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Prototype first dungeon and boss encounter plan #34

@JOY

Description

@JOY

Project: Second Spawn
Area: Combat
Milestone: Vertical Slice
Priority: P1
Size: L
Review Gate: Local Review
Verification: Docs Lint, Unity Smoke

Goal

Plan and block out the first short dungeon and boss encounter, including where LLM dialogue can appear without owning gameplay state.

Acceptance Criteria

  • Dungeon scope stays short and vertical-slice friendly.
  • Boss has server-authoritative combat states.
  • Dialogue trigger is grounded in game state but cannot grant rewards directly.
  • Required assets and missing systems are listed.

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    area:combatCombat mechanics, damage, enemies, and encountersarea:designGame design, economy rules, lore, and GDD workarea:unityUnity client, scenes, assets, or editor workflowenhancementNew feature or requestpriority:p2Important but not blocking current milestonesize:lLarge task

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