For now, the raytracing code we have developed with @dlanzieri is based on the non-distributed version of FlowPM. I'm opening this issue to document the porting of the necessary pieces to Mesh Tensorflow.
Here is the list of things I think we need:
Things that are optional at this stage but would be nice to have
For now, the raytracing code we have developed with @dlanzieri is based on the non-distributed version of FlowPM. I'm opening this issue to document the porting of the necessary pieces to Mesh Tensorflow.
Here is the list of things I think we need:
Things that are optional at this stage but would be nice to have