I wasn't sure where to report this as there is no indication for which mod included this chicken.
Issue:
Uranium chickens provide a poison effect on contact. When breeding 2 chickens, the chick and the chicken which the chick spawns from (which is random as far as I can tell) kill each other due to the chick spawning within close proximity. Given the low health of chickens as a whole, they both die almost instantly. As such there is no easy way to get a 10/10/10 uranium chicken.
Workaround:
In \config\resourcechickens\modded\uranium.json, change the hasTrait from 9 to 0. This will remove the poison effect the chicken has, along with the Geiger counter sound it makes.
Possible Solution:
Make uranium chickens immune to poison damage. Perhaps it's as simple as creating a new variable called isPoisonImmune (similar to how all chickens have a variable called isFireImmune), but there is no information provided in the Adding Custom Chickens wiki page, so I could not say for certain.
I wasn't sure where to report this as there is no indication for which mod included this chicken.
Issue:
Uranium chickens provide a poison effect on contact. When breeding 2 chickens, the chick and the chicken which the chick spawns from (which is random as far as I can tell) kill each other due to the chick spawning within close proximity. Given the low health of chickens as a whole, they both die almost instantly. As such there is no easy way to get a 10/10/10 uranium chicken.
Workaround:
In
\config\resourcechickens\modded\uranium.json, change thehasTraitfrom 9 to 0. This will remove the poison effect the chicken has, along with the Geiger counter sound it makes.Possible Solution:
Make uranium chickens immune to poison damage. Perhaps it's as simple as creating a new variable called
isPoisonImmune(similar to how all chickens have a variable calledisFireImmune), but there is no information provided in the Adding Custom Chickens wiki page, so I could not say for certain.