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User-reported friction. Verbatim from 2026-04-30 17:10 IDT after returning from AFK with 6 agents in flight: "Why do I come home to seeing the plans this way? Can you reorganize it?"
Root cause analysis + 6 proposed fixes at orcClaude's collab:
P1 Tab grouping is incidental — agents end up in random panes by spawn order (today: voicelayer / skillCreator / brainlayer ended up in the SAME pane purely because they were new_split'd in that sequence).
P2 Auxiliary execution shells (zsh panes driven by an agent via cmux send) look identical to agent panes — no visual distinction.
P3 Stale Claude-resume-prompt panes don't decay (today: a 6h 41m old golemsClaude resume prompt sat in orcClaude's pane until orc tried to use it).
P4 No API for orcClaude to express logical grouping — new_split only takes a direction, not a logical "swimlane."
P5 Tab titles go stale — brainlayerCodex PR#261 was actually working on PR fix: prevent retry-enter duplicate submits #263; voicelayerCodex Round 2 was on silence55 W13. Agents don't proactively rename_tab.
6 proposed fixes (F1-F6) including: logical-group hint for new_split, auto-rename on activity, idle-decay visual signal, agent-vs-shell visual distinction, layout JSON spec via new MCP tool, sweep-stale-resume-prompts on session-end.
4 workarounds (W1-W4) orcClaude can apply immediately without cmuxlayer code changes — already starting.
This is friction-tier, not a blocker — but compounds with each new agent spawn. Today the user came home to 6 agents across 4 panes with random grouping; once we routinely run 8-10+ agents, this gets worse fast.
Tracked as imp-7 in BrainLayer. Will store milestone chunk on triage.
User-reported friction. Verbatim from 2026-04-30 17:10 IDT after returning from AFK with 6 agents in flight: "Why do I come home to seeing the plans this way? Can you reorganize it?"
Root cause analysis + 6 proposed fixes at orcClaude's collab:
~/Gits/orchestrator/collab/2026-04-30-cmuxlayer-pane-organization.mdQuick summary of problems:
cmux send) look identical to agent panes — no visual distinction.new_splitonly takes a direction, not a logical "swimlane."brainlayerCodex PR#261was actually working on PR fix: prevent retry-enter duplicate submits #263;voicelayerCodex Round 2was on silence55 W13. Agents don't proactivelyrename_tab.6 proposed fixes (F1-F6) including: logical-group hint for new_split, auto-rename on activity, idle-decay visual signal, agent-vs-shell visual distinction, layout JSON spec via new MCP tool, sweep-stale-resume-prompts on session-end.
4 workarounds (W1-W4) orcClaude can apply immediately without cmuxlayer code changes — already starting.
This is friction-tier, not a blocker — but compounds with each new agent spawn. Today the user came home to 6 agents across 4 panes with random grouping; once we routinely run 8-10+ agents, this gets worse fast.
Tracked as imp-7 in BrainLayer. Will store milestone chunk on triage.