiteout::m3::RibbonEmitter::initialYaw, R"doc(Initial yaw angle)doc")
.def_readwrite("initial_pitch", &whiteout::m3::RibbonEmitter::initialPitch, R"doc(Initial pitch angle)doc")
.def_readwrite("initial_horizontal", &whiteout::m3::RibbonEmitter::initialHorizontal, R"doc(Initial horizontal spread)doc")
.def_readwrite("initial_vertical", &whiteout::m3::RibbonEmitter::initialVertical, R"doc(Initial vertical spread)doc")
.def_readwrite("lifetime", &whiteout::m3::RibbonEmitter::lifetime, R"doc(Base segment lifetime)doc")
.def_readwrite("lifetime_random", &whiteout::m3::RibbonEmitter::lifetimeRandom, R"doc(Random lifetime variation)doc")
.def_readwrite("kill_radius", &whiteout::m3::RibbonEmitter::killRadius, R"doc(Kill radius)doc")
.def_readwrite("gravity_x", &whiteout::m3::RibbonEmitter::gravityX, R"doc(Gravity X component)doc")
.def_readwrite("gravity_y", &whiteout::m3::RibbonEmitter::gravityY, R"doc(Gravity Y component)doc")
.def_readwrite("gravity", &whiteout::m3::RibbonEmitter::gravity, R"doc(Gravity Z component)doc")
.def_readwrite("size_mid_time", &whiteout::m3::RibbonEmitter::sizeMidTime, R"doc(Size midpoint time (0–1))doc")
.def_readwrite("color_mid_time", &whiteout::m3::RibbonEmitter::colorMidTime, R"doc(Color midpoint time (0–1))doc")
.def_readwrite("alpha_mid_time", &whiteout::m3::RibbonEmitter::alphaMidTime, R"doc(Alpha midpoint time (0–1))doc")
.def_readwrite("rotation_mid_time", &whiteout::m3::RibbonEmitter::rotationMidTime, R"doc(Rotation midpoint time (0–1))doc")
.def_readwrite("size_mid_hold_time", &whiteout::m3::RibbonEmitter::sizeMidHoldTime, R"doc(Size hold time at midpoint)doc")
.def_readwrite("color_mid_hold_time", &whiteout::m3::RibbonEmitter::colorMidHoldTime, R"doc(Color hold time at midpoint)doc")
.def_readwrite("alpha_mid_hold_time", &whiteout::m3::RibbonEmitter::alphaMidHoldTime, R"doc(Alpha hold time at midpoint)doc")
.def_readwrite("rotation_mid_hold_time", &whiteout::m3::RibbonEmitter::rotationMidHoldTime, R"doc(Rotation hold time at midpoint)doc")
.def_readwrite("size_animation", &whiteout::m3::RibbonEmitter::sizeAnimation, R"doc(Size curve (start, mid, end))doc")
.def_readwrite("rotation_animation", &whiteout::m3::RibbonEmitter::rotationAnimation, R"doc(Rotation curve (start, mid, end))doc")
.def_readwrite("color_start", &whiteout::m3::RibbonEmitter::colorStart, R"doc(Color at birth)doc")
.def_readwrite("color_mid", &whiteout::m3::RibbonEmitter::colorMid, R"doc(Color at midpoint)doc")
.def_readwrite("color_end", &whiteout::m3::RibbonEmitter::colorEnd, R"doc(Color at death)doc")
.def_readwrite("drag", &whiteout::m3::RibbonEmitter::drag, R"doc(Air drag coefficient)doc")
.def_readwrite("mass", &whiteout::m3::RibbonEmitter::mass, R"doc(Segment mass)doc")
.def_readwrite("mass_random", &whiteout::m3::RibbonEmitter::massRandom, R"doc(Random mass variation)doc")
.def_readwrite("mass_size_multiplier", &whiteout::m3::RibbonEmitter::massSizeMultiplier, R"doc(Mass–size coupling)doc")
.def_readwrite("local_forces", &whiteout::m3::RibbonEmitter::localForces, R"doc(Local force channel bitmask)doc")
.def_readwrite("world_forces", &whiteout::m3::RibbonEmitter::worldForces, R"doc(World force channel bitmask)doc")
.def_readwrite("local_forces_fallback", &whiteout::m3::RibbonEmitter::localForcesFallback, R"doc(Fallback local force channels)doc")
.def_readwrite("world_forces_fallback", &whiteout::m3::RibbonEmitter::worldForcesFallback, R"doc(Fallback world force channels)doc")
.def_readwrite("world_forces_mass_multiplier", &whiteout::m3::RibbonEmitter::worldForcesMassMultiplier, R"doc(World force mass multiplier)doc")
.def_readwrite("noise_amplitude", &whiteout::m3::RibbonEmitter::noiseAmplitude, R"doc(Noise displacement amplitude)doc")
.def_readwrite("noise_frequency", &whiteout::m3::RibbonEmitter::noiseFrequency, R"doc(Noise spatial frequency)doc")
.def_readwrite("noise_coherence", &whiteout::m3::RibbonEmitter::noiseCoherence, R"doc(Noise temporal coherence)doc")
.def_readwrite("noise_edge", &whiteout::m3::RibbonEmitter::noiseEdge, R"doc(Noise edge sharpness)doc")
.def_readwrite("index_plus_length", &whiteout::m3::RibbonEmitter::indexPlusLength, R"doc(Index + length)doc")
.def_readwrite("emitter_shape", &whiteout::m3::RibbonEmitter::emitterShape, R"doc(Emitter shape type)doc")
.def_readwrite("ribbon_type", &whiteout::m3::RibbonEmitter::ribbonType, R"doc(Ribbon cross-section type)doc")
.def_readwrite("divisions", &whiteout::m3::RibbonEmitter::divisions, R"doc(Number of ribbon divisions)doc")
.def_readwrite("edges", &whiteout::m3::RibbonEmitter::edges, R"doc(Number of cross-section edges)doc")
.def_readwrite("inner_radius", &whiteout::m3::RibbonEmitter::innerRadius, R"doc(Inner radius)doc")
.def_readwrite("max_length", &whiteout::m3::RibbonEmitter::maxLength, R"doc(Animated maximum ribbon length)doc")
.def_readwrite("spline_ribbons", &whiteout::m3::RibbonEmitter::splineRibbons, R"doc(Spline ribbon segments (SRIB))doc")
.def_readwrite("active", &whiteout::m3::RibbonEmitter::active, R"doc(Animated active state)doc")
.def_readwrite("flags", &whiteout::m3::RibbonEmitter::flags, R"doc(Ribbon emitter flags)doc")
.def_readwrite("size_smoothing", &whiteout::m3::RibbonEmitter::sizeSmoothing, R"doc(Size interpolation mode)doc")
.def_readwrite("color_smoothing", &whiteout::m3::RibbonEmitter::colorSmoothing, R"doc(Color interpolation mode)doc")
.def_readwrite("friction", &whiteout::m3::RibbonEmitter::friction, R"doc(Friction coefficient)doc")
.def_readwrite("bounce", &whiteout::m3::RibbonEmitter::bounce, R"doc(Bounce coefficient)doc")
.def_readwrite("lod_reduce", &whiteout::m3::RibbonEmitter::lodReduce, R"doc(LOD reduction level)doc")
.def_readwrite("lod_cut", &whiteout::m3::RibbonEmitter::lodCut, R"doc(LOD cut-off level)doc")
.def_readwrite("yaw_type", &whiteout::m3::RibbonEmitter::yawType, R"doc(Yaw variation type)doc")
.def_readwrite("yaw_amplitude", &whiteout::m3::RibbonEmitter::yawAmplitude, R"doc(Yaw variation amplitude)doc")
.def_readwrite("yaw_frequency", &whiteout::m3::RibbonEmitter::yawFrequency, R"doc(Yaw variation frequency)doc")
.def_readwrite("pitch_type", &whiteout::m3::RibbonEmitter::pitchType, R"doc(Pitch variation type)doc")
.def_readwrite("pitch_amplitude", &whiteout::m3::RibbonEmitter::pitchAmplitude, R"doc(Pitch variation amplitude)doc")
.def_readwrite("pitch_frequency", &whiteout::m3::RibbonEmitter::pitchFrequency, R"doc(Pitch variation frequency)doc")
.def_readwrite("speed_type", &whiteout::m3::RibbonEmitter::speedType, R"doc(Speed variation type)doc")
.def_readwrite("speed_amplitude", &whiteout::m3::RibbonEmitter::speedAmplitude, R"doc(Speed variation amplitude)doc")
.def_readwrite("speed_frequency", &whiteout::m3::RibbonEmitter::speedFrequency, R"doc(Speed variation frequency)doc")
.def_readwrite("size_type", &whiteout::m3::RibbonEmitter::sizeType, R"doc(Size variation type)doc")
.def_readwrite("size_amplitude", &whiteout::m3::RibbonEmitter::sizeAmplitude, R"doc(Size variation amplitude)doc")
.def_readwrite("size_frequency", &whiteout::m3::RibbonEmitter::sizeFrequency, R"doc(Size variation frequency)doc")
.def_readwrite("alpha_type", &whiteout::m3::RibbonEmitter::alphaType, R"doc(Alpha variation type)doc")
.def_readwrite("alpha_amplitude", &whiteout::m3::RibbonEmitter::alphaAmplitude, R"doc(Alpha variation amplitude)doc")
.def_readwrite("alpha_frequency", &whiteout::m3::RibbonEmitter::alphaFrequency, R"doc(Alpha variation frequency)doc")
.def_readwrite("particle_velocity", &whiteout::m3::RibbonEmitter::particleVelocity, R"doc(Animated parent velocity influence)doc")
.def_readwrite("overlay", &whiteout::m3::RibbonEmitter::overlay, R"doc(Animated overlay effect)doc")
;
py::class_<whiteout::m3::Projector>(m, "Projector", R"doc(PROJ — Projector / decal (v0–v5, 388 bytes)
Projects a material onto scene geometry with animated offset, orientation, field of view, aspect ratio, clipping planes, alpha lifecycle, and attenuation distance.)doc")
.def(py::init<>())
.def_readwrite("projection_type", &whiteout::m3::Projector::projectionType, R"doc(Projection type (ortho/perspective))doc")
.def_readwrite("bone", &whiteout::m3::Projector::bone, R"doc(Index into BONE array)doc")
.def_readwrite("material_reference_index", &whiteout::m3::Projector::materialReferenceIndex, R"doc(Index into MATM material map)doc")
.def_readwrite("offset", &whiteout::m3::Projector::offset, R"doc(Animated position offset)doc")
.def_readwrite("pitch", &whiteout::m3::Projector::pitch, R"doc(Animated pitch angle)doc")
.def_readwrite("yaw", &whiteout::m3::Projector::yaw, R"doc(Animated yaw angle)doc")
.def_readwrite("roll", &whiteout::m3::Projector::roll, R"doc(Animated roll angle)doc")
.def_readwrite("field_of_view", &whiteout::m3::Projector::fieldOfView, R"doc(Animated field of view)doc")
.def_readwrite("aspect_ratio", &whiteout::m3::Projector::aspectRatio, R"doc(Animated aspect ratio)doc")
.def_readwrite("near", &whiteout::m3::Projector::near, R"doc(Animated near clip plane)doc")
.def_readwrite("far", &whiteout::m3::Projector::far, R"doc(Animated far clip plane)doc")
.def_readwrite("box_offset_z_bottom", &whiteout::m3::Projector::boxOffsetZBottom, R"doc(Animated box Z bottom offset)doc")
.def_readwrite("box_offset_z_top", &whiteout::m3::Projector::boxOffsetZTop, R"doc(Animated box Z top offset)doc")
.def_readwrite("box_offset_x_left", &whiteout::m3::Projector::boxOffsetXLeft, R"doc(Animated box X left offset)doc")
.def_readwrite("box_offset_x_right", &whiteout::m3::Projector::boxOffsetXRight, R"doc(Animated box X right offset)doc")
.def_readwrite("box_offset_y_front", &whiteout::m3::Projector::boxOffsetYFront, R"doc(Animated box Y front offset)doc")
.def_readwrite("box_offset_y_back", &whiteout::m3::Projector::boxOffsetYBack, R"doc(Animated box Y back offset)doc")
.def_readwrite("falloff", &whiteout::m3::Projector::falloff, R"doc(Projection falloff distance)doc")
.def_readwrite("alpha_init", &whiteout::m3::Projector::alphaInit, R"doc(Alpha at creation)doc")
.def_readwrite("alpha_mid", &whiteout::m3::Projector::alphaMid, R"doc(Alpha at midpoint)doc")
.def_readwrite("alpha_end", &whiteout::m3::Projector::alphaEnd, R"doc(Alpha at end)doc")
.def_readwrite("lifetime_attack", &whiteout::m3::Projector::lifetimeAttack, R"doc(Attack phase duration)doc")
.def_readwrite("lifetime_attack_to", &whiteout::m3::Projector::lifetimeAttackTo, R"doc(Attack target time)doc")
.def_readwrite("lifetime_hold", &whiteout::m3::Projector::lifetimeHold, R"doc(Hold phase duration)doc")
.def_readwrite("lifetime_hold_to", &whiteout::m3::Projector::lifetimeHoldTo, R"doc(Hold target time)doc")
.def_readwrite("lifetime_decay", &whiteout::m3::Projector::lifetimeDecay, R"doc(Decay phase duration)doc")
.def_readwrite("lifetime_decay_to", &whiteout::m3::Projector::lifetimeDecayTo, R"doc(Decay target time)doc")
.def_readwrite("attenuation_distance", &whiteout::m3::Projector::attenuationDistance, R"doc(Distance-based attenuation)doc")
.def_readwrite("active", &whiteout::m3::Projector::active, R"doc(Animated active state)doc")