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GPS Tracker sidequest w/ Takeshi ideas #1

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@Crystalwarrior

It feels like there was an intended way to save Takeshi and take disarming the collars further, but wasn't finished. First let's piece things together:

  • Takeshi mentions the generator runs off of gas in the hospital. This is an interesting piece of info that implies you need to get Gas to help set things up in some way.
  • When AI commences its pruning, it mentions that a (null) location is not possible for living participants. This implies that, if the AI is fooled in some way that the participant has died correctly, the bracelets could be successfully de-powered.

Putting these two facts together, here's what I thought should happen for this quest line:

  • The player needs to start a fire in the hospital, creating a scenario in which everyone inside the location (or at least specific people - Takeshi and Shinobu) would have their collars nullified.
  • The AI then makes a reasonable mistake to assume that the collars had their locations set to (null) because of the fire damage.
  • There are no cameras on the island besides the Pier, as indicated by bringing the boat there causing a game over.

Of course, the AI is still a threat if it realizes these kinds of shenanigans going on. But at the very least, it would allow Takeshi to survive this questline and further possibilities can be explored, perhaps for a new ending, or making the basegame escape quest harder to pull off (after all, the ai definitely should know the boat's coming onto the mansion. Though, the mansion is still considered as part of the game grid.)

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