diff --git a/docs/Scripts/Slayer/CoaezSlayer/index.md b/docs/Scripts/Slayer/CoaezSlayer/index.md deleted file mode 100644 index e0882a08..00000000 --- a/docs/Scripts/Slayer/CoaezSlayer/index.md +++ /dev/null @@ -1,161 +0,0 @@ ---- -title: CoaezSlayer -description: All-in-one Slayer script supporting all masters. -slug: /CoaezSlayer ---- - -import React from 'react'; -import TopBanner from '@site/src/components/TopBanner'; -import ContentBlock from '@site/src/components/ContentBlock'; -import Changelog from '@site/src/components/Changelog'; -import changes from './changes.json' - - - - -:::::hidden - -## Cost - -::::: - - - -> - 7$ / week (not including client access) - - - - - -> CoaezSlayer is an all-in-one Slayer solution that supports all masters, with built-in combat, prayer, potion, looting, safety, presets. - - - - - -> - Appropriate combat presets and action bar set up in-game -> - Area Looting enabled in-game (with "1 item opens loot window") -> - NPC Contact on your action bar if using auto task assignment -> - Antifire protection for dragon tasks (handled automatically if configured) -> - War's retreat teleoport unlocked and on action bar - - - - - -> 1. Select your Slayer master or configure point farming preferences. -> 2. Choose your combat/prayer settings and potions. -> 3. Configure loot rules (lists, thresholds, notepaper, alch). -> 4. Enable safety teleports and set health thresholds. -> 5. Optionally enable preset manager and assign task-specific presets. -> 6. Configure world hopping and break schedule if needed. - - - -:::::hidden - -## Combat Settings - -::::: - -### Ability Options -- **Use Darkness**: Automatically activates the Darkness ability when available -- **Movement Abilities**: - - Use Surge: Enables Surge ability during movement - - Use Dive: Enables Dive ability during movement - - Use Teleports: Allows teleportation during movement - -### Targeting Options -- **Attack Range**: Sets the maximum distance to target NPCs (0-30 tiles) - -### Prayer Settings -- **Auto Prayer Switching**: Automatically switches protection prayers based on monster attack styles - - Use Curse Prayers: Uses Deflect prayers instead of Protect prayers -- **Prayer Categories**: - - Protective: Soul Split, Protect/Deflect prayers - - Melee: Melee-boosting prayers - - Ranged: Ranged-boosting prayers - - Magic: Magic-boosting prayers - - Necromancy: Necromancy-related prayers -- **Prayer Restoration**: - - Prayer Restore Potions: Uses prayer/restore potions when prayer points drop below set percentage - - Prayer Renewal: Maintains prayer renewal buff - - Elven Ritual Shard: Uses the shard when available for prayer restoration - -### Potions -- **Combat Potions**: - - Overloads: Maintains overload buff - - Antifire: Uses antifire potions (automatic for dragon tasks) - - Weapon Poison: Maintains weapon poison buff - - Aggression Potion: Uses aggression potions to draw monster attention - - Charming Potion: Uses charming potions for increased charm drops - -## Slayer Settings - -### Basic Configuration -- **Slayer Master Selection**: Choose your preferred Slayer master -- **Point Farming**: Enables efficient Slayer point farming - - Speed Farming Mode: Skips banking for faster tasks - - Custom Highest Master: Select specific master for bonus point tasks as by default the master is calculated based on slayer/combat level - -### Task Management -- **NPC Contact**: Uses NPC Contact spell to get new tasks (must be on action bar) -- **Bank on Full Inventory**: Automatically banks when inventory is full -- **Task Block List**: Manage list of tasks to block/skip -- **Cancel Only**: Only cancels tasks instead of blocking them - -### Safety Features -- **Low Health Teleport**: Automatically teleports when health drops below set percentage -- **Teleport Options**: - - War's Retreat: Uses War's Retreat teleport - -## Loot Settings - -### Area Looting -- **Enable Area Loot**: Automatically loots items in area -- **Loot Range**: Sets distance for area looting (tiles) -- **Loot Delay**: Delay between looting items (milliseconds) - -### Loot Options -- **Loot All**: Picks up all items except blacklisted ones -- **Loot All Stackables**: Only picks up stackable items -- **Use Value Threshold**: Only picks up items that meet the game's monetary value threshold (must be enabled in game settings) -- **Use Magic Notepaper**: Automatically notes specific items -- **High Alchemy**: Performs high alchemy on specified items - -### Loot Lists -- **Items to Loot**: Custom list of items to pick up -- **Notepaper Items**: Items to use notepaper on -- **Alchemy Items**: Items to high alchemize -- **Blacklist**: Items to never pick up - -## Extra Features - -### Bones and Ashes -- **Auto-bury Bones**: Automatically buries bones -- **Auto-scatter Ashes**: Automatically scatters ashes -- **Custom Lists**: Configure which bones/ashes to process - -### World Hopping -- **World Type**: Choose between P2P/F2P worlds -- **Player Check**: Hops when players are detected within range -- **World Criteria**: Set ping and player count preferences - -### Break System -- **Task Delay**: Time between tasks -- **Break Duration**: Length of breaks -- **Break Scheduling**: Configure multiple break periods - -### Preset Management -- **Use Preset Manager**: Enables custom bank presets -- **Default Preset**: Set default preset number -- **Task Presets**: Configure specific presets for different tasks - -## Tips -- Ensure area looting is enabled in-game settings with 1 item opens loot inventory -- For value-based looting, configure your preferred value threshold in the game settings -- Bank presets should be properly configured in-game before use -- NPC Contact must be on action bar for automatic task getting -- For dragon tasks, antifire protection is automatically enabled - - \ No newline at end of file diff --git a/docs/Scripts/Slayer/SlayerWithUs/SlayerCombatSettings.png b/docs/Scripts/Slayer/SlayerWithUs/SlayerCombatSettings.png new file mode 100644 index 00000000..9595cda1 Binary files /dev/null and b/docs/Scripts/Slayer/SlayerWithUs/SlayerCombatSettings.png differ diff --git a/docs/Scripts/Slayer/SlayerWithUs/SlayerGeneralSettings.png b/docs/Scripts/Slayer/SlayerWithUs/SlayerGeneralSettings.png new file mode 100644 index 00000000..4ebfbf35 Binary files /dev/null and b/docs/Scripts/Slayer/SlayerWithUs/SlayerGeneralSettings.png differ diff --git a/docs/Scripts/Slayer/SlayerWithUs/SlayerLootSettings.png b/docs/Scripts/Slayer/SlayerWithUs/SlayerLootSettings.png new file mode 100644 index 00000000..d002ebaf Binary files /dev/null and b/docs/Scripts/Slayer/SlayerWithUs/SlayerLootSettings.png differ diff --git a/docs/Scripts/Slayer/CoaezSlayer/changes.json b/docs/Scripts/Slayer/SlayerWithUs/changes.json similarity index 74% rename from docs/Scripts/Slayer/CoaezSlayer/changes.json rename to docs/Scripts/Slayer/SlayerWithUs/changes.json index cd63ab4a..009ea8b6 100644 --- a/docs/Scripts/Slayer/CoaezSlayer/changes.json +++ b/docs/Scripts/Slayer/SlayerWithUs/changes.json @@ -1,10 +1,9 @@ [ - { - "date": "2024-11-17", + "date": "2026-03-30", "title": "v1.0.0", "items": [ "Release" ] } -] \ No newline at end of file +] diff --git a/docs/Scripts/Slayer/SlayerWithUs/index.md b/docs/Scripts/Slayer/SlayerWithUs/index.md new file mode 100644 index 00000000..cdd20441 --- /dev/null +++ b/docs/Scripts/Slayer/SlayerWithUs/index.md @@ -0,0 +1,175 @@ +--- +title: SlayerWithUs +description: All-in-one Slayer script supporting 195+ tasks, 15 masters, point farming, per-task combat profiles, looting, and custom paths. +slug: /SlayerWithUs +--- + +import React from 'react'; +import TopBanner from '@site/src/components/TopBanner'; +import ContentBlock from '@site/src/components/ContentBlock'; +import Changelog from '@site/src/components/Changelog'; +import changes from './changes.json' + + + + +:::::hidden + +## Overview + +::::: + + + +> SlayerWithUs is a comprehensive all-in-one Slayer script supporting **195+ tasks** across **15 Slayer masters**. It handles task assignment, navigation, combat, looting, banking, death recovery, and custom pathing — all fully configurable per task. + + + + + +> - Automatic task assignment via NPC Contact or walking to master +> - Point farming mode with dedicated 10th-task bonus master +> - Per-task combat profiles with prayer, potion, and food management +> - 4 attack styles: Melee, Ranged, Magic, Necromancy +> - 4 prayer modes: Disabled, Soul Split, Protect by Style, Hybrid +> - Area looting with value threshold and wildcard patterns +> - Herb bag, gem bag support +> - 500+ pre-configured task locations +> - Custom path system with 10 step types for custom navigation generation +> - Automatic death recovery with item reclamation +> - Per-task location selection with configurable combat radius +> - Task priority system for preferred task ordering +> - Auto-banking between tasks with 9 supported bank locations + + + + + +> - **Turael** / **Spria** — Burthorpe (low level) +> - **Jacquelyn** — Lumbridge +> - **Vannaka** — Varrock +> - **Mazchna** / **Achtryn** — Canifis +> - **The Raptor** — Feldip Hills +> - **Chaeldar** — Zanaris +> - **Sumona** — Pollnivneach +> - **Lapalok** / **Duradel** — Shilo Village +> - **Kuradal** — Dungeoneering +> - **Morvran** / **Laniakea** — Menaphos +> - **Mandrith** — Wilderness (PvP) + + + + + +> - Area Looting enabled in-game (with "1 item opens loot window") +> - Appropriate combat gear and action bar configured +> - NPC Contact on your action bar if using automatic task assignment +> - Food and prayer potions in your bank preset +> - Slayer level appropriate for your chosen master + + + + + +> 1. Select your Slayer master (or enable Point Farm Mode and pick a bonus master). +> 2. Configure your default combat profile — attack style, prayer mode, food/potion thresholds. +> 3. Optionally set per-task combat overrides in the Combat tab. +> 4. Configure loot rules — value threshold, stackables, custom patterns. +> 5. Choose task locations in the Locations tab and adjust combat radius if needed. +> 6. Optionally set up task priorities or custom navigation paths. + + + +:::::hidden + +## General Settings + +::::: + + + +![General Settings](SlayerGeneralSettings.png) + +> - **Point Farm Mode**: Cycles between a low-level master for fast tasks and a high-level master every 10th task for bonus Slayer points +> - **Slayer Master**: Select your primary Slayer master from 15 supported masters +> - **Current Task Handling**: Resumes an in-progress task or fetches a new one +> - **Use NPC Contact**: Uses the NPC Contact spell to get tasks without walking to the master — falls back to walking if the spell fails +> - **Bank After Every Task**: Deposits loot at a bank between each task completion + + + +:::::hidden + +## Combat Settings + +::::: + + + +![Combat Settings](SlayerCombatSettings.png) + +> **Default Combat Profile** applies to all tasks unless overridden: +> - **Attack Style**: Melee, Ranged, Magic, or Necromancy +> - **Prayer Mode**: Disabled, Soul Split, Protect by Style (auto-switches based on monster), or Hybrid (Soul Split above HP threshold, protection below) +> - **Use Curses**: Uses Deflect prayers instead of Protect prayers +> - **Food**: Automatically eats when HP drops below the configured heal threshold (default 50%) +> - **Prayer Restore**: Drinks prayer potions when points drop below threshold (default 30%) +> - **Prayer Renewal**: Maintains prayer renewal buff +> - **Overloads**: Maintains overload potion buff +> +> **Per-Task Overrides**: Enable the Override toggle on any task in the combat table to use a custom combat profile for that specific task. + + + +:::::hidden + +## Loot Settings + +::::: + + + +![Loot Settings](SlayerLootSettings.png) + +> - **Minimum Value**: Set a GP value threshold — items below this value are ignored (default 5,000 GP) +> - **Loot All Stackables**: Picks up all stackable items regardless of value +> - **Stackables Ignore Value Threshold**: Stackable items bypass the minimum value filter entirely +> - **Herb Bag**: Automatically stashes herbs into your herb bag (supports upgraded version) +> - **Gem Bag**: Automatically stashes gems into your gem bag +> - **Custom Loot Patterns**: Define wildcard patterns for specific items to always loot (supports `*` and `?` wildcards, case-insensitive) + + + +:::::hidden + +## Custom Paths + +::::: + + + +> Create custom navigation paths for any task/location combination. Useful for tasks where default navigation doesn't reach the optimal spot. +> +> **Step Types:** +> - **MOVE_TO** — Walk to absolute coordinates (X, Y, Plane) +> - **MOVE_RELATIVE** — Move relative to current position +> - **INTERACT_OBJECT** — Interact with a scene object (e.g. open a door, climb stairs) +> - **INTERACT_NPC** — Interact with an NPC +> - **USE_ITEM** — Use an item from backpack, equipment, or action bar +> - **MINIMENU** — Right-click menu interaction on a target +> - **INTERACT_INTERFACE** — Click a specific interface component +> - **WAIT** — Pause for a set duration (ms) +> - **WAIT_FOR_INTERFACE** — Wait until a game interface opens (with timeout) +> - **ATTACK** — Signals navigation is complete, begin combat +> +> Paths are saved per task and optionally per location key. Set an **Arrival Area** to define when the path is considered complete. + + + +:::::hidden + +## Changelog + +::::: + +