Multiple failures or warnings in test:
1) Assert.That(SEntMan.EntityCount, Is.EqualTo(2))
Expected: 2
But was: 9
at Content.IntegrationTests.Tests.Stacks.StackTest.MergeOverflowTest() in /home/runner/work/Acceleration/Acceleration/Content.IntegrationTests/Tests/Stacks/StackTests.cs:line 109
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.ExecutionContextCallback(Object s)
2) Test was dirty-disposed.
at Robust.UnitTesting.Pool.TestPair`2.OnDirtyDispose() in /home/runner/work/Acceleration/Acceleration/RobustToolbox/Robust.UnitTesting/Pool/TestPair.Recycle.cs:line 44
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)
at Robust.UnitTesting.Pool.TestPair`2.OnDirtyDispose()
at Robust.UnitTesting.Pool.TestPair`2.DisposeAsync() in /home/runner/work/Acceleration/Acceleration/RobustToolbox/Robust.UnitTesting/Pool/TestPair.Recycle.cs:line 146
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)
at Robust.UnitTesting.Pool.TestPair`2.DisposeAsync()
at Content.IntegrationTests.Fixtures.GameTest.DoTeardown() in /home/runner/work/Acceleration/Acceleration/Content.IntegrationTests/Fixtures/GameTest.cs:line 263
at Content.IntegrationTests.Fixtures.GameTest.DoTeardown()
at InvokeStub_GameTest.DoTeardown(Object, Object, IntPtr*)
Test Failure On Main
A test failure has been detected on the main branch. This should never occur.
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