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39 lines (29 loc) · 1.4 KB
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***The scripts to be translated are located in the .utf files. Use \n for line breaks.***
***Make sure to delete Reallive.exe.manifest or rename it to Reallive.exe.manifest.bak. This file forces the game to run in administrator mode, which prevents debugging tools from attaching properly.***
***For translating character names in Hadashi Shoujo games, edit them in Gameexe.ini only. Do not modify character names directly in the script files.***
E.g: #NAMAE = "詩乃" ="Shino"
***Font modification***
Search for MOJI_SIZE in GAMEEXE.INI to adjust:
Font size
Line spacing
Character name text
Other textbox settings
Example:
#WINDOW.000.MOJI_SIZE=22 ; Font size
#WINDOW.000.MOJI_REP=3,0 ; Line cut? No idea
#WINDOW.000.MOJI_CNT=35,6 ; Max word per line and max line per text box
#WINDOW.000.MOJI_POS=32,0,20,0 ; Textbox position (x,?,y,?)
#WINDOW.000.MOJI_SHADOW=1 ; Font Shadow
#WINDOW.000.LUBY_SIZE=0 ; Ruby size?
...
#WINDOW.000.NAME_MOJI_SIZE=25 ;Name size
***Reallive.exe Patches***
Disable Region Check (May differ depending on the game):
Find: E8 18 1B FF FF
Replace: 90 90 90 90 90
Pattern: 74 0B E8 XX XX FF FF 88 1D
Disable Disc Check (Only confirmed for Hadashi Shoujo titles):
Find: E8 67 10 F1 FF 8B F0 83 FE FF 0F 84
Replace: B8 01 00 00 00 5B 5F E9 CE 02 00 00
Alternatively, delete the following line from SEEN0001.org
goto_unless(intL[0] == 1) @2