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[1.20.1] Dynamic Trees + newest Conquest causing stout trees #416

Description

@JackalSocks

Mod Version & Build Number (of both mods)
ConquestReforged-forge-1.20.1-1.4.0
DynamicTrees-1.20.1-1.4.5

Forge Version
47.4.0

Describe the Compatibility Issue
When using the latest ConquestReforged update, with and without its dependencies present, specifically Oak & Apple (which are in essence, still oak), branches grow downward, and the leaves rapidly balloon with each growth tick. This also applies to preexisting trees, where the leaves rapidly cover the trunk with each bonemeal. This causes a very "shrublike" tree, whereas downgrading to 1.3.5 Conquest instantly resolves the issue. Trees grow normally, and function as expected.

All of this applies to a dedicated server environment as well; as that's where I noticed it when updating my previous modpack. Testing before this bug report was submitted was done with ONLY DT & CR installed.

Crash Log
N/A; no log errors.

Screenshots/Video
should also be easy to reproduce with the appropriate versions installed. video comparison + example of it on preexisting trees as well.
https://file.garden/ZnJzcTD3PiL_76QR/bugreport/Dynamictreesconquestbug_comp.mp4
https://file.garden/ZnJzcTD3PiL_76QR/bugreport/1.4.0.mp4 (1.4.0 version, growing existing trees)
https://file.garden/ZnJzcTD3PiL_76QR/bugreport/1.3.5.mp4 (1.3.5 version, growing existing trees; intended behavior)

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    Conquest ReforgedConquest Reforged specific issueIncompatibilityCompatibility issue with external mods

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