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State-Aware Combo Buttons / Prevent Text Overlap #88

Description

@alae2011n

Is this request related to a bug?

Could we get an option for combo keys to be "state-aware" (e.g., if the virtual keyboard is already active, ignore standard letter keybinds like T and only fire the SPECIAL_Keyboard action)? Alternatively, allowing separate key mappings for directional swipes on a single button would completely solve this.

Describe the request.

When using a custom combo button mapped to T + SPECIAL_Keyboard, it works perfectly to open the chat line and pull up the keyboard. However, on the second press to close the keyboard, the launcher fires both events simultaneously. Because the Minecraft chat line is open, it types a literal "t" into the command box right before the keyboard disappears.

Anything else?

I just hope u accept this request because it will be a huge relief for every other copperMan 😂

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