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Maya-Rigging-Scripts

AlignControllers

Aligns controllers to joints

• Select controllers (or controller groups) followed by joints to align to, then run

WristRotationTracker

Extracts rotation along joint chain in selected axis, and applies relative rotation in that axis down the joint chain

• Wrist should be parented directly to elbow, at same level in hierarchy as the first forearm joint

• Select end (wrist), base (elbow), then each joint you want to apply rotation to (optional) and run script

• Select Verify Joints to only run script if selection contains only joints

• Select Apply Rotation to apply rotation to selected joints, select Enable Rotation Weighting to allow adjustable wiehgt falloff on joint rotation