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Design server-authoritative player time-loot rules #29

@JOY

Description

@JOY

Project: Second Spawn
Area: Design
Milestone: Vertical Slice
Priority: P1
Size: M
Review Gate: Local Review
Verification: Docs Lint

Goal

Design how BodyTime or SECOND can be taken from another user after validated combat or contested-zone events, without allowing clients or LLMs to self-report loot.

Acceptance Criteria

  • Defines whether vertical slice includes PvP time loot or only contested PvE escrow.
  • Separates BodyTime loot from SECOND token movement.
  • Lists anti-abuse rules, caps, cooldowns, and audit logs.
  • Updates GDD or Time-as-Currency doc.

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    area:designGame design, economy rules, lore, and GDD workarea:economyBodyTime, SECOND token, rewards, sinks, and loot economydocumentationImprovements or additions to documentationpriority:p1High priority for current milestonesize:mMedium task

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