serverD can record cases and play them in the server thus repeating all the messages that were sent as if the recording was happening in real time. Let people record with a command, and then play recordings at a specific recording area. Make it so that their recordings are saved in a library of sorts so that they can select what recording to play from a command.
Might sound complicated but if serverD has full support to recording it should be easy.
serverD can record cases and play them in the server thus repeating all the messages that were sent as if the recording was happening in real time. Let people record with a command, and then play recordings at a specific recording area. Make it so that their recordings are saved in a library of sorts so that they can select what recording to play from a command.
Might sound complicated but if serverD has full support to recording it should be easy.