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P1: Educational mode — guided lesson + debrief #2

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@yorkerhodes3

Add an opt-in guided/educational mode that frames play as a lesson: brief learning objectives up front, light in-game prompts, and a post-game debrief tying the outcome to the AI-safety lesson ('the only winning move is not to play'). Include short facilitator/teacher notes. Builds on existing Scripted/Live-AI modes, the Admin Console, and telemetry.

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