Rendering quality roadmap: layered PBR and renderer foundations #330
| Job | Run time |
|---|---|
| 2m 16s | |
| 36s | |
| 34s | |
| 1m 9s | |
| 42s | |
| 42s | |
| 15s | |
| 1m 45s | |
| 26s | |
| 49s | |
| 1m 26s | |
| 1m 4s | |
| 1m 26s | |
| 2m 57s | |
| 43s | |
| 40s | |
| 39s | |
| 1m 23s | |
| 2m 29s | |
| 34s | |
| 42s | |
| 29s | |
| 23m 46s |
| Job | Run time |
|---|---|
| 2m 16s | |
| 36s | |
| 34s | |
| 1m 9s | |
| 42s | |
| 42s | |
| 15s | |
| 1m 45s | |
| 26s | |
| 49s | |
| 1m 26s | |
| 1m 4s | |
| 1m 26s | |
| 2m 57s | |
| 43s | |
| 40s | |
| 39s | |
| 1m 23s | |
| 2m 29s | |
| 34s | |
| 42s | |
| 29s | |
| 23m 46s |