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Bitmap.cpp
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414 lines (353 loc) · 8.83 KB
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// Bitmap.cpp: implementation of the CBitmap class.
//
//////////////////////////////////////////////////////////////////////
#include <ostream>
#include <fstream>
#include "FileHandler.h"
#include <IL/il.h>
#include "Bitmap.h"
#include <assert.h>
#include <string.h>
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
struct InitializeOpenIL {
InitializeOpenIL() {
ilInit();
}
~InitializeOpenIL() {
ilShutDown();
}
} static initOpenIL;
CBitmap::CBitmap()
: xsize(1),
ysize(1)
{
mem=new unsigned char[4];
}
CBitmap::~CBitmap()
{
delete[] mem;
}
CBitmap::CBitmap(const CBitmap& old)
{
xsize=old.xsize;
ysize=old.ysize;
mem=new unsigned char[xsize*ysize*4];
memcpy(mem,old.mem,xsize*ysize*4);
}
CBitmap::CBitmap(unsigned char *data, int xsize, int ysize)
: xsize(xsize),
ysize(ysize)
{
mem=new unsigned char[xsize*ysize*4];
memcpy(mem,data,xsize*ysize*4);
}
CBitmap::CBitmap(string const& filename)
: mem(0),
xsize(0),
ysize(0)
{
Load(filename);
}
CBitmap& CBitmap::operator=(const CBitmap& bm)
{
if( this != &bm ){
delete[] mem;
xsize=bm.xsize;
ysize=bm.ysize;
mem=new unsigned char[xsize*ysize*4];
memcpy(mem,bm.mem,xsize*ysize*4);
}
return *this;
}
void CBitmap::Load(string const& filename, unsigned char defaultAlpha)
{
delete[] mem;
mem = NULL;
ilOriginFunc(IL_ORIGIN_UPPER_LEFT);
ilEnable(IL_ORIGIN_SET);
if(mem != NULL) delete [] mem;
CFileHandler file(filename);
if(file.FileExists() == false)
{
xsize = 1;
ysize = 1;
mem=new unsigned char[4];
memset(mem, 0, 4);
return;
}
unsigned char *buffer = new unsigned char[file.FileSize()];
file.Read(buffer, file.FileSize());
ILuint ImageName = 0;
ilGenImages(1, &ImageName);
ilBindImage(ImageName);
const bool success = ilLoadL(IL_TYPE_UNKNOWN, buffer, file.FileSize());
delete [] buffer;
if(success == false)
{
xsize = 1;
ysize = 1;
mem=new unsigned char[4];
memset(mem, 0, 4);
return;
}
bool noAlpha=ilGetInteger(IL_IMAGE_BYTES_PER_PIXEL)!=4;
#if !defined(__APPLE__) // Temporary fix to allow testing of everything
// else until i get a quicktime image loader written
ilConvertImage(IL_RGBA, IL_UNSIGNED_BYTE);
xsize = ilGetInteger(IL_IMAGE_WIDTH);
ysize = ilGetInteger(IL_IMAGE_HEIGHT);
mem = new unsigned char[xsize * ysize * 4];
// ilCopyPixels(0,0,0,xsize,ysize,0,IL_RGBA,IL_UNSIGNED_BYTE,mem);
memcpy(mem, ilGetData(), xsize * ysize * 4);
#else
xsize = 4;
ysize = 4;
mem = new unsigned char[xsize * ysize * 4];
#endif
ilDeleteImages(1, &ImageName);
if(noAlpha){
for(int y=0;y<ysize;++y){
for(int x=0;x<xsize;++x){
mem[(y*xsize+x)*4+3]=defaultAlpha;
}
}
}
}
void CBitmap::Save(string const& filename)
{
ilOriginFunc(IL_ORIGIN_UPPER_LEFT);
ilEnable(IL_ORIGIN_SET);
unsigned char* buf=new unsigned char[xsize*ysize*4];
/* HACK Flip the image so it saves the right way up.
(Fiddling with ilOriginFunc didn't do anything?)
Duplicated with ReverseYAxis. */
for(int y=0;y<ysize;++y){
for(int x=0;x<xsize;++x){
buf[((ysize-1-y)*xsize+x)*4+0]=mem[((y)*xsize+x)*4+0];
buf[((ysize-1-y)*xsize+x)*4+1]=mem[((y)*xsize+x)*4+1];
buf[((ysize-1-y)*xsize+x)*4+2]=mem[((y)*xsize+x)*4+2];
buf[((ysize-1-y)*xsize+x)*4+3]=mem[((y)*xsize+x)*4+3];
}
}
ilHint(IL_COMPRESSION_HINT, IL_USE_COMPRESSION);
ilSetInteger (IL_JPG_QUALITY, 80);
ILuint ImageName = 0;
ilGenImages(1, &ImageName);
ilBindImage(ImageName);
ilTexImage(xsize,ysize,1,4,IL_RGBA,IL_UNSIGNED_BYTE,NULL);
ilSetData(buf);
ilSaveImage((char*)filename.c_str());
ilDeleteImages(1,&ImageName);
delete[] buf;
}
// Depreciated (Only used by GUI which will be replaced by CEGUI anyway)
void CBitmap::SetTransparent( unsigned char red, unsigned char green, unsigned char blue )
{
for ( unsigned int y = 0; y < xsize; y++ )
{
for ( unsigned int x = 0; x < xsize; x++ )
{
unsigned int index = (y*xsize + x)*4;
if ( mem[index+0] == red &&
mem[index+1] == green &&
mem[index+2] == blue )
{
// set transparent
mem[index+3] = 0;
}
}
}
}
// Unused
CBitmap CBitmap::GetRegion(int startx, int starty, int width, int height)
{
CBitmap bm;
delete[] bm.mem;
bm.mem=new unsigned char[width*height*4];
bm.xsize=width;
bm.ysize=height;
for(int y=0;y<height;++y){
for(int x=0;x<width;++x){
bm.mem[(y*width+x)*4]=mem[((starty+y)*xsize+startx+x)*4];
bm.mem[(y*width+x)*4+1]=mem[((starty+y)*xsize+startx+x)*4+1];
bm.mem[(y*width+x)*4+2]=mem[((starty+y)*xsize+startx+x)*4+2];
bm.mem[(y*width+x)*4+3]=mem[((starty+y)*xsize+startx+x)*4+3];
}
}
return bm;
}
CBitmap CBitmap::CreateMipmapLevel(void)
{
CBitmap bm;
delete[] bm.mem;
bm.xsize=xsize/2;
bm.ysize=ysize/2;
bm.mem=new unsigned char[bm.xsize*bm.ysize*4];
for(int y=0;y<ysize/2;++y){
for(int x=0;x<xsize/2;++x){
float r=0,g=0,b=0,a=0;
for(int y2=0;y2<2;++y2){
for(int x2=0;x2<2;++x2){
r+=mem[((y*2+y2)*xsize+x*2+x2)*4+0];
g+=mem[((y*2+y2)*xsize+x*2+x2)*4+1];
b+=mem[((y*2+y2)*xsize+x*2+x2)*4+2];
a+=mem[((y*2+y2)*xsize+x*2+x2)*4+3];
}
}
bm.mem[(y*bm.xsize+x)*4]=(unsigned char)(r/4);
bm.mem[(y*bm.xsize+x)*4+1]=(unsigned char)(g/4);
bm.mem[(y*bm.xsize+x)*4+2]=(unsigned char)(b/4);
bm.mem[(y*bm.xsize+x)*4+3]=(unsigned char)(a/4);
}
}
return bm;
}
CBitmap CBitmap::CreateRescaled(int newx, int newy)
{
CBitmap bm;
delete[] bm.mem;
bm.xsize=newx;
bm.ysize=newy;
bm.mem=new unsigned char[bm.xsize*bm.ysize*4];
float dx=float(xsize)/newx;
float dy=float(ysize)/newy;
float cy=0;
for(int y=0;y<newy;++y){
int sy=(int)cy;
cy+=dy;
int ey=(int)cy;
if(ey==sy)
ey=sy+1;
float cx=0;
for(int x=0;x<newx;++x){
int sx=(int)cx;
cx+=dx;
int ex=(int)cx;
if(ex==sx)
ex=sx+1;
int r=0,g=0,b=0,a=0;
for(int y2=sy;y2<ey;++y2){
for(int x2=sx;x2<ex;++x2){
r+=mem[(y2*xsize+x2)*4+0];
g+=mem[(y2*xsize+x2)*4+1];
b+=mem[(y2*xsize+x2)*4+2];
a+=mem[(y2*xsize+x2)*4+3];
}
}
bm.mem[(y*bm.xsize+x)*4+0]=r/((ex-sx)*(ey-sy));
bm.mem[(y*bm.xsize+x)*4+1]=g/((ex-sx)*(ey-sy));
bm.mem[(y*bm.xsize+x)*4+2]=b/((ex-sx)*(ey-sy));
bm.mem[(y*bm.xsize+x)*4+3]=a/((ex-sx)*(ey-sy));
}
}
return bm;
}
void CBitmap::ReverseYAxis(void)
{
unsigned char* buf=new unsigned char[xsize*ysize*4];
for(int y=0;y<ysize;++y){
for(int x=0;x<xsize;++x){
buf[((ysize-1-y)*xsize+x)*4+0]=mem[((y)*xsize+x)*4+0];
buf[((ysize-1-y)*xsize+x)*4+1]=mem[((y)*xsize+x)*4+1];
buf[((ysize-1-y)*xsize+x)*4+2]=mem[((y)*xsize+x)*4+2];
buf[((ysize-1-y)*xsize+x)*4+3]=mem[((y)*xsize+x)*4+3];
}
}
delete[] mem;
mem=buf;
}
#define RM 0x0000F800
#define GM 0x000007E0
#define BM 0x0000001F
#define RED_RGB565(x) ((x&RM)>>11)
#define GREEN_RGB565(x) ((x&GM)>>5)
#define BLUE_RGB565(x) (x&BM)
#define PACKRGB(r, g, b) (((r<<11)&RM) | ((g << 5)&GM) | (b&BM) )
void CBitmap::CreateFromDXT1(unsigned char* buf, int xsize, int ysize)
{
delete[] mem;
mem=new unsigned char[xsize*ysize*4];
memset(mem,0,xsize*ysize*4);
this->xsize=xsize;
this->ysize=ysize;
int numblocks = ((xsize+3)/4)*((ysize+3)/4);
unsigned char* temp = buf;
for ( int i = 0; i < numblocks; i++ ){
unsigned short color0 = (*(unsigned short*)&temp[0]);
unsigned short color1 = (*(unsigned short*)&temp[2]);
int r0=RED_RGB565(color0)<<3;
int g0=GREEN_RGB565(color0)<<2;
int b0=BLUE_RGB565(color0)<<3;
int r1=RED_RGB565(color1)<<3;
int g1=GREEN_RGB565(color1)<<2;
int b1=BLUE_RGB565(color1)<<3;
unsigned int bits = (*(unsigned int*)&temp[4]);
for ( int a = 0; a < 4; a++ )
{
for ( int b = 0; b < 4; b++ )
{
int x = 4*(i % ((xsize+3)/4))+b;
int y = 4*(i / ((xsize+3)/4))+a;
bits >>= 2;
unsigned char code = bits & 0x3;
if ( color0 > color1 )
{
if ( code == 0 )
{
mem[(y*xsize+x)*4+0]=r0;
mem[(y*xsize+x)*4+1]=g0;
mem[(y*xsize+x)*4+2]=b0;
}
else if ( code == 1 )
{
mem[(y*xsize+x)*4+0]=r1;
mem[(y*xsize+x)*4+1]=g1;
mem[(y*xsize+x)*4+2]=b1;
}
else if ( code == 2 )
{
mem[(y*xsize+x)*4+0]=(r0*2+r1)/3;
mem[(y*xsize+x)*4+1]=(g0*2+g1)/3;
mem[(y*xsize+x)*4+2]=(b0*2+b1)/3;
}
else
{
mem[(y*xsize+x)*4+0]=(r0+r1*2)/3;
mem[(y*xsize+x)*4+1]=(g0+g1*2)/3;
mem[(y*xsize+x)*4+2]=(b0+b1*2)/3;
}
}
else
{
if ( code == 0 )
{
mem[(y*xsize+x)*4+0]=r0;
mem[(y*xsize+x)*4+1]=g0;
mem[(y*xsize+x)*4+2]=b0;
}
else if ( code == 1 )
{
mem[(y*xsize+x)*4+0]=r1;
mem[(y*xsize+x)*4+1]=g1;
mem[(y*xsize+x)*4+2]=b1;
}
else if ( code == 2 )
{
mem[(y*xsize+x)*4+0]=(r0+r1)/2;
mem[(y*xsize+x)*4+1]=(g0+g1)/2;
mem[(y*xsize+x)*4+2]=(b0+b1)/2;
}
else
{
mem[(y*xsize+x)*4+0]=0;
mem[(y*xsize+x)*4+1]=0;
mem[(y*xsize+x)*4+2]=0;
}
}
}
}
temp += 8;
}
}