https://en.wikipedia.org/wiki/Rain_shadow
https://en.wikipedia.org/wiki/Orographic_precipitation
I think that comparing ridges and continentalness would be a good way to make a lot of educated guesses about how humid an area should be in a way that would give terrain gen more variety, and would be a lot more scalable than looking for rivers when used with mods that have big continents
https://en.wikipedia.org/wiki/Rain_shadow
https://en.wikipedia.org/wiki/Orographic_precipitation
I think that comparing ridges and continentalness would be a good way to make a lot of educated guesses about how humid an area should be in a way that would give terrain gen more variety, and would be a lot more scalable than looking for rivers when used with mods that have big continents