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[BUG] Nether Portal Chunk loaders #170

@itzKemikal83

Description

@itzKemikal83

🐛 Describe the bug

I have a 15 chunkloader grid, 3x5, loading chunks for my storage system. With Async enabled, the minecarts will travel through random portals instead of the portal that matches the correct xyz coordinates. Toggling async off in game immediately fixes the issue.

📋 Steps to reproduce*

  1. Create multiple nether portal based chunkloaders using minecarts. spaced with 2 chunks between each of the chunks withe the loaders.
  2. Enable async mod
  3. Observe that some portals are missing minecarts, while other have multiple.
  4. Disable async mod
  5. remove all minecarts, and place on minecart back into each chunk loader
  6. minecarts no longer end up in the wrong chunk loader

✅ Expected behavior

What did you expect to happen?

❌ Actual behavior

What actually happened?

🖥️ Environment

  • 🔧 Async version: 0.2.0
  • 🎮 Minecraft enviroment (Client or Server): Server
  • 🎮 Minecraft version: 1.21.11
  • ⚙️ Modloader & version: Fabric
  • 📦 Other mods installed:
    Amber
    Architectury
    ClickMobs
    ClothConfig
    Everything Voxy
    Fabric API
    Forge Config API Port
    FTB Library
    FTB Ultimine
    Rail Placement Fix
    Simple Voice Chat
    Syncmatica
    TakeItOut

📜 Logs

Please attach your latest.log or crash report if available.

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T: BugFixType: Bug and/or bug fixes.

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