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Copy pathstonemonster.lua
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55 lines (51 loc) · 1.1 KB
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-- Stone Monster by PilzAdam
mobs:register_mob("mobs:stone_monster", {
type = "monster",
passive = false,
attack_type = "dogfight",
reach = 2,
damage = 3,
hp_min = 12,
hp_max = 35,
armor = 80,
collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
visual = "mesh",
mesh = "mobs_stone_monster.b3d",
textures = {
{"mobs_stone_monster.png"},
},
makes_footstep_sound = true,
sounds = {
random = "mobs_stonemonster",
},
walk_velocity = 0.5,
run_velocity = 2,
jump = true,
floats = 0,
view_range = 10,
drops = {
{name = "default:torch",
chance = 2, min = 3, max = 5},
{name = "default:iron_lump",
chance=5, min=1, max=2},
{name = "default:coal_lump",
chance=3, min=1, max=3},
},
water_damage = 0,
lava_damage = 1,
light_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 14,
walk_start = 15,
walk_end = 38,
run_start = 40,
run_end = 63,
punch_start = 40,
punch_end = 63,
},
})
mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 5, 0, 7000, 1, 0)
mobs:register_egg("mobs:stone_monster", "Stone Monster", "default_stone.png", 1)