The game is stuck on Xamarin and CocosSharp, both of which are out of support.
It should become a .NET Maui project. Being on Xamarin prevents it from updating to the latest Android API.
It likely needs to use a different API for drawing and input, once switching to .NET Maui.
Using the .NET Maui function may work, as this game builds all visuals and animations from 3 basic functions: Outputting text, drawing circles, and drawing lines.
CocosSharp also requires a deprecated version of OpenTK-1.0.dll, which is included with the project.
The game is stuck on Xamarin and CocosSharp, both of which are out of support.
It should become a .NET Maui project. Being on Xamarin prevents it from updating to the latest Android API.
It likely needs to use a different API for drawing and input, once switching to .NET Maui.
Using the .NET Maui function may work, as this game builds all visuals and animations from 3 basic functions: Outputting text, drawing circles, and drawing lines.
CocosSharp also requires a deprecated version of OpenTK-1.0.dll, which is included with the project.