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Open your FModel settings and select the correct UE version your game runs on.
You can find this information either:
Inside the properties of the -Win64-Shipping.exe file under {GAME_NAME}\{PROJECT_NAME}\Binaries\Win64
Inside the properties of the bootstrap packaged .exe file under {GAME_NAME}
Inside the properties of the CrashReportClient.exe file under {GAME_NAME}\Engine\Binaries\Win64
Sometimes games use a customized version of UE, you can find these custom versions at the very top of the list in FModel.
Important
If you did not understand the instructions above, please join the Discord and check the #game-compatibility channel for a thread about your specific game, the UE version will most likely be listed there.
You can also look at UEDB, or any other places where games' UE version may be shared.
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Open your FModel settings and select the correct UE version your game runs on.
You can find this information either:
-Win64-Shipping.exefile under{GAME_NAME}\{PROJECT_NAME}\Binaries\Win64.exefile under{GAME_NAME}CrashReportClient.exefile under{GAME_NAME}\Engine\Binaries\Win64Sometimes games use a customized version of UE, you can find these custom versions at the very top of the list in FModel.
Important
If you did not understand the instructions above, please join the Discord and check the #game-compatibility channel for a thread about your specific game, the UE version will most likely be listed there.
You can also look at UEDB, or any other places where games' UE version may be shared.
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