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drop-deck: mobile viewport polish + manual phone QA (HITL — manual test required) #31

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@DanielBonaker

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What to build

Final polish for mobile: viewport meta, CSS for 375×667 portrait, 44×44 hit-target audit, no-rotation-gesture verification, no scroll-conflict with system gestures.

This is HITL because acceptance requires manual testing on a real phone — automated tests can't fully verify mobile interaction behavior.

Acceptance criteria

  • Viewport meta tag set correctly
  • CSS layout works at 375×667 viewport
  • All interactive elements ≥44×44 (audit; document in PR)
  • No board-level rotation gestures registered (verified by code review and manual test)
  • No scroll-conflict with system swipe gestures (manual test)
  • Drag works with touch (not just mouse)
  • Manual phone QA: human runs game on actual phone before close — drags one round, tops out, retries, verifies no UI glitches

Blocked by

HITL note

Implementation is AFK — CSS, audit, automated verification can be done by night-shift. Acceptance criteria includes a manual phone test that requires a human + an actual phone before merging.

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    gameA daily mini-gamepriority:p3Lowestready-for-humanReady for human implementation (judgment calls, external access, manual testing)

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